Let’s be honest, this year and for a lot of the end of last year, there wasn’t much to play, with regard to mods. I’ve taken the time to work on other projects, but if I were “just” a player I wonder what I would do. When I say just, I mean not having to run websites – no offence meant!
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Aetherfor Half-Life 2: Episode Two
You find yourself in a barn, with the objective of getting some Combine plans and then getting back again. “Easy in, Easy out”, as people like to say. But of course, it’s never that way. “Difficult In, even more difficult out”.
Good luck and be sure to really explore, you may find some hidden weapon caches!
Total Downloads: 5,4694th March 2011
59 Comments
and 28 recommendations, most say "Play It Now!"
Audio Interview with Erik Ramark
I was lucky enough to sit down and chat with Erik, the joint maker of The Sprucescape Mappack. We chat about its inception and possible sequel.
This interview was conducted within the Citadel.
28th February 2011 14 Comments
Text Interview 2 with Chris Fox and Jose M Ameyugo
I’ve been trying to get both Jose and Chris online to record an audio interview for weeks. It was impossible, so we agreed on a text one instead. The questions were sent by email, so it may read a little strangely. Enjoy the read – there’s some interesting answers in there.
26th February 2011 6 Comments
Poll Question 213 – Do you prefer smaller, polished mods or larger, less polished mods?
I was thinking why Imprudent Trek Above the Streets, won my recent RooftopVille mapping competition. Not only did I select it as the winner, most readers did too. There were some very good other entries but this one seemed more focused and polished.
26th February 2011 14 Comments
Poll Question 212 – How well do you know the details behind the HL universe?
I know it’s only February but I am going to make an effort this year to spend time researching and reading about the details behind the games themselves.
I will use four main source: Combine Overwiki, HalfLife2.net’s forums, The Half-Life Saga Story Guide and Valve’s Raising the bar.
18th February 2011 28 Comments
Audio Interview with Ludvig Kallin
I managed to sit down with Ludvig Kallin, the maker of Call In for Half-Life 2: Episode Two and chat about its development.
Enjoy!
13th February 2011 9 Comments
Rebel Storyfor Half-Life 2: Episode Two
Starting in one of the Combine pods, you suddenly find yourself dropped and free. Don’t hang around too long though otherwise you’ll get caught again.
You best bet is to keep running and kill everything in your path. There’s talk of a working Jalopy on the other side of the train station.
Total Downloads: 4,01312th February 2011
28 Comments
and 17 recommendations with no significant bias
Call Infor Half-Life 2: Episode Two
Call In takes place a few hours after the citadel was destroyed by Gordon Freeman.
You take the role of a rebel soldier on a mission to retrieve information regarding the super portal to aid in the building of Dr. Magnusson’s rocket.
Total Downloads: 5,96212th February 2011
39 Comments
and 31 recommendations, most say "Play It Now!"
5th March 2011 17 Comments