Half-Life: Apprehension

The Replay Experience Experiment: Half-Life: Apprenhension

Continuing towards the surface, Gordon encounters a terrifying new aquatic creature, the Ichthyosaur, and acquires a deadly new weapon to fight it. After an underwater battle with the creature, he manages to escape and get back on his way.
After battling with the Black Ops, another “rescue” crew trying to kill even the marines, Freeman is captured by the HECU. They remove all of his weapons, and leave him for dead in a trash compactor. Thankfully, Freeman escapes once again, making his way back into the battle.


27th June 2012 28 Comments

Half-Life: On A Rail

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As Gordon Freeman rides a monorail in the Materials Transport section of Black Mesa, he learns from a security guard that he must ride to the High Altitude Launch Center to launch a satellite, which the Lambda Team can use to reverse the effects of the Resonance Cascade.

He also discovers the HECU’s true hatred for him, as well as larger reinforcements: sandbag bunkers with rapid-fire sniper rifles, mounted machine gun turrets (manual and automated), and even mounted rocket launchers.

After going round in circles, it seems, for a while, he goes up several elevators and at last reaches the surface again. At the launch site, he sends the rocket up into orbit, and regretfully goes back below ground.


26th June 2012 21 Comments

Game Saves, Steam and ModCloud

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I have just launched Osmosis and found it has reset itself back to the beginning, meaning I have lost all my finished zones, in effect my game saves.

The game was a gift and in all honesty, unless it suddenly and miraculously gets its saves back, I won’t play it from the beginning again.


19th July 2011 11 Comments

NostalgiaVille

for Half-Life 2: Episode Two

Half-Life 2 has been around for longer than 13 years, but many will agree that the game has still not lost its charm. However, as Episode 1 and 2 came out, people switched their focus to the new environments and gameplay that were introduced.

NostalgiaVille seeks to balance out the scale by re-introducing the classic environments of Half-Life 2 in the modern day.

Play through 8 official entries and 1 bonus map in this special 2018 mapping challenge.

4
11

Total Downloads: 11,76215th July 2018
39 Comments and 15 recommendations, most say "Play It Now!"

BacktrackVille

for Half-Life 2: Episode Two

Welcome to the third challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.

This challenge contains 12 entries all with the idea of a “backtracking” as the main theme.

One of the staple events in video games is the backtrack sequence. A part of the game where you retrace your steps in the exact location but this time something has changed.

The change can be due to new enemies, a violent explosion, time travel, new vehicles etc.

We would like you to create a map where the player interacts with an area and then has to backtrack through the same area, but the area must have changed.

The reason for the change and the exact change is entirely up to you.

2
8
3
1

Total Downloads: 6,54930th April 2016
84 Comments and 14 recommendations, most say "Play It Later"

2009 EB

for Half-Life

This mod is in Russian and features a story-driven exploration of parts of Black Mesa never-seen before.

The voices are all in Russian and you will need a lot of patience to play through this.

There is no fighting or action.

1
1
1

Total Downloads: 1,39924th March 2015
8 Comments and 3 recommendations, most haven't enjoyed it

Pending

Name Game Status Filename Link Brief Notes We’ll finish this list one day, we promise. Click the column headings to reorder the list. Bugstompers HL1 To Add bugstompers.zip Blendogames.com A good one; dust off point = gangway/elevator from ‘Aliens’ + Mega-snarks! The Puppy Years HL1 To Add puppyyears.zip Blendogames.com Amusing stealth mission + puzzler, you… Read More


21st May 2013 No Comments

Opposing Force: Worlds Collide

The Replay Experience Experiment: Half-Life: Opposing Force: Worlds Collide

After making his way through warehouses filled with Race X creatures and Black Ops fighting, Adrian Shephard arrives at an old industrial area of Black Mesa where an enormous Gene Worm is attempting to come through a portal from the Race X homeworld.

Shephard uses mounted laser weapons to blind and kill it; in its death throes, an enormous teleportation portal spreads outwards and envelops him.


24th October 2012 13 Comments

Opposing Force: The Package

The Replay Experience Experiment: Half-Life: Opposing Force: The Package

This chapter details Adrian Shephard’s discovery of the mysterious Black Ops’ plan for Black Mesa.

He finds them in an underground parking garage, activating the thermonuclear warhead from the fourth chapter, apparently with the intent of destroying the facility.


23rd October 2012 9 Comments