Short map inside a very tall secret Combine prison.
Work your way up and down the levels to find the exit into sunshine and fresh air.
The second map was never finished.
Play through two beta maps; Tram Ride, which is okay, and Cave, which is pretty cool.
The mod was never finished or released, so this is all we have.
I got an “A.I. Disabled” message when I died in the second map and nothing I tried removed it, so be careful not to die, otherwise you will have to restart the map from the beginning!
DoomEd is a single-player first person shooter learning game that combines science and history with FPS action, taking players through the horror of bio-terrorism and WWII chemical experimentation gone wrong.
The backstory mixes factual content (the WW2 experiments at Porton Down, Chemical Defence Experimental Station, ‘urban exploration’ in disused London underground stations) with fiction and fantasy (a lost labyrinth populated with human mutants and military personnel who believe the war is still going on).
The action is set in the labyrinth of lost London underground stations and tunnels that have not been in operation for over fifty years. The game follows the conventions of FPS gameplay – interweaving between orientation/exploration and action/warfare with mutants but replacing puzzles with science-based problems and puzzles, drawing on appropriate aspects of the KS4 science curriculum.
The zombies are beginning to fight back.
No longer will they allow millions of their kind to be slaughtered.
They have introduced new tactics.
Search the area carefully and find all the weapons and even a vehicle.
Use them to kill as many zombies as your heart desires.
A train engineer, vital to the resistance’s plans, has been captured.
Normally, all rebels are executed quite soon after capture.
He hasn’t been. There are also other signs of unusual activity.
Something strange is about to happen.
You have been sent in to rescue the engineer and any other resistance members being held captive.
“This arena set in the back streets of an old industrial town is made up of 4 main alley ways that join together to form a square with 4 streets leading of each side. From down these streets come the zombie hordes that want to supple on you delicious organs. You can’t go down these streets, so stay off them, there is nothing for you there.
The arena has a number of nooks and crannies that are worth exploring because that is where you will find the weapons you crave so much. A couple of weapons can be found lying on the floor but the rest you will have to search for, which is quite hard when there’s a gang of zombies mobbing you. (apparently the gravity guy was delivered to that area in a very strong box, hint hint, nudge nudge)”
“This is the first level to a three part trilogy, where you start out in my part of the map. Once you get into the other house, you are in the part Nubecakes did – but we take no credit for the outdoor area as that part of the map was made by Valve….well the brushes anyway, the entities where done by Nubecakes.“
This warehouse by the waterfront was obviously a storage area for container crates and of miscellaneous storage crap before the infestation; now it has been converted into a stronghold by resisters, plentiful in ammo and weapons. It’s quite easy to hide from the hordes here, but in doing so you run the risk of running dry on ammo, or even worse, being a boring git.
You start out on the street with only you trusty crowbar to fend off the fiends, to the left is the canal, in all of its toxic goodness (swimming isn’t advised) to the right is the warehouse. In it there are a number of offices, a reception, and of course a few storage areas. The offices have been left almost intact apart from the holes in the weak walls.
The storage areas are mazes of zombie doom. The second floor is massively wide open, but be careful not to fall to the first. The platform up there provides easy transport across the warehouse. The yard is a loading and refuelling dock for the trucks that used to run through there.
To the west of the warehouse is a small garage plentiful of stuff to smash Zombies: Waterfront with. To the east are the gutted remains of what used to be some offices. Finally south of the warehouse, across the street, is loading access to the canal for loading small boats.
You start in a small storage room and have to work you way out.
There is a larger outside area where you battle Combine soldiers and a hunter-chopper, that takes a lot of hits to bring it down.
After that you are off for a jump puzzle.
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