Ruined Nation

for Half-Life 2

17th January 2005

Sci- Fi Single Player First Person Shooter Games Half Life 2 Doom 3 Far Cry Unreal UT2004 Quake Mods

The Author writes: “I really loved the “Anti-citizen One” level with the bombed out building where you had to get to the horse statue. (AKA, d3_c17_13.bsp) But when I went back to play it again after completing Half-Life 2 it was too linear, you kill everything and then that’s it!Nothing.. You have to move on.
So I set out to build a bombed out building with a small street, some allies, a squad of combine, and a strider. But I wanted it to be continuous play, so spawning enemies and allies was the key. Most of all I want fun combat.
Most of a map I could play for a long time and keep having fun with. I can’t play Multiplayer HL2 to fill in this void because my 56k modem and not so awesome graphics card disagree with it.”

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  1. Anonymous

    It’s yer basic shoot your way out of trouble… only for the combines and striders to respawn again and again. Nice layout, but grows old very quickly.

  2. Dusty

    Anonymous, you wouldn’t know a great MOD if it bit you in the ass! I’m betting you didn’t finish it. If you did you had to have help because it was very challenging and nothing basic about it. GO LEON!

  3. Mike S

    GO LEON?

    What does Leon have to do with anything here?

    1. nothing.. blame it on old age… misprint..the rest is right.

  4. Another city undersiege in the same way as urbant combat but more correctly design still respawn of rebellion and combine without any end

  5. Mel

    Not my type of game, I like a start, middle and ending.

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