In this audio interview podcast, Don and I chat with Dimitri Vujicic AKA Hundred about his mod Focal Point.
We chat about the mod, its creation and some more technical details than in most of my other interviews.
17th March 2013 3 Comments
Set in a futuristic Middlesborough, UK, players seems to compete in defined arenas, with a live radio commentator.
Using a few different weapons, players must find the three keycards that will allow them to enter the next arena.
But at the same time killing as many enemies as possible. In addition, there are extra points to be had for getting those enemies through the large red hoops.
In Ground Zero 1 you were Gordon Freeman. On your quest to the Lambda Lab, you find another one of the Black Mesa’s nuclear weapon storage facilities. This one is different though, a rogue group of military has stormed the building, and plans to detonate the weapon to rid the Alien invasion. You, becoming aware of this, must deactivate the nuclear device to save the innocent Scientists, and to prevent the destruction of the Black Mesa’s vast amounts of data, research and information.
As part of the HECU, you enter the Black Mesa Research Facility via an armoured personnel carrier.
It leaves you in a large warehouse-style building and your objective is nothing more than to stay alive and kill as many enemies as possible.
As part of the The Replay Experience Experiment, here is the third of a number of podcasts, discussing one of the games we have played.
In this case, it’s for Blue Shift. This time, Don hosts the podcast and I am the guest! Don is a modder with tremendous experience and has released a number of mods/maps including, Radix.
We discuss Blue Shift from a number of different aspects. I apologize for seemingly never stopping complaining about anything new.
Both Don and I will respond to any comments you may make, so please don’t hesitate to comment.
10th March 2013 6 Comments
In this final chapter, the other scientists have teleported to a safe location outside Black Mesa with some cars laying about.
Barney Calhoun also arrives and sees Simmons and Rosenberg trying to fix an SUV and Bennet breaking open a gate with a crowbar, but some kind of discharge has affected him.
5th March 2013 16 Comments
Finally nearing escape, Calhoun helps operate the simpler parts of the teleporter to get all the scientists through.
Once the scientists escape, he faces some HECU resistance before finally teleporting to the other scientists.
5th March 2013 10 Comments
After discovering the teleporter had used its entire supply of batteries to transport Calhoun to Xen, Calhoun is again forced to go down to a power facility level and find the batteries and recharge them.
Calhoun fights through a team of HECU marines and aliens before he reaches the power generators.
3rd March 2013 8 Comments
“A few hours after Adrian Shephard and his squat got scattered allover the Black Mesa Complex, headquarter sent a rescue team to search the lost crew.
But as we all know even a military operation never turns out as planned…
Finding himself in the misery a soldier tries to do the best out of his lonely situation. Searching for allies he quickly becomes a major part in an issue he´s never been training for.”
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