The Lambda Cup 2018 – Challenge 4 – PhaseVille

Hello and welcome to Challenge 4 in the Lambda Cup, a series of five Source single player mapping challenges.

If you are new to my mapping challenges, please see the event’s homepage: THE LAMBDA CUP 2018 as well as the CALENDAR of the mapping challenges for the entire 2018.

Theme Details

The tagline of Half-Life is “Run. Think. Shoot. Live.”. You should know that but not everybody does. That’s where the name of this website comes from.

One of my favourite Villes was RunThinkShootLiveVille. It allowed mappers a chance to create small sections, each with a clear objective; both for the mapper and the player. Each phase was clear, precise and compelling.

For this challenge, we would like you to choose one verb from each phase and blend them into a seamless whole map:
Phase 1: Find / Escape / Ride
Phase 2: Solve / Fight / Evade
Phase 3: Drive / Descend / Chase
Phase 4: Live / Die / Fate Unknown

We are looking for natural flow between each phase. You CAN NOT change the order of the phases.

You are allowed to replace ONE of the verbs in the first 3 phases with one of your own choosing. That’s one replacement total allowed, and it’s optional – so if you like the list you can stick to those choices.

There is one new rule this time [about affecting other maps], so please, please please, read all the rules carefully.

Deadline

The deadline for submission is 11pm GMT Monday 24th September 2018


31st August 2018 4 Comments

Citadel Arena

for Half-Life 2

Quite a small arena where the enemies, Combine soldiers and Combine Elite, spawn at one end of the area and simply run towards you.

Regular ammo and health drops from a shute.

It’s close combat in a rectangle room.

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2

Total Downloads: 74730th August 2018
12 Comments and 7 recommendations, most haven't enjoyed it

Night of a Million Zombies: Tunnels

for Half-Life 2

The zombies are beginning to fight back.

No longer will they allow millions of their kind to be slaughtered.

They have introduced new tactics.

Search the area carefully and find all the weapons and even a vehicle.

Use them to kill as many zombies as your heart desires.

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Total Downloads: 1,10320th August 2018
6 Comments and 5 recommendations, most haven't enjoyed it

Night of a Million Zombies: Original

for Half-Life 2

This arena set in the back streets of an old industrial town is made up of 4 main alley ways that join together to form a square with 4 streets leading of each side. From down these streets come the zombie hordes that want to supple on you delicious organs. You can’t go down these streets, so stay off them, there is nothing for you there.

The arena has a number of nooks and crannies that are worth exploring because that is where you will find the weapons you crave so much. A couple of weapons can be found lying on the floor but the rest you will have to search for, which is quite hard when there’s a gang of zombies mobbing you. (apparently the gravity guy was delivered to that area in a very strong box, hint hint, nudge nudge)”

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Total Downloads: 1,03018th August 2018
9 Comments and 7 recommendations, 2 say "Maybe?"

Night of a Million Zombies: Waterfront

for Half-Life 2

This warehouse by the waterfront was obviously a storage area for container crates and of miscellaneous storage crap before the infestation; now it has been converted into a stronghold by resisters, plentiful in ammo and weapons. It’s quite easy to hide from the hordes here, but in doing so you run the risk of running dry on ammo, or even worse, being a boring git.

You start out on the street with only you trusty crowbar to fend off the fiends, to the left is the canal, in all of its toxic goodness (swimming isn’t advised) to the right is the warehouse. In it there are a number of offices, a reception, and of course a few storage areas. The offices have been left almost intact apart from the holes in the weak walls.

The storage areas are mazes of zombie doom. The second floor is massively wide open, but be careful not to fall to the first. The platform up there provides easy transport across the warehouse. The yard is a loading and refuelling dock for the trucks that used to run through there.

To the west of the warehouse is a small garage plentiful of stuff to smash Zombies: Waterfront with. To the east are the gutted remains of what used to be some offices. Finally south of the warehouse, across the street, is loading access to the canal for loading small boats.

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Total Downloads: 1,15816th August 2018
10 Comments and 7 recommendations with no significant bias

Dead Lab

for Half-Life 2: Episode Two

Set in a research facility, where experiments were performed on non-human organisms, you find yourself fighting the things you were supposed to be protecting.

Do you go to the surface for help or deeper into the complex?

Alone and confused, you must make wise choices and use your skills carefully.

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Total Downloads: 1,7779th August 2018
20 Comments and 9 recommendations, 4 say "Play It Later"

Lost Industry

for Half-Life 2: Episode Two

Author’s Description: “Far East from City 14, in a combine weapon factory…

Metrocops and Combine soldiers are securing this place, making sure everything is safe and nothing goes wrong.

Rebel activity is rare, thanks to the factory’s defense force. The air is heavy and it’s cold, every part of this facility feels unsafe, it’s not made for a man like yourself.

The factory noises never stop, there is no silence. Rumors say that the Combine enslaving citizens and bringing them here where they are treating them within inhuman conditions.

It’s time to put an end to this, but be aware the AirEx facility is not far from your current position, make sure you breath air in just as many as you need, and don’t stick around for too long.

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Total Downloads: 1,7342nd August 2018
15 Comments and 14 recommendations with no significant bias