For this competition, you must create a map that is inspired by a movie or movie scene.
There are no limits to map(s) size or playtime. You can set the map in any environment that you want.
Please see the rest of this post for full details.
This is the second mod in the 3×10 Mapping Competition Series.
Mapper were tasked with creating an defence scene.
There are 10 entries for this competition
Total Downloads: 5,1666th December 2013
82 Comments
and 15 recommendations, most really enjoyed it!
For this competition, you must create a scenario where you have to defend your outpost from a Combine attack.
The player should have approximately 10 minutes to prepare for the defence, including moving turrets, or other obstacles.
Ideally, the design would allow for players to try slightly different strategies on replays.
15th November 2013 124 Comments
In this podcast I talk to Mark Allen, Justin Carlton and Darren Weekes about their entries to the AmbushVille mod, their approach to building a map in such a short time and other mapping topics.
If you have any specific questions , please post them as comments and I or the guest will respond.
10th November 2013 9 Comments
Here we go again with another of “Miigaa’s maps”! Follow the route through various puzzles and combat until you reach the final battle.
As with all of his maps, enjoy the beautifully lit and composed areas but be aware that your sightseeing could turn into fighting for your life at any time.
Enjoy!
Total Downloads: 4,5356th November 2013
46 Comments
and 19 recommendations, most say "Play It Now!"
Dropping down in the lift gives you little time to prepare but fortunately if you keep still the Metrocops won’t see you.
Not until you move, that is.
From then on, you are on a quest to find the hidden ammo cache!
Running without thinking won’t get you very far here. Good Luck.
Total Downloads: 3,7395th November 2013
20 Comments
and 17 recommendations, most say "Play It Now!"
This is the first mod in the 3×10 Mapping Competition Series.
Mapper were tasked with creating an ambush scene.
“The winning map will be the one that sets up the ambush in the best way, paying attention to the atmosphere, the surprise and the general gameplay. If a map sets up the ambush beautifully but is then boring to play, it won’t win.
Attention to detail is very important in this competition. I would much prefer smaller but highly polished maps than larger, less polished maps.”
Total Downloads: 5,14229th October 2013
41 Comments
and 19 recommendations, most say "Play It Now!"
These short 2 maps came second in TWHL’s Test Chamber Mapping Competition back in November 2005.
You play no part in the introduction of the sample at the beginning but once the shit hits the fan, it’s up to you to find a way out.
I accept that there is no combat in these maps and therefore technically they shouldn’t be listed on the site, but I felt there was enough puzzle elements ad the fact that it’s set in Black Mesa was justification to include it.
Total Downloads: 1,44714th October 2013
5 Comments
and 5 recommendations with no significant bias
For this competition, you must create a senario where you are ambushed by Combine Forces.
There are no limits to map(s) size or playtime. You can set the map in any environment that you want.
Please see the rest of this post for full details.
11th October 2013 58 Comments
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13th December 2013 36 Comments