“The project name was assigned by the module lecturer, the prerequisites were, to use the source engine, create interesting game content, including level(s), world assets, models and to sustaining gameplay as well as game flow. I created the level based on ideas set down by the whole team, after some research i found relevant imagery to produce interesting architecture along with gameplay elements that would allow the player to feel somewhat claustrophobic and panic stricken from the very start, however allowing the player times of relief to ensure the player had time to relax before the next adrenalin rush.
The team work very well together, producing some interesting content, including concepts, gameplay and game flow. As the lead it was my job to create the level, scripted sequences, AI, object placement, lighting, encounters, sound and many other aspects of design. With every new idea (sometimes) came a new problem, an example of which is when the team wanted to introduce a vehicle into the engine, with no prior knowledge of vehicular use with the engine, i created a vehicle utilizing push entities to allow for the planning of speed, width, length, and height. When the vehicle model was produced it would be swapped with the template model. However due to our lack of knowledge of moving models and physics throughout the engine the idea was finally scrapped. I am grateful that I had the opportunity to undertake this task as it provided me with a greater knowledge of the engine and how the physics plays a large part throughout.”
- Title: NtR0Py
- File Name: hl2-sp-ntr0py.7z
- Size : 13.44MB
- Author: Adam Griffiths
- Date Released: 22 April 2006
You MUST have MapTap installed before using this link.
You can still use it with MapTap once you have downloaded it.
Paths may vary depending on your exact installation.
Place the enclosed ‘entropy’ folder, in the following directory:-
Place the enclosed ‘Chapter1.bsp’ & ‘Chapter2.bsp’ files into the following directory:-
After installing the files you can run them in the following way:-
Run your Half-Life 2 game, when the game has loaded press the ¬ (tild) key (please ensure the enable console is ticked)
then type ‘map Chapter1’ and press enter, the game should automatically load.
Click on the thumbnails below to open a medium size image.
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