In celebration of Gilfrarry (Thanks man, can’t thank you enough) reformatting and uploading all the Half-Life 1 maps and mods into my format and onto my server, I have decided to run the 100 SUMMER DAYS OF NOSTALGIA Starting 1st June and running for 100 days I will update a Half-Life 1 map or mod every day.
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My Black Mesafor Half-Life
A short map that takes place in some part of Black Mesa.
You meet a variety of enemies and your goal is to escape.
Of course, nothing turns out as you expect it.
Total Downloads: 1,87822nd May 2011
11 Comments
and 7 recommendations, most say "Maybe?"
Typical Disasterfor Half-Life
Once again Gordon Freeman has a new job in another top secret laboratory. Here, the scientists have found a way to free alien slaves from the will of their masters. They have already freed some and hired them to work in the lab. But there’s also a team which runs some crazy experiments on teleportation. There is a disaster waiting to happen!
Total Downloads: 2,42122nd May 2011
14 Comments
and 8 recommendations, 3 say "Play It Now!"
Surface Runfor Half-Life
The scenario is simple: Save your own skin and get to the surface.
Based in Black Mesa, you get to see a small part of the underground facility and even a quick trip to Xen, if you look in the right place.
Total Downloads: 2,47421st May 2011
14 Comments
and 12 recommendations, most say "Play It Now!"
Poll Question 225 – Should Valve experiment with pricing policies?
Here is what Gabe Newell recently said in an interview…“The industry has this broken model, which is one price for everyone. That’s actually a bug, and it’s something that we want to solve through our philosophy of how we create entertainment products.”
Back in October 2007, for Poll Question 53 I asked Would an
21st May 2011 16 Comments
The WOW Factor
A couple of weeks ago I wrote a piece entitled Evenness of Quality, where I argued that a mod should have an evenness of quality throughout. Even if that meant dropping a section down in quality so it wouldn’t stand out. However, just to be clear, I was not talking about the detail of an area, but something more abstract. Well, today I am almost going to contradict that and write about the WOW Factor.
For a mod to reach greatness it normally requires at least one section in the mod where the player goes “WOW”. There are a number of ways to cause that exclamation.
21st May 2011 11 Comments
Lost Worldfor Half-Life
You start at the top of a shaft, with no other way to go except down.
Clearly the only thing to do is find an escape route.
Work slowly and methodically, as your path is not always clear.
Total Downloads: 2,99215th May 2011
21 Comments
and 12 recommendations with no significant bias
Poll Question 224 – Do you think the best mods would make good indie games?
So, I was chatting with Au Heppa, one of the makers of Water (which is currently being tested by the BTC) about modding and indie games. It has become clear that a lot of mods have considered converting to other engines and therefore turning themselves in to indie games.
14th May 2011 12 Comments
Poll Question 223 – Do you think Valve will ever sell normal applications through Steam?
So, this week I was looking around the Steam store and I noticed that everything uses the “http://store.steampowered.com/app/…” URL and that got me wondering why Valve don’t sell APPlications through Steam.
I don’t own many applications because there are so many free ones available but for some things I buy applications and it would be so nice to just install and load Steam and have my applications available from where ever I can use Steam.
6th May 2011 10 Comments
23rd May 2011 15 Comments