This mod allows you to play four short scenarios, all with a variety of enemies and weapons.
Some require looking for keycards, others require run and gun, but all are interesting.
You are stranded in a Ravenholm-style village.
Find a radio and call for help, that is if you can survive long enough.
The streets are wider than Ravenholm but don’t expect an easy stroll through the town!
Total Downloads: 4,07228th February 2010
36 Comments
and 28 recommendations, most say "Play It Now!"
Starting out in some form of storage or industrial area, you need to make you way to the central shaft.
There, you may be able to effect your escape.
Total Downloads: 3,22428th February 2010
47 Comments
and 26 recommendations, most say "Play It Now!"
A short single player map, where Gordon is separated from his rebel teammates and has to fight his way through a Combine controlled apartment complex.
You encounter a variety of enemies and have to be careful of any open areas.
Total Downloads: 1,75222nd February 2010
20 Comments
and 16 recommendations, most really enjoyed it!
Set in an abandoned underground car park, you must fight the never-ending attack of various headcrabs.
However, all is not lost because you have a friendly Rollermine to assist you. Good Luck!
Total Downloads: 1,18521st February 2010
5 Comments
and 1 recommendation, say ""
“The Game Master
Total Downloads: 1,29121st February 2010
13 Comments
and 11 recommendations, most say "Play It Now!"
The author describes this map as a “strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train.”
The map contains M.C.Escher designs and is not called Abstract for nothing. Expect to jump between various locations with no rhyme or reason.
Total Downloads: 1,79021st February 2010
23 Comments
and 12 recommendations, 5 say "Play It Later"
God, I hope I am wrong but have you noticed how nearly all Valve-focused websites just seem to be regurgitating news?
It’s certainly not my intention to upset other webmasters but when I look around that’s all I seem to see.
16th February 2010 37 Comments
I’m not really a big fan of vehicles in games, but I fully appreciate how they break up gameplay, allow players the opportunity to cover large distances etc.
Each vehicle in the Half-Life series has had the environment matched to it. Whilst that might sound obvious it doesn’t always seem to work that way in mods or even in games.
15th February 2010 42 Comments
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Total Downloads: 1,6951st March 2010
21 Comments and 11 recommendations with no significant bias