Poll Question 360 – Would you pay to try a Half-Life 3 Demo?

As soon as I heard Game were charging for VR demos, I thought would crazy Half-Life fab boys, like me!, pay for a HL3 demo?

of course, it’s a pretty open question and I want us to discuss the general idea of paying for demos and whether it would backfire for developers.

I should mention that I’m not talking about a HL3 VR release, just a regular format.

Surely to goodness you must wanna read the original BBC article.

The Video


31st October 2016 7 Comments

Precinct 17

for Half-Life 2: Episode Two

“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.

It’s up to Gordon Freeman to find out what happened to his friend.”

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Total Downloads: 6,41223rd October 2016
42 Comments and 33 recommendations, most say "Play It Now!"

September 2016 General Chat

OK, first things first: this is Don posting now. I’m not taking over the RTSL site, but I offered to be an interim admin to keep things going while Phillip is on sabbatical.

I’m going to simply be keeping an eye on the site. The regular weekend streams of The Ville Retrospective, Classic of the Month, and Source of Fame will resume shortly and we’ll keep those going. New maps and mods will still be posted in this interim time.

In case you don’t know me, I am Don AKA Unq (short for Unquenque) – Half-Life fan and mapper since the early days. I’ve been a part of the PlanetPhillip/RTSL community for over 5 years, and I currently run the Classic of the Month streaming event where I pick a new Half-Life or Op4 mod to play.


3rd September 2016 16 Comments

What The Headcrab! Episode 19

Hello and welcome to What The Headcrab! Episode 19.

Slightly behind schedule but still packed with plenty of news and updates.

As always, there’s a giveaway courtesy of A A Ron from SteamContests.com and news from RTSL.

The Misc section returns but split into reddit and YouTube, at least for this episode. As with last week, no Half-Life Lore Trivia or YouTube channel spotlight – sorry.

Let’s go!

Watch the Video


4th August 2016 2 Comments

What The Headcrab! Episode 18

Hello and welcome to What The Headcrab! Episode 18.

I have another mod-packed show with plenty of Half-Life news items to keep your Houndeyes Hunting, your Barnacles Biting and your Antlions Aching.

As always, there’s a giveaway courtesy of A A Ron from SteamContests.com and news from RTSL. Due to time restriction, no Misc section, Half-Life trivia Lore or YouTube channel spotlight – sorry.

Let’s go!

Watch the Video


25th July 2016 3 Comments

What The Headcrab! Episode 17

Hello and welcome to What The Headcrab! Episode 17.

I have another action-packed show with plenty of Half-Life news items to keep your Headcrabs Humping, your Bullsqiuds charging and your Striders stomping.

As always, there’s a giveaway courtesy of A A Ron from SteamContests.com and another Half-Life trivia question, news from RTSL and the Miscellaneous section that covers no mod stuff.

Let’s go!

Watch the Video


18th July 2016 17 Comments

Poll Question 353 – Would you play Half-Life Go?

Unless you live in a cave in the mountains and have just returned to civilisation (I used that word reluctantly!) and this is the first website you have checked, you will no doubt have heard all about Pokemon Go.

I have got almost no idea how Pokemon Go exactly works, nor do I want to, so please don’t explain, but here is how I see half-Life Go working.

At various locations around , well, everywhere, are hidden various Half-Life enemies. You job is to kill or avoid them. For example, when you are in 5 metres of a headcrab your phone starts to make that purring sound sound. Upon lifting your phone up and scanning the area, when you are facing the headcrab it jumps and screams at you. The only way to kill it, is to position it at your feet and kick it, making sure the camera sees it happen.

With other enemies, you must use your phone as a gun. In some cases you must run away. There would be ammo caches scattered around the area. For example, if you saw a strider you would know that there is a rocket launcher nearby, as well as some rockets.

Players could locate Easter eggs of extra caches buy looking in groups i.e. the caches only appear if there are two or more “rebels” with 2 metres of each other.

I suppose you could buy extra weapons, ammo or range detection and I assume you can do those things in the Pokemon version.

Anyway, would you play it?

What other Half-Life inspired features would you add?


14th July 2016 25 Comments