Half-Life 2: Dark Energy

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This final chapter details the climactic confrontation between Wallace Breen, Gordon Freeman and the leaders of the Resistance.

After being transported to Dr. Breen’s office, Gordon is reunited with Eli Vance and Alyx Vance, who are both being kept captive in Stalker pods as well.

Dr. Breen tries once again to gain the allegiance of Eli but, after being refused, prepares to send Gordon, Alyx, and Eli through a portal to the Combine Overworld.


8th May 2013 11 Comments

Intolerable Threat

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

“Intolerable Threat is a single player map set originally made for Opposing Force. As Gordon Freeman, you must face down the Administrator for the last time.

The Administrator has taken control of “HANGAR 16” a government command and control facility in the desert. From here he is possibly planning a coup against the government of the United States, and vengeance against those who have opposed him in the past.

You need to meet with an agent who has the access codes to enter the heavily guarded base, infiltrate it and prepare the way for friendly forces to attack.

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Total Downloads: 9,4702nd April 2013
46 Comments and 9 recommendations, most say "Play It Now!"

Half-Life 2: Water Hazard

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This chapter details the second half of Dr. Gordon Freeman’s escape from City 17 through its canal system to Black Mesa East.

Aboard an airboat, he fights off numerous Civil Protection units and a Hunter Chopper.


25th March 2013 15 Comments

Half-Life 2: Red Letter Day.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This is the second chapter of Half-Life 2. It mostly consists of character interaction, introduction and plot exposition, setting Gordon Freeman’s goal for the next two chapters.

Freeman finds his way to Kleiner’s lab with Alyx’s help but is not thoroughly briefed on what has happened during his stasis. Clues are present throughout the game, and really, it is up to players to fill in the gaps.


21st March 2013 14 Comments

Anti-Citizen

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The right man in the wrong place can make all the difference in the world…

Anti-Citizen follows an unnamed agent of the G-man, inserted into the middle of City 17 during the armed uprising against the Combine.

Aid the resistance in repelling Combine forces that are coming down hard on the citizens of City 17.

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Total Downloads: 3,54320th March 2013
16 Comments and 16 recommendations, most say "Play It Now!"

Half-Life 2: Point Insertion

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Half-Life 2 begins with the G-Man taking Freeman out of stasis and inserting him into a train on his way to City 17, somewhere in Eastern Europe, about twenty years after the Black Mesa Incident.

Official sources differ on the actual length of this intermission.

A story fragment written by Marc Laidlaw for the development team puts the intermission at ten years, while Half-Life 2: Episode One’s website puts this intermission as “nearly two decades” after the end of the events of Half-Life.


18th March 2013 12 Comments

Blue Shift: Deliverance

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

In this final chapter, the other scientists have teleported to a safe location outside Black Mesa with some cars laying about.

Barney Calhoun also arrives and sees Simmons and Rosenberg trying to fix an SUV and Bennet breaking open a gate with a crowbar, but some kind of discharge has affected him.


5th March 2013 16 Comments

Blue Shift: Insecurity

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As a seemingly normal day at work starts, Barney Calhoun visits security headquarters, including a shooting range and a surveillance room where it is possible to see Gordon Freeman again on camera heading towards the HEV Storage Area.

Calhoun is then sent to help some scientists with an elevator; along the way, he witnesses many incidents foreshadowing the resonance cascade, such as a pair of scientists vainly trying to fix a supercomputer. He also sees the G-Man passing by in a tram.


24th January 2013 12 Comments

Opposing Force: Worlds Collide

The Replay Experience Experiment: Half-Life: Opposing Force: Worlds Collide

After making his way through warehouses filled with Race X creatures and Black Ops fighting, Adrian Shephard arrives at an old industrial area of Black Mesa where an enormous Gene Worm is attempting to come through a portal from the Race X homeworld.

Shephard uses mounted laser weapons to blind and kill it; in its death throes, an enormous teleportation portal spreads outwards and envelops him.


24th October 2012 13 Comments