Underground by ToTac

for Half-Life

September 2007 Update I have a very big public apology to make: “ToTac kindly created a PlanetPhillip version of this mod, which contains English subtitles and is Steam compatible, and I forgot to upload it and promote it. For this I am truly sorry. I wish I had a good explanation but I don’t.” If… Read More

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Total Downloads: 2,93310th September 2007
68 Comments and 13 recommendations, most say "Play It Now!"

Aggregate Pain

for Half-Life

Story Once again you are Gordon Freedman. You just made it out alive as the military was taking over the Black Mesa compound. They are now using the compound to engineer a hideous monster capable of mass destruction. As a member of a new organization, intent on thwarting the military’s evil plans for corruption, you… Read More

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Total Downloads: 3,4869th September 2007
22 Comments and 15 recommendations with no significant bias

Random Difficulty Setting

The Right Question! In Poll Question 045 I asked “Would you buy and play a game that only had one difficulty setting?”. It was a badly worded question because I meant that the only level available was the HARD setting. Whilst posting a reply comment I had a flash idea….


26th August 2007 8 Comments

Dawn’s Early Light: Combine Facility

for Half-Life 2

Author’s Notes

“Dawn’s Early Light is a single-player map pack for Half-Life 2, spanning three continuous maps. My map is the first, and involves a member of the human resistance assaulting a Combine facility, only to be part of an event that releases hordes of zombies into the Combine-controlled city. We stuck with the Half-Life 2 visual style and universe for this map pack in order to fully utilize the game assets already available to us.

A major part of this project is working with other Level Designers in order to maintain consistent visuals, especially when it comes to accomplishing seamless level transitions. Even seemingly smaller details, such as the time of day that the events take place in, affect the decisions that we make while creating our maps.

The main thing that I learned from working on this map pack was how to properly populate a 3D game space with fun, scripted enemy encounters. I learned that something as simple as where an enemy attacks from can mean the difference between a player being frustrated or excited about the gameplay experience. Also, along with the Nitrate mod that I worked on, I became very proficient with the Hammer editor and learned how it differs from a subtractive editor like UnrealEd.

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Total Downloads: 2,13124th August 2007
21 Comments and 11 recommendations, most say "Play It Now!"

Poll Question 042 – What is your pet peeve regarding Single Player mods?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The quality of some SP mods is incredibly good and then some are incredibly bad! Even though I haven’t ever released a map I know that SP maps take more effort than MP maps. I’m sure we all have our pet peeve when it comes to SP releases and now is the time to express them!

This week’s poll question is:

What is your pet peeve regarding Single Player mods?


3rd August 2007 27 Comments

City Rebellion: Chapter 1

for Half-Life 2

About As a citizen of one of many Combine occupied cities, you are a member of the city Rebellion (CR) organization. Your numbers are small, but you all have a dream of a free city. It is your job to electronically spy on the Combine, to relay the information you gain back to the CR… Read More

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Total Downloads: 8481st August 2007
26 Comments and 10 recommendations, 5 say "Play It Now!"