BacktrackVille

for Half-Life 2: Episode Two

Welcome to the third challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.

This challenge contains 12 entries all with the idea of a “backtracking” as the main theme.

One of the staple events in video games is the backtrack sequence. A part of the game where you retrace your steps in the exact location but this time something has changed.

The change can be due to new enemies, a violent explosion, time travel, new vehicles etc.

We would like you to create a map where the player interacts with an area and then has to backtrack through the same area, but the area must have changed.

The reason for the change and the exact change is entirely up to you.

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Total Downloads: 6,52030th April 2016
84 Comments and 14 recommendations, most say "Play It Later"

Announcing the Level Design Academy Livestream

I am pleased to announce the Level Design Academy here on RTSL.

Before you get too excited, allow me to explain what it is and what its objectives are.

Overview

The LDA will be a regular live streaming event where one person teaches another how to map for the Goldsource engine – that’s for Half-Life and Opposing Force (including all the other Half-Life mods out there too, single- and multi-player), for those that don’t know.

Just like other RTSL streams, they will be announced on the Wednesday or Thursday before a week in the Weekend Livestream Schedule post.


24th April 2016 14 Comments

Vengeance At Dusk

Your father, mother and brother have been taken and “they” are coming for you next.

Can you escape through the house and attached complex?

Only time will tell.

Good Luck.

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Total Downloads: 89628th March 2016
20 Comments and 4 recommendations, 1 say "Play It Later"

Hangover

for Half-Life 2

Gordon Freeman finds himself on the sea shore with a terrible hangover.

He is surrounded by empty beer bottles a few Headcrab corpses and a bicycle.

Does not remember anything about how he got there or what happened there and the night before.

Sets off to find out and as usual gets into a bunch of “fun” activities along the way.

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Total Downloads: 4,95725th March 2016
41 Comments and 11 recommendations with no significant bias

What The Headcrab: Episode 008

Howdy All. I’m a few days late with this episode but hopefully you will forgive me.

Plenty of news this podcast as well as a break from tradition.

One quick word of warning, I sometimes refer to things on the screen and if you just listen to the podcast it may seem strange. Sorry.

Also, I seem to say “Kinda” a LOT this episode, not sure why that is, again sorry.

So, let’s get started.


16th March 2016 7 Comments

Episode 3: The Closure

for Half-Life 2: Episode Two

The Closure starts where the original Half-Life 2: Episode two ended, with the death of Alyx’s father, Eli.

Dr. Kleiner has gone missing after going to destroy the Borealis and its secret cargo in the North Pole.

Dr. Magnusson sends Gordon Freeman to find Dr. Kleiner and find out once and for all what’s in the ship.

Gordon travels by aircraft to the North Pole to find Kleiner, and save the ship.

Will you be on time? And what will you find in the ship’s hold?

Only one way to find out!

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Total Downloads: 111,27727th February 2016
385 Comments and 39 recommendations with no significant bias

What The Headcrab: Episode 007

OMG, yes, that’s right, I finally managed to produce another WTH podcast.

I’m so sorry for the delay. As with the last one, this is just about the mods. Almost everything is taken from ModDB.

Since it’s been almost two months since the last podcast and we have had an influx of new members/readers thanks to the YouTube channel Valve News Network, let me quickly summarize the podcast.

What The Headcrab is a podcast that updates listeners on what’s been happening in the Source/Gold Source single player modding world. Initially, the podcast covered Reddit, YouTube and GameBanana but it quickly became apparent that there was too much to cover. From episode 6, I decided to focus almost exclusively on mods.

If you would like to know more, please read the What The Headcrab: Introduction.

At some point in the future I may create video versions of these podcasts.


27th February 2016 9 Comments