Half-Life: Visitors

for Half-Life

You play the young lawyer Dr. Alan Green, who was sent to the desert as a safety evaluator to carry out a safety report of Black Mesa.

After a brief walk towards your temporary office you suddenly find yourself in a situation you are not prepared for.

Can you use what you have around you to escape this nightmare?

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Total Downloads: 7,4191st May 2015
54 Comments and 19 recommendations, most say "Play It Now!"

Half-Life Point Blank – Stackdeath Complex

for Half-Life

Starting with no weapons and no idea where you should go, you need to stay alive long enough to figure what to do.

There is no story and no sense to any of the areas, but that’s that not the point of this mappack.

It’s to use your skill to reach the end.

Only the strong will survive, Spartans would love this challenge.

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Total Downloads: 1,59227th April 2015
9 Comments and 5 recommendations, most say "Play It Later"

The Science Behind Half-Life: Game Names

The idea of an article about the science behind some aspects of the Half-Life games popped into my head when I was listening to a physics podcast. It was talking about Zero-Point Energy and of course I immediately recognized the term.

I performed a quick search to see if somebody else had already written something and was initially disappointed to find somebody had. However, after scanning it and seeing the author say that the “Zero Point Energy” was just “a pointless quasi-scientific name that has no serious grounding in genuine physics”, I decided I would write my own.


11th April 2015 13 Comments

Half-Life 3 Review Writing Competition Results

Back on 27th February, I announced a writing competition, asking for people to write a review of HL3.

I received 4 interesting entries.

Continue reading to see them all and then select your favourite.

And the winner is…


23rd March 2015 6 Comments

Poll Question 309 – For the next Half-Life game, what are you more interested in? (choose 2)

I think if I had asked this question immediately after the release of Episode 2 in 2007, the answer people would possible have given would be different.

Then in say 2011, it might be different again.

Now, I think we just want to know what happens. If Valve said they are not going to make a game but a comic instead, a little like Labrat whilst it would crash the Internet at least I would know what happens to the protagonists and Earth.

That’s kinda more important to me than anything at this point.

What about you?


20th March 2015 13 Comments

Half-Life 3 Review Writing Competition

I’m sure you’ve seen the recent rumours about Half-Life 3. Some may have even seen my silly prank on Steam, where I changed the name of a mod to something like “HL3 – Dev Test” – sorry about that. You would be surprised at how many people messaged me and asked..”IS THAT F*%KING REAL?!“.

Anyway, I am a fan of Stanisław Lem, a Polish science fiction writer. He wrote some great SF but he has also written fictitious criticism of non-existing books, which is an idea that fascinates me. So much so, that I decided to steal it for a writing competition.


27th February 2015 13 Comments

Xen again – Half-Life

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Starting in a storage area, you enter the main part of the building via a lift.

After getting your suit, you travel to Xen and must reach the top.

Beware headcrabs, vortigaunts andn Alien grunts will try to stop you.

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Total Downloads: 1,51126th April 2014
16 Comments and 10 recommendations, most haven't enjoyed it

SCRAM Half-Life – In Development Mods

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

SCRAM is a modification to the original Half-Life single player game. It does not have any new content such as enemies, weapons, or maps.

The intent is two-fold:

1) Make HL more challenging, Enemies are tougher, faster, and smarter. Although your weapons are just as strong as in normal HL, you can’t carry as much ammo for most weapons, particularly on the higher difficulty levels.

2) To offset some of the increased challenge, the real heart of SCRAM is a reward system. In each map (after the tram ride) there are 3 lambda nuclei that can be found. Finding the nuclei can earn you rewards (ammo, health, armor) at the very end of each map. Find one and you might be rewarded – find two or all three and you’ll definitely get a nice gift at the end of the level.


2nd October 2013 6 Comments