A broken down van.
Right outside what looks like a friendly home.
Perhaps somebody inside could call a truck or maybe even help fix it.
Go and knock on the door.
4 entries to make you sleep with the light night.
4 entries to make you shiver and shake with fear.
4 entries to have you looking over your shoulder.
4 entries to make you wish you were braver.
Play alone and in the dark – if you dare.
Two weeks ago, your friend, Jonathan, went to a mysterious city.
He hasn’t returned and your mission is to find him.
It’s immediately clear that this city is different and something evil lurks in its deepest corner.
You are driving across the coast to visit your family when suddenly your car starts to break down. You end up rolling right in front of a house before your car completely quits on you.
You have no cellphone so your only choice is to ask the inhabitants for some help. You open the giant, rusty gate and begin to walk up the path.
You are barely five feet in when the gate slams shut. Something doesn’t look right about this house…Welcome to the Nightmare House.
” You play as a Resistance member who finds himself in a mysterious place with no idea how he got there.”
Explore carefully as you never know what might be around the corner.
Keep your wits about you as nothing is as simple as it seems.
Starting in an alleyway, you need to get to the lift shaft.
Things take a downward turn after that and you need to retrace your steps quite a few times.
The objective seems to be to reach the highest point in the central shaft and go through the portal.
Creatures and strange effects stand in your way.
“Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia.
He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story?
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