A Collection of Images – Real Theme

25th July 2010

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I’ve had a lot of hard drive failures over the years and lost plenty of stored images. I became jaded to their loss but I recently came across a few photographs that I think are mildly inspirational for mappers and I have decided to create this post to act as a holder for all the individual images I find that I like.

Obviously, each one may not astound you and they don’t deserve their own post but as the collection grows it may become useful. Please feel free to send me your images and I will add them if I like them.

I will not be sorting them in any way, they are posted in the order I find them. Enjoy.

The Images

Click on the thumbnails below to open a larger image.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Desert Indoors

Some great images here: Alvaro Sanchez-Montañes.

3 Comments

  1. that marina bay sand picture is sick…. :O

  2. Kyouryuu

    There are a number of places I find inspirational that Phillip has posted before. Some others I’ve found:

    In France, there was the Boulogne-Billancourt factory. It was a Renault car factory built on its very own island. It was abandoned at some point and torn down in the last decade. The cartoon Code Lyoko used the factory as a basis for some of its buildings:

    http://s334425527.onlinehome.fr/codelyoko//ENG/Pictures_factory.htm

    Dead malls are another source of inspiration. One mall in particular is the Dixie Square Mall. If you remember The Blues Brothers, this is the mall that they have the police chase in. The mall was already left for dead at the time of filming and has actually sat there rotting for the last 30 years. Nature is reclaiming the mall – trees grow in the pavilion, the roof is ravaged by water, and mold is growing everywhere. Incidentally, deadmalls.com is a great site for pictures of this kind of decay:

    http://www.deadmalls.com/malls/dixie_square_mall.html

    Pripyat, I’m sure we’re all familiar with. It was a town near Chernobyl when the nuclear disaster happened. It’s been covered by a number of games, such as STALKER and Call of Duty 4 (and even Episode 1’s hospital, which was based on Pripyat’s hospital) and it never ceases to be an eerie, iconic ghost town. The fact that the people left the town so quickly means that it was forever stuck at a particular point in time. They dropped what they were doing and left.

    http://www.google.com/images?q=pripyat

  3. Added a link to some great indoor images.

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