Archive for April 2015

The Ville Retrospective: RoofTopVille. This Saturday

Just a reminder that this Saturday, Darren Weekes aka CustomGamer will be livestreaming his analysis of RoofTopVille.

As always, it will be on the RTSL Twitch Channel and can be watched free of charge and without an account.

The stream will start at 12pm GMT, so check your local time. Plenty of chat in the adjacent chatroom is welcomed.

If you have any questions about the stream or event, please let us know by posting a comment.

See you Saturday!


30th April 2015 17 Comments

Marine Invasion: Episode 1

for Half-Life

Collect your gear and suit up.

Face possibly the largest number of enemies you have ever seen.

Survive until you die in the radioactive goo.

This mod was originally released with Episode and a bonus Opposing Force map on THWL. I have chosen to release each episode and the bonus map separately.


Total Downloads: 1,11529th April 2015
9 Comments and 5 recommendations, most say "Maybe?"


for Half-Life

You seem to have been kidnapped and are being kept in a bunker, guarded by zombies.

As you affect your escape, you enter dream-like states, where reality and fantasy mix.

Keep a clear head and focus on your objective and you may just escape.


Total Downloads: 1,11428th April 2015
5 Comments and 5 recommendations, say ""

Half-Life Point Blank – Stackdeath Complex

for Half-Life

Starting with no weapons and no idea where you should go, you need to stay alive long enough to figure what to do.

There is no story and no sense to any of the areas, but that’s that not the point of this mappack.

It’s to use your skill to reach the end.

Only the strong will survive, Spartans would love this challenge.


Total Downloads: 1,44227th April 2015
9 Comments and 5 recommendations, most say "Play It Later"

Jim’s Rules Of Half Life 2 Mapping

For those not following Jim Partridge’s RTSL livestream event, called Critical Jim, he plays and dissects a different mod every month.

He normally has a guest to throw and crush ideas around.

Here are his starting mapping rules. Don’t be surprised if they get added to and/or updated as he finds new elements to discuss.

24th April 2015 4 Comments

The Work Area

for Half-Life

You must escape your work area.

Apparently, you’ve always worked in the basement, so you don’t really know what to expect on the higher levels.

They might even have secret doors for all you know.


Total Downloads: 88124th April 2015
7 Comments and 6 recommendations, most haven't enjoyed it