Entropy Zero

for Half-Life 2: Episode Two

Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.

Experience a time before the fall of City 17 – 11 months before the deployment of Gordon Freeman.

Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems.

Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.

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Total Downloads: 15,22011th October 2017
53 Comments and 18 recommendations, most say "Play It Now!"

Enslavement of Vortigaunts Demo

for Half-Life 2: Episode Two

Soon after the 7-Hour War, with Humanity defeated a survivors join the nascent rebellion.

After escaping Nihilanth’s control, Vortigaunts are forming the alliance with rebels, hoping to defeat the common enemy and return back home.

As a player, you’ll play a role of the man who survived the war and join the rebellion and prevent Alliance from completely conquering Earth.

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Total Downloads: 1,0698th October 2017
13 Comments and 1 recommendation, say ""

Tunnel Woes

for Half-Life

You find yourself in a tunnel.

A familiar tunnel, but then again everything in Black Mesa looks familiar.

There’s only one way forward, so get moving.

Are you going deeper into the complex or moving towards freedom?

Only time will tell. Good Luck!

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Total Downloads: 2,1807th October 2017
11 Comments and 10 recommendations, 5 say "Play It Later"

Deadlock

for Half-Life 2: Episode Two

“A few days ago, you received a letter from the Civil Protection : you’ll be relocated.

Today is the day. You’re at the trainstation to move on City 17.

However, there’s something wrong with this place…”

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Total Downloads: 2,5127th October 2017
27 Comments and 9 recommendations, 3 say "Play It Later"

Epistle3Ville

for Half-Life 2: Episode Two

Epistle3Ville is the third 50-hour mapping challenge.

It contains 10 official entries and one bonus map.

The focus of this theme was to create a map inspired in some way by Marc Laidlaw’s Epistle 3 blog post as well as any Ep3 details.

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Total Downloads: 6,76316th September 2017
44 Comments and 16 recommendations with no significant bias

50-Hour Mapping Challenge – Epistle3Ville

Hello and welcome to the third 50-Hour Mapping Challenge – Epistle3Ville.

Below are the details.

PLEASE READ THEM CAREFULLY.

As always, if you have any questions, you can either post a comment or if you require a private reply, send Phillip an email: [email protected]

Theme Details

For this 50-hour challenge, we would like you to create a map that has been inspired by Marc Laidlaw’s recent Epistle 3 blog post, subsequent fan art based on that piece of writing or any other Episode 3 or Half-Life 3 fan art or concept art. If you use any art as direct inspiration, please link to it in your entry’s readme.txt file.

You only have 50 hours, so what we’re looking for is just a tiny slice of what you think Episode 3 could have included. Maybe there’s a setpiece that you’d love to see in-game, or a specific combat situation you imagined while reading Epistle 3. Did you see some fan art and say “wouldn’t it be cool if…”? This is your chance!

The main point is that what you make must be inspired by the Ep3/HL3 theme AND be recognisable as such. You can’t just say something inspired you but it’s not obvious how it connects to Episode 3.

This theme is perhaps open to interpretation more than other themes, so if you have ANY questions, doubts etc, do not hesitate to ask for clarification.


8th September 2017 33 Comments

Quiet Rehabilitation

for Half-Life 2: Episode Two

Localised on the other side of the Coast, the Combine used to run one among other abandoned sections of the block cells as an area to detain citizens who were determined to be a threat to the Combine action.

Later on, these cell blocks were left behind, including countless prisoners and citizens who tried to escape by their own through vents, old offices, maintenance facilities and sewers.

You’ll find yourself stuck in one of those old cells on another side of sector A5 at Nova Prospekt. Be sure to acquire any kind of weaponry and supplies during your escape route, because you’re not alone on this mission.

Many unauthorised and unidentified creatures are wandering around the place. Watch your corners and try not to make any huge noises, you might attract those strange things to hunt you down. Or even worse: the Combine itself.

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Total Downloads: 2,56431st August 2017
24 Comments and 14 recommendations, most really enjoyed it!

BlackMesaDoorVille

Welcome to the very first (hopefully of many!) Black Mesa Mapping Challenge.

This release features 9 maps, each based around the theme of “What’s behind that door?”.

Mappers had to create a map that used a previously locked door from the retail game.

Unlike standard Source mods, this release features a special way to install the maps – don’t worry, it’s not difficult, just different. This is due to the game itself, not something I have changed. There are text and video installation instructions.

GO PLAY IT!

This has been updated to version 1.2 – see below.

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Total Downloads: 2,05629th August 2017
61 Comments and 8 recommendations, most really enjoyed it!

Big Lolly

for Half-Life

Once upon a time, long, long ago, a dreamland of wonder and candy did grow. Its treasure was sweet, and the land was “Big Lolly.”

Welcome to Big Lolly!

Grab some candy and get fraggin’!

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Total Downloads: 2,49327th August 2017
11 Comments and 8 recommendations with no significant bias