Who can forget the moment when Eli Vance says that you must reach the surface and get help? Up until then we had just been wandering around and causing trouble (and a resonance cascade). Now we had a real goal – something to get us excited. Reaching the surface proved harder than expected but BOY! was it worth it.
For this final Mesa Cup challenge, we would like you to create a level that features a Black Mesa surface area as the prominent element.
The first two challenges have had maps that were set mostly underground, so now it’s time to get some fresh air. Your entry can be set completely on the surface, or a mixture amongst inside, underground, and surface areas. The main goal can be to reach the surface itself if you like, or the level can take place entirely on the surface.
We would love some foreshadowing as well as a WOW reveal moment, but the details are up to you.
This challenge lasts longer than the previous two; you have 5 full weekends to create and polish your entry. Please get someone to playtest it!
As always, let us know if you have any questions, either here in the comments, in the SMC Discord RTSL Challenge channel or directly to Phillip if you would like a private reply. If you ask the SMC channel, accept only Phillip’s, Don’s, or Crowbar’s answer. Whilst the regular members probably have an idea of what we’d say, it’s not official until one of us says so!
The deadline for submission was:
11pm GMT Monday 5th November 2018