This is the HL2-EP2 Mods category

Half-Life 2: Episode Two mods. These are generally installed by copying a folder to your SourceMods folder, within your Steam Installation. These mods can not use MapTap.

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Local Motive: Definitive Edition

for Half-Life 2: Episode Two

On the outskirts of City 17, Gordon is found on a train in the middle of a Combine outpost by a man named Levi. Gordon and his newfound ally must run, think, and shoot if they wish to live to see another day. Featuring high quality voice acting, custom animations, and more of that Half-Life 2 gameplay that you love. Local-Motive is a treat for all Half-Life fans!

Local-Motive is a free Half-Life 2 modification originally released in 2016 as a RunThinkShootLive exclusive. This remastered version features updated visuals, polished gameplay, and an all new commentary system to provide insight into the development of both the original and the Definitive Edition.

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Total Downloads: 2,08520th April 2021
8 Comments and 6 recommendations, most say "Play It Now!"

Halloween Horror 3: Bone Room – Map Labs Test Tube #11

for Half-Life 2: Episode Two

We’ve all come to love the annual Halloween Map Labs challenge. This year the challenge was only a Test Tube, so mappers only had a week and a half to build their scary, creepy entry. The theme was (B)one Room – the ever popular Map Labs motif now applied to the Halloween challenge, so mappers had to make a single room spooky!

This challenge proved to be as popular as the best of the Map Labs contests – with a whopping 28 entries (including 5 bonus maps). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 2,49530th October 2020
27 Comments and 3 recommendations, most haven't enjoyed it

Deeper Down

for Half-Life 2: Episode Two

In 2013’s Half Life 2 mod Deep Down, Jim Partridge took several key aspects from Episode Two, Alyx and the car, and expanded on these in an attempt to re-create that amazing Half-Life 2 feeling that everyone is looking for. Now, with seven additional years worth of level and environment design experience, Jim has taken another swing at the concept. With thirteen almost entirely new maps, new environments, new gameplay concepts, new puzzles, custom models (care of Ed Vincent), and original music (from Anicator), Deeper Down asks you to hit the road one last time and take down the one enemy who’s always been watching.

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Total Downloads: 3,48814th September 2020
64 Comments and 17 recommendations, most say "Play It Now!"

FusionVille 2 – Map Labs #10

for Half-Life 2: Episode Two

Once again RunThinkShootLive partnered with Map Labs to bring you another Ville sequel. This time, it’s the follow-on to perhaps the highest quality mapping challenge we have here at RTSL: the excellent FusionVille.

In FusionVille 2, authors were challenged to combine 3 of the following previously-used themes, half from RTSL and half from Map Labs:

  • Bridge
  • Toxic
  • Teleport
  • Liberation
  • Vertical
  • Episode One
  • Two Rooms
  • Think Tank
  • Companion Piece
  • Back on Track

So here is FusionVille 2, Map Labs #10. It has 10 entries along with 2 bonus maps. Hope you enjoy, there are some pretty unique maps here!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 3,07513th September 2020
39 Comments and 6 recommendations, 2 say "Play It Now!"

Eye Candy – Map Labs Test Tube #8

for Half-Life 2: Episode Two

This Map Labs challenge focused on purely visuals – make a pretty map, gameplay optional (and did not count toward the score). This was a Test Tube, so the mappers only had about a week to pull off the best-looking map they could.

This time there were a whopping 28 entries (including a bunch of bonus maps, and adding another fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 2,7975th July 2020
8 Comments and 5 recommendations, most say "Play It Later"

Back on Track – Map Labs #9

for Half-Life 2: Episode Two

The latest Map Labs challenge is Back on Track, where the challenge was to create an interesting way to have the player backtrack through an area or even the entire map – a classic map design pattern. Yep, somewhat in the vein of BackTrackVille but certainly its own challenge. (But the next full Map Labs challenge is a collaboration with us here at RTSL, so keep your eyes out for that!)

This time there were a whopping 19 entries (including bonus maps, and a fantastic background map). Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

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Total Downloads: 4,90417th June 2020
24 Comments and 11 recommendations, most say "Play It Now!"

Companion Piece 2: Companion Harder – Map Labs #8

for Half-Life 2: Episode Two

For this challenge, Map Labs expanded their Test Tube Companion Piece (couple days) into a full-blown lab challenge (3+ weeks). The theme was of course to make a map where the player works alongside an ally or companion.

So here are the 10 maps entered, along with 2 bonus maps!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

Fun fact: AllyVille was going to be one of the Lambda Cup 2018 challenges for a long time. Unfortunately we wanted to get some extra features into the game to expand the usefulness of NPCs, and that was never completed. So AllyVille was cancelled as a theme – glad it can live on somewhat under Map Labs!

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Total Downloads: 1,97114th June 2020
12 Comments and 5 recommendations, 2 say "Play It Now!"

The Grid – Map Labs #7

for Half-Life 2: Episode Two

Map Labs put an interesting spin on the main challenge #7 – entrants had to select 5 grid spots in a row from the grid below for the framework of their map. The grid combines settings, setpieces, and map objectives with some bonus challenges for some spice.

The result? 14 new maps, and 2 bonus maps for you to enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord!

The Grid

The Grid

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Total Downloads: 2,90630th April 2020
54 Comments and 6 recommendations, most really enjoyed it!

Rebel Surge

for Half-Life 2: Episode Two

After the explosion in Nova Prospekt, Gordon Freeman teleports to City 16, right during the beginning of the uprising.

The mod features replayability, based on difficulties.
The chosen difficulty in Options BEFORE LAUNCHING A MAP will affect many things during your playthrough.
The author highly recommends to play on Normal difficulty during your first playthrough.

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Total Downloads: 2,96528th March 2020
29 Comments and 14 recommendations, most say "Play It Now!"

CromulentVille 2 – Map Labs Test Tube #7

for Half-Life 2: Episode Two

Another Ville! The Map Labs crew put together another Test Tube (short, several day challenge), and this time it’s a Ville sequel! That’s right, here’s the second CromulentVille, the wacky, weird, sometimes fun challenge!

The original CromulentVille was actually only a 50-hour challenge, and it was the challenge with the most ever number of entries. This sequel was a few days longer, and there are 14 entries and 2 bonus maps this time. Enjoy!

As always, if you’re interested in learning more about Map Labs and maybe even participate in their upcoming challenges, visit the Map Labs Discord.

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Total Downloads: 4,6801st March 2020
19 Comments and 6 recommendations, most say "Play It Now!"