Maki's profile

Basic Details



PP Member since

16 August 2012




Lives in

United States of America

Born in


Contact Details
Brief Bio
A modder responsible for Forest Train, Avenue Odessa, Cannon Beach and other work. A long history of mapping dating back to the late 1990s with games such as Descent, FreeSpace and Unreal Tournament.
Valve Games Owned
Playing Style and History



Top 5 Favourites


  1. Mega Man X
  2. Doom
  3. Mirror's Edge
  4. Borderlands
  5. BioShock


  1. Mission: Improbable
  2. Transmissions: Element 120

Milestone Reached

  • 1-50 Comments = Shy
  • 51-100 Comments = Friendly
  • 101-250 Comments = Socialable
  • 251-500 Comments = Talkative
  • 501-1000 Comments = Opinionated
  • 1001 Plus Comments = Omnipresent

Comment Totals

Total Comments


This year


This month


Modding Skills

Modding Skills

  • Mapping: Expert
  • Modeling: Some
  • Scripting: Expert
  • Texturing: Some
  • Voice acting: Some
  • Writing: A lot
  • Sound: Some
  • Music: Little
Latest 25 Comments
10 Nov 2017 The Hammer Cup 2017 – Challenge 5 – FusionVille Some of these synergize very easily. To what extent can you have a Bridge without a Chasm? That...
09 Sep 2017 50-Hour Mapping Challenge - Epistle3Ville In a 50-hour competition, I could almost guarantee you have no time for Faceposer. However, if y...
03 Sep 2017 September 2017 - General Chat Most of those Reddit projects won't get off the ground. That group really has no appreciation fo...
02 Sep 2017 September 2017 - General Chat I have a thought on this matter: It's unbelievably stupid, but unsurprising given the source. Th...
01 Sep 2017 September 2017 - General Chat There are some projects like this. I don't know how many will really get off the ground though. ...
01 Sep 2017 September 2017 - General Chat After finishing all of Star Trek: The Next Generation, I moved on to Deep Space Nine, which I'm f...
10 Aug 2017 BlackMesaDoorVille Announcement Pretty sure it should be "_bmdv" at the end. Conventionally, Black Mesa maps are "bm_", but th...
08 Aug 2017 BlackMesaDoorVille Announcement Yes, the HECU AI is just awful and my displeasure of fighting them is the reason why there are on...
08 Aug 2017 BlackMesaDoorVille Announcement There's probably an actual particle effect for those, like the teleporters in Lambda Core.
29 Jul 2017 BlackMesaDoorVille Announcement So, I don't plan to enter this, but I'm going to throw out some tips for anyone new to Black Mesa...
26 Jul 2017 BlackMesaDoorVille Announcement Agreed. I've never been a fan of the DoorVille concept through its various iterations.
15 Jul 2017 Remaining Mapping Challenges' Dates I might suggest that the first Black Mesa comp should be fairly open-ended in terms of theme. Th...
06 Jul 2017 Downfall At the time, you just needed to get Greenlit, then Valve would work with you to get it formally p...
02 Jul 2017 BridgeVille Heron wasn't late - in fact, it was done in about a week. It was just entered as a Bonus Map, li...
24 Jun 2017 Wolfenstein: The New Order That's about as "open ended" as this game gets. You come upon a large fighting space and can usu...
24 Jun 2017 Wolfenstein: The New Order The bit in the first few screenshots, where you have to open the gate for the car, was one of the...
19 Jun 2017 Wolfenstein: The New Order It starts off that way, but it does open up once you leave the hospital. It's never a non-linear...
10 Apr 2017 The Hammer Cup 2017 – Challenge 2 – ToxicVille disconnect and startupmenu force do more-or-less the same thing and either are fine. Follow Ph...
03 Apr 2017 April 2017 General Chat I picked up where I left off on Fallout 4 again and have been enjoying it more than I thought I w...
24 Mar 2017 The Hammer Cup 2017 – Challenge 2 – ToxicVille It kind of goes without saying that Fallout is one of the better examples of gameplay involving t...
12 Feb 2017 CityStreetsVille Sounds like you just had your first run-in with a Tony DeBlasio map. :) Yes, he has his own way ...
30 Jan 2017 The RunThinkShootLive 2016 Awards: Stage One If we are doing a BestOf2016Ville and if I might be a part of it, please let me know in advance w...
27 Jan 2017 The Hammer Cup 2017 - Challenge 1 - DefendVilleTwo Only when it's first applied, I think.
26 Jan 2017 The Hammer Cup 2017 - Challenge 1 - DefendVilleTwo Notify Subject of Target's Location literally calls UpdateEnemyMemory behind the scenes, so the t...
19 Dec 2016 Hard!Ville AKA HardVille One of the difficulties (hah) I had with this competition was trying to picture a section of HL2 ...