Half-Life: Surface Tension

The Replay Experience Experiment: Half-Life: Surface Tension

After arming himself with advanced prototype weaponry, Gordon again reaches the surface. It has become a war zone. The Vortigaunts, along with Alien Grunts and Gargantuas, have begun making determined attacks against the Marines, and the tide of the battle is beginning to turn in favor of the aliens.

The Marines call in reinforcements, but it isn’t enough. Gordon must scale cliffs and navigate the bombed out buildings while avoiding both sides as the forces of Xen begin to dominate the battlefield. Finally, Gordon reaches relative safety underground.


6th July 2012 20 Comments

Half-Life: On A Rail

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As Gordon Freeman rides a monorail in the Materials Transport section of Black Mesa, he learns from a security guard that he must ride to the High Altitude Launch Center to launch a satellite, which the Lambda Team can use to reverse the effects of the Resonance Cascade.

He also discovers the HECU’s true hatred for him, as well as larger reinforcements: sandbag bunkers with rapid-fire sniper rifles, mounted machine gun turrets (manual and automated), and even mounted rocket launchers.

After going round in circles, it seems, for a while, he goes up several elevators and at last reaches the surface again. At the launch site, he sends the rocket up into orbit, and regretfully goes back below ground.


26th June 2012 20 Comments

Half-Life: Blast Pit

The Replay Experience Experiment: Half-Life: Blast Pit

Gordon Freeman enters an abandoned, largely sealed-off area of Black Mesa dating back to its earlier days as a missile complex, full of mothballed machinery and now used as a dumping ground for toxic waste from the rest of the facility, where the HECU soldiers have yet to get a good foothold because of the high concentration of aliens in the area.


23rd June 2012 27 Comments

Centralia – Half-Life 2: Ep2

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

“Jim Fletcher is a curious, young, local journalist looking to make a name for himself by landing an exciting story on the ever-burning Centralia.

He will travel from his town to Centralia, where a coal mine fire has been burning for half a century. The town has been abandoned for decades, leaving the eerie shell of a community behind. What will Jim uncover on his quest to make that all important good story?

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Total Downloads: 1,22022nd June 2012
23 Comments and 10 recommendations, 5 say "Maybe?"

Half-Life: We’ve Got Hostiles!

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This chapter finds Gordon Freeman making good progress, passing through various storage and staging areas, continuing his hunt for a way to the surface. Gordon learns that the soldiers rumored to be coming on a rescue mission have already arrived.


20th June 2012 23 Comments

ElevatorVille – Half-Life 2: Ep2

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

This competition required entrants to create puzzles to allow an elevator to work or open.

They were allowed any style or combinations of styles.

There are 6 entries in this mod, all offering something interesting and challenging.

This competition is being kindly sponsored by SteamContests.Com. The prize, in addition to the points, is $25 US Dollars (paid via PayPal) plus two random Steam games.

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Total Downloads: 2,75317th June 2012
49 Comments and 12 recommendations, most say "Play It Now!"

DoorVille – Half-Life 2: Ep2

for Half-Life 2: Episode Two

Single Player Maps and Mods for all Half-Life games

DoorVille is the first in a series of 6 mapping competitions lasting ten days each. The objective was to select ANY locked door from HL2, Ep1 or Ep2 and give the player a chance to find out what’s behind it.

Locked doors are a very important part of all Half-Life games. They control the player’s flow through a level.

Sometimes they tease you with a glimpse behind some glass, other times you hear sounds, but in all cases they are telling you “You are not wanted here!”

Well, now that is changed. Dare you find out what’s behind the door?

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Total Downloads: 2,51715th May 2012
63 Comments and 14 recommendations, most say "Play It Now!"

Half-Life: Ops – Half-Life

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

A series of short missions, each with its own gameplay style.

A tactical assault, a box-moving puzzle area, a parachute drop, another tactical assault and finally an arena-style mission.

It’s tough, so be prepared for a difficult 30 minutes of playing.

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Total Downloads: 1,0621st May 2012
11 Comments and 7 recommendations, 3 say "Maybe?"