I had a mod in mind for this month’s classic but it’s terribly long, so instead I felt like playing an Opposing Force pack. So this weekend it’s A Soldier’s Tale for Classic of the Month. I’ll be streaming Saturday starting at 10am Eastern US Time (3pm GMT, 4pm Central European Time).
Even though I am not a very good player, I love challenging but doable sections in mods. I don’t mind replaying sections again and again if I know I can do it. It might not be pretty or fun to watch if I am livestreaming, but I sure as heck enjoy it.
I got an email from somebody about mapping challenges and was a little brusque in my reply and then a couple of days ago somebody else asked about another HalloweenVille Mapping Challenge. I said “NO!”, but then I was thinking it’s not too hard to run a challenge.
I am sure you would have liked more notice, but I’ll understand if you are all busy.
I want modders to create a map that scares players. Simple jumpscares will not do. Atmosphere and build-up are what is needed, along with a suitable setting.
There MUST still be combat and/or puzzle solving. Simply making a scary scene is not acceptable for this challenge.
The deadline for submitting maps is:
Monday 31st October 10pm GMT
That’s 20 days, with 3 full weekends.
DO NOT GET TOO AMBITIOUS. If you can’t build it in 2 weekends then think smaller.
Something is bound to delay your progress. Leave time for testing, bug fixing and polishing!
Please get somebody to test the map before submitting.
I’m not sure yet if there will be prizes.
The winner will be chosen by a readers vote lasting 10 days after the release of the mod.
Maximum two maps per mapper per entry.
The map must be original and not have been released publicly before.
The map must run in system with only Ep2 installed
By entering the competition you grant PlanetPhillip.Com and RunThinkShootLive.Com the right to release the map as part of the HalloweenVille Three Mod.
Maps must not appear on ANY other website before the release and for one month after the release of the mod.
No assets from retail games other than HL2, HL2: Ep1 or HL2: Ep2 are allowed.
Other assets are allowed with written permission from their original authors, which MUST be included in the entry.
Phillip’s decision is final and no correspondence will be entered into about it.
The map MUST have a proper name.
The map MUST have a proper filename: MapName_hvt.bsp
All entries must be sent to: email@example.com no later than the deadline.
Get the basic concept working before polishing the visuals. Being almost totally dark is not the only way to make things scary.
I will do my best to release the mod on the weekend after the Monday deadline.
Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.
Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.