World War 3 (Mission 2)

for Half-Life

Basic Details
  • Title: World War 3 (Mission 2)
  • File Name: hl1-sp-world-war-3-mission-2.7z
  • Original File Name: ww3m2.zip
  • Size : 2.25Mb
  • Author: Evan3k
  • Date Released: 19 February 2001
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1 recommendation, average score: 1 (out of 5), standard deviation: 0 (what's that?)
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Avoid It!

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7 Comments

  1. piledriver

    Ran the exe. Very quick message (100ms) saying wait a minute WW3 is unpacking. Searched. Couldn’t find it anywhere. Did the Win 98/ME compatability thing, as described for mission 1, got ” runtime error 216². Same for WW3 mission 1.

  2. I also get that error running in 98 compatibility but also another box comes up too.If you get the second box click forget it then the installer will run.

  3. piledriver

    I get “Runtime error at (mem location)” message box, then another “Runtime error at (mem location)” message box on top of the first one.
    Each box has only a “OK” button, when clicked, nothing happens.
    Thanks anyway.
    PS the ww3.exe (mission 1)is 1,285 KB and
    the ww3m2.exe (mission 2)is 2296 KB
    Same as yours?

  4. piledriver

    Oops, I mean ww3m2.exe is 2332 KB unpacked.

  5. ww3m2 is 2.27 MB (2,387,673 bytes)

    but on that one it works fine even with the runtime error and no compatibility.My other post was for ww3.exe and I posted in wrong topic lol.

  6. piledriver
    Avoid It!

    OK, well I gues that’s another one for my “unplayable” list.
    Pity, “cos mission 3 is pretty good.

    Oooh! first time I’ve used that one!

  7. Ten Four Reviews

    In case you overlooked the first episode of this series by mapper Evan Broder (reviewed here), you didn’t miss much. Unfortunately, the same can be said if you choose to skip this one too. There’s nothing to see here – move along.

    When we last left our hero at the end of Mission 1, he had accomplished his terribly simple goal of crossing the ITO border, after just the briefest of firefights, thanks to an army of Barnies on his side. Mission 2 finds him trying to “borrow” a vehicle and get to Iraq. While Mission 1 was a single map, Mission 2 is spread over 4 maps, but each one is really small. But having small maps doesn’t mean the r_speeds are good – there were several spikes over 1500. Which is not the worst I’ve seen, but enough to dip framerates quite a bit, and of course they occurred in the middle of the two major firefights in which you will be engaged.

    The one and only redeeming quality of this map is the combat. You will be involved in two major firefights in this pack, with a mixture of grunts and assassins. The firefights differ significantly, however. In one, you are in a relatively open area and have the opportunity to pick off some of the enemies from hidden spots. In the final (and toughest) map, you exit an underground bunker and are immediately surrounded by a handful of grunts and an assassin. Hope you saved some of your grenades from the previous maps.

    Continue reading the review on Ten Four…

    Notes
    This review is republished here by permission and was originally published Thursday, 1st March, 2001 by Unquenque.

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