Two Smoking Barrels

for Half-Life

1st June 2001

Story

On your return from Xen you find that the disaster is still being hushed by the Government. The world knows something is wrong but so far only a few sightings of the strange creatures has been reported. When Xen was discovered the Government assured the world that the creatures did not have the technology to reach earth.

Of course the world didn’t know that we’d built a teleport system which was now jammed open allowing them free access to our planet. When you were working at Black Mesa you had overheard conversations about a ‘star wars’ satellite system designed to protect the earth from ET invasion. You also know that each HEV suit was fitted with a security override feature which would allow operation of the satellite defences. The only way to close the teleporter would be to find a suit and locate the satellite arming system in order to destroy the entire island where Black Mesa was located…

Basic Details
  • Title: Two Smoking Barrels
  • File Name: hl1-sp-two-smoling-barrels.7z
  • Size : 2.03Mb
  • Author: Martin Stephenson
  • Date Released: 02 April 1999
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Screenshots

Click on the thumbnails below to open a medium size image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

2 recommendations, average score: 3 (out of 5), standard deviation: 1 (what's that?)
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Think TwicePlay It Later

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4 Comments

  1. Smoke Screen

    Nice little action romp. Lots of close quarter
    fights. Play it on hard for maximum enjoyment

  2. Mel
    Think Twice

    Another game I played many years ago from a retail disc sold by the book outlet shops The Works. I did not make any notes then but noted the following rankings.

    Mel : 6/10
    EH10: 6.8/10
    H16 : 6.8/10

  3. Play It Later

    Excellent mod with supreme action and some puzzles.

    Pro’s:
    -Lot of combat
    -Lot of weapons and ammo
    -Some lil puzzles
    -Decent level design
    -A few nice scripts
    -Goodies everywhere

    Con’s:
    -Pretty short
    -Some rooms look boring, not very detailed
    -No HEV at start but that’s okay here (just mentioning!)

  4. Ten Four Reviews

    Despite a lack of any cameo appearance by Vinnie Jones, this map is an exceptionally capable debut from Martin. While not without its problems, it’s a fine first foray into the world of mapping and one which promises much in the future editing career of this author should he decide to continue.

    The unit most impressed in its earlier sections. The combat here is excellent, especially the initial confrontation in the building you enter right at the start. Claustrophobic corridors stage an excellent battle that’s set just right; if you’re going to plunge the player straight into some intense action, this is the way to do it.

    Design throughout is very nice. There weren’t any really exceptional pieces of architecture anywhere but it was solid all the way.

    Continue reading the review on Ten Four…

    Notes
    This review is republished here by permission and was originally published Saturday, 17th April, 1999 by Morgan.

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