The Citizen 2 – Half-Life 2

for Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Previously in The Citizen you had taken control of an important combine message relay, making the most of a failed mission to assassinate Dr Breen. It was located in a large conference building situated near a rebel safe house – the Spare Time Cafe – from which your assault was originally launched.

The Cafe was later raided by combine, and ultimately destroyed. No rebels were present at the time, but something there led the Combine to the Elvet Theatre – a more important rebel hideout. The attack on the Elvet was devastating, causing much of the rebel command structure to be seriously disrupted.

The second chapter of The Citizen picks up precisely where the first left off. You regain conciousness, and discover the extent of your injuries.

Mercifully, help is not far away. But then again, neither are the Combine.

Basic Details
  • Title: The Citizen 2
  • File Name: hl2-sp-the-citizen-2a.7z
  • Size : 197.60MB
  • Author: Chris “Playbus” Fox and Jose “Kasperg” Ameyugo
  • Date Released: 24 December 2010

Download Options

THIS DOWNLOAD IS NO LONGER AVAILABLE AS THE MOD HAS BEEN UPDATED. IT IS NOW CALLED THE CITIZEN RETURNS.

Read the ReadMe.txt

The readme.txt contains details about bugs that I highly recommend you read it.

Installation Instructions
  • Copy the The Citizen 2 folder into your SourceMods folder.
  • Restart or start Steam.
  • The Citizen 2 should now be listed in your Library tab.

If you require more help, please visit the Help page.

2010 Mod Of The Year Award Nominations

Under Review

Awards

The Citizen 2 is a HALL of FAME entry

IMPORTANT NOTE ABOUT CURRENT MEDIA

The panoramic and video below should NOT be considered definitive. They are pre-release but I thought you should have something to see and watch. I will replace the panoramic soon.

Panoramic View

Below is a panoramic image from an early version of the mod, it will be replaced soon.
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Please Note: Panoramic images only are available in full screen mode. You can either open one by clicking the image link above or by saving it to your computer and then opening it locally.
How to use: Once the image is open and your cursor is on the image, press and hold your left mouse button and move around the image. Use your mouse wheel to scroll in and out of the panoramic image.

Gameplay Teaser Video


The Citizen 2: Trailer 1 from PlanetPhillip on Vimeo.

Screenshots

Click on the thumbnails below to open a 1024 pixel wide image.
WARNING: The screenshots contain spoilers.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

19 recommendations, average score: 4.58 (out of 5), standard deviation: 0.66 (what's that?)
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173 Comments

  1. Play It Later

    While the overall impression I have of the world that this mod is set in (since it’s pretty far from what I’d consider to be canon Half Life 2) is good, the mod itself is choppy and difficult. I had to resort to god mode several times just to figure out what to do next, and not get killed while doing so.

    The variety of characters was nice, I find myself wincing at some accents, but hey. They’re unique characters.

    The maps themselves once more were very good. A little dark in some places, and somewhat confusing in others where I was meant to find a door that just didn’t pop out at me (and wound up searching way too much to get to it, when I did realize where it was).

    The pigeon coop was very interesting, though it caused me some trouble. I was killed immediately by the first rollermine that got shot into the room, but for some reason when I loaded it back up, I couldn’t get back into that room and had to wander around noclipping until I found where I was meant to go. Thanks to phillip and the spoilery pictures for that because I wouldn’t have known where to go.

    All in all, it’s still well worth playing. I do wish though that the flow of progress through the whole thing was a little more smooth. Considered as a work in progress, with C1 and whatever comes next, I hope that they mesh together well.

    1. Anon_239640

      where do you go once you get the radio andletter at rhe beggining of the wing chapter?

  2. s.anchev

    I wonder why this mod has been downloaded 1000 Times and only 14 recommandations, less than Sebastian -_-

    Are people afraid of posting bad or harsh reviews?

  3. Chris Fox

    I wonder why this mod has been downloaded 1000 Times and only 14 recommandations,

    I think many people play the mod, but don’t rate it, or even comment about it. I’ve certainly played mods and not posted any comments about them before. Often this is because I just didn’t think I had anything to contribute to what had already been said.

    Are people afraid of posting bad or harsh reviews?

    Are people in general afraid of posting harsh reviews on the internet? I would say no. Ripping on others, or the works of others (deservingly or not) is a part of popular culture today, as much as it sickens me to say it. The internet enables the inner-critic in everyone. Not everyone takes up that mantle, though.

  4. One of my favorite mods! Loved the puzzels..really took some thinking on some of them.
    The more modern apartments looked nice and refreshing.

    The thing that bugged me the most was some of the heavy English accent that was not 100% understandable.

    I thought “Larry” was the guy in the white shirt and I kept dying in the last fight or the real Larry died and I did not know who he was.

  5. I’d just like to say how much I am enjoying playing “The Citizen 2″. It is as good as the first one, which I finished thanks to an update patch and proving to be better the further in I get.
    Loved the beginning sequence as your carried into the rebel base and treated, then, like a mug, your go first and BLAM! Sideways through a window……..
    But that section in the loft after releasing the messenger pigeon was, to frank a bit harsh. Rollermines are too hard to tackle in a confined area. with some combine elite and manhacks without the gravgun. Especially when an awkward jump is required to flee the danger zone! I am ashamed to say I ” nocliped” out of there feeling dirty and cheap as I met up with the others.
    The strider in the town square was a nice touch. I read some reviews where people had trouble with this bit, not finding certain things in order, etc. when I entered this building I saw a room blocked off by some bars in the broken wall and my only thought was how to get in there, I ran past the terminals, keeping an eye out for stores and perhaps a rocket launcher. On the ground floor I spotted the way out, but I wanted to check the lift, mmmmmmm they look interesting, then the other office levels I saw earlier. Then its find this, take this, insert here, strider and ha ha! I think maybe some players need to explore more……………
    Loved the ice rink was really nice but could have done with a LIGHTS ON! “it’s A TRAP” thingy to make it great.
    The casino level has a macabre touch to it, with the odd people hanging around amongst the shadows! The creepy thumbing of a hidden menace behind those double doors had my quaking, until some crazed creature ran out to be instantly zapped by a plasma grenade! Flooded casino floor was quite odd. I liked it!
    The posh apartments had some nice dcor and a troublesome health pack, so I dropped it and checked out the very arty pool area. Was I surprised to find someone who wanted it? No. but like a lot of people I suspected, “Oh no it’s bugged!”
    So far I love this mod. The voice acting is just right and that strange language they’re speaking, English I think, seems perfectly comprehensible to me.J
    Chris “Playbus” Fox and Jose “Kasperg” Ameyugo thankyou and keep up the good work.

    I guess I should finish the mod before rambling on………….

  6. Play It Now!

    Now I’ve just finished I can rate this mod.
    Following the very dark and gruesome casino was the theatre, which was equally as dim. I spent most of my time pausing, awaiting a recharge to use my torch instead of exploring. To all modders; if you want a dark and creepy atmosphere, please give the player a torch that stays on when switched. it’s even creepier to just have a small arc of light to see with. Good fun level with a few zombies to kill.
    The flooded area caught me off guard, I ran straight in and got zapped dead!
    The car park was very nicely lit and well flooded to, with a little too much electricity for paddling! Patience and double crate ballet got me through after a few wrong turns.
    Some gunplay and an evening with a stranger led to a rude awakening from a rude Scotsman who called me a “spanner”! Then it was running with a hail of combine bullets chasing, not a good idea to try and fight back here.
    Finally out on the street and, for once an easy stretch to some much-needed ammo and health kits.
    Alas from here I found the mods endings a major disappointment!
    The idea of the three choices of mission was ace and I was initially happy to get more than a single ending, but it was not that easy.
    I chose the sniper mission and saw Larry executed, while I did my best with Gordon’s crossbow. Then it was out in a major firefight with hordes of combine, but when they were all dead, nothing! Just a stalled game with one of my guys standing behind a fence looking at me!
    So I tried a little dress up and walked around like a Dalek with pink eye. I did this fours times and all I got was a recurring, “Larry is dead”
    So I had a go at demolition and had a success, a living Larry and a major fight to my death! Again and again I died, thinking ” am I supposed to fight or hide in the sniper room or back in the base?” I decided to fight so I evoked “god” mode and had at them and still I ran out of ammo! I had to “impulse 101″ twice before I finished off the impossible numbers of combine pouring out of that force field. And, I’m not sure of this, but I swear I saw a ghostly form of a strider behind that field towards the end!
    With the combine gone, I found my guy standing beside a truck and followed him to the credits. Finished!
    I loved “The Citizen” and I enjoyed this one except for the endings. During the outrageously high level of combat I thought, “This isn’t Sparta, this is madness!”

    This seemed much shorter than “The Citizen”……….

  7. Hec

    what happen with the download??, I can’t open the zip file because it says its damaged, what can I do, I downloadit from the pp link btw

  8. Gilfrarry

    Hec, do you have 7-zip? It’s a free program you need to open Phillip’s .7z files. Or it may be that your download dropped before it was finished, because both files tested without errors in 7-zip.

    1. Hec

      Oh the problem was fixed, thanks for the recomendation, now the downlads work fine 4 me

  9. s.anchev

    I’ve got one question, the credits music, called “mtg” in the sound files, is that an original composition or did you take that from elsewhere?

    1. Kasperg

      All the music in the mod is either default HL1 and HL2 tracks or royalty-free music by Kevin McLeod.

  10. Hec
    Play It Now!

    Ok this is a must play why?, because it’s great and beautiful, also is a rebel classic mod for excellence, this part was cool and medium time gameplay time so I think it’s a perfect lenght for the mod, you can easily can finish in a 2 hr playing session or 2 separeted game sessions.

    I loved the 3 diferent crussial actions at the end, that I have to state all of them were cool, if u want to play them all like me, be sure to save the beggining of the sp_square map of this mod.

    That part of the cassino map was a great spooky environment for the mod I love the design of the maps and the feeling of all of them.

    Finally I hope the citizen team develope soon the III part of the mod because this will be a classic trilogy, anyway i’d like to see it running on the ep2 organge box graphs basis just to see more cool effects, it was really odd, that this mod, were released on the HL2 basis, because most of all mods are launched with the Ep2 related engine so I think this could improove so much better the mod, the rest was great and free of buggy things, so play it now!

    1. Kasperg

      Moving to the OB engine is something we would really love to do. But there’s a problem. The bigger the mod and the more custom content you have (materials, scripting etc), the more likelihood of bugs there’ll be.
      In our case, running the maps under the Ep2 engine created too many problems (some with no apparent solution) to be a considerable option. This goes from NPC animations not showing up, materials with transparencies becoming twice as opaque, and a very long list of all kinds of unrelated problems.
      I think the Strider Mountain team tried to make the move but met some of the problems we did back in the day.

      Random Quest II, however, might be made from scratch under the Ep2 engine.

      1. Hec

        Oh ok, I understand, yep at last everithyng goes with that annoying updates issue that valve hasn’t care of yet, but for me as a gamer, there is not problem because TC part 3 will be really great for that im sure and if that is it, its ok to use the HL2 base because your saga is really good is a classic, no matter in which engeine is based..

  11. Play It Now!

    Much better than expected, this mod manages to capture your imagination from the beginning. The level design is top-notch and there are some nice adventure elements to it (especially with the inventory, if only in a rudimentary way). The only thing missing are some hints from time to time. It took me forever to figure out what to do after the final battle, which was great otherwise. Looking forward to Part 3 – keep up the good work guys!

  12. Hardcore

    The mod was pretty dam good :D

  13. Play It Now!

    A fun mod. Well paced with some well thought out, original content. The endlessly spawning opponents did get tiresome in places, but overall, well worth a play.

  14. Anon_255255

    i have a problem when I run it it says”runtime error this application has requested runtime to work” help please

  15. Yohan

    I thought the first Citizen was an incredibly well crafted and tight mod. This second part continues in the same fashion but obviously not enough time has been spent on playtesting, because certain objectives and script triggers are either not working or just not obvious.

    I have been running around the steet trying to find this console to open the gate. It is probably right before my eyes in an obvious position. The script where the guy confirms you have found the circuit took a very long time to trigger. The loft sequence needs redoing.

  16. Personal Favourite

    This is a very impressive mod. I thought the voice acting was very good and it was very well thought out. The final battle was very intense. One of the best HL2 mods I have played. I hope the developers come out with the Citizen III soon.

  17. Pingback: The Citizen 2

  18. s.anchev

    Only 1,500 downloads on moddb and nearly 3,000 here? Impressive.

    1. It was released here first by about three days, which is when most of the downloads happen.

  19. s.anchev

    Hope for the last part in 3 days

  20. s.anchev

    Another year, another Xmas without Citizen 3… :(

    1. Are you seeing a pattern? Guess what for 2013…

      1. s.anchev

        it’s not over.

  21. Never seen this issue before. I downloaded the zipped file, extracted it to my Source Mods folder, restarted Steam and…The Citizen 2 is not in my list….odd. Tried re-downloading and re-extracting – to no avail.
    Any suggestions?

    1. Valve broke it with an update, so get used to this sort of mod failure as you’ll be seeing more rather than less. If the gameinfo.txt formatting isn’t exactly as they want it this week, or the mod calls for an engine branch that valve have abandoned/wrecked then typical symptoms include the mod not showing in the steam library list. Sometimes they can be “fixed” to run reasonably, other times they are just too broken. Unfortunately I think that this is one of those “other times”. I tried some traditional “fixes” but the mod was still broken at critical points (then it crashed – whenever you attempt to kill a zombie with “..UTIL_SetModel : notprecached:..”), rendering it pretty much useless. The only chance is if the author sees fit to re-create it but as that often entails major reworking, that’s pretty unlikely. You can try “fixing” it for yourself if you like, you may have different results – see here. Edit gameinfo.txt in MS Notepad/Wordpad or similar.

  22. fred

    I copied the file into my sourcemods folder but it isint showing up in my library

    1. Valve broke it with their updates. By making some a few simple edits to the mod’s gameinfo.txt file you can get it to limp along for a bit, but it breaks terminally later on. All you can do is load the successive map manually (giving yourself the same weapons as you had before) via the console, but short of re-writing the mod, really it’s broken – unless someone wiser can post a better fix!

      From the relevant forum post:

      ————————————————–
      Mod: The Citizen 2

      Postby Sparks ” Sun Feb 17, 2013 1:51 am
      Mod: “The Citizen 2″ http://www.planetphillip.com/posts/the-citizen-2-half-life-2/
      File: hl2-sp-the-citizen-2.7z
      Date: 24/12/2010
      Source: PP
      Fault: Mod disappeared from Steam Library – not able to launch.
      Fixes tried: Changed AppId and searchpaths as follows, in GameInfo.txt:

      FileSystem
      {
      SteamAppId 218
      ToolsAppId 211

      SearchPaths
      {
      Game |gameinfo_path|.
      Game |all_source_engine_paths|sourcetest
      Game |all_source_engine_paths|hl2
      }
      }

      Result: Mod now shows & launches, BUT after you get blown up in the corridor, the female NPC tending to you doesn’t appear until the end of her script. Also, critical NPC sitting wounded in shower won’t get up & unlock door after being healed. Finally, first encounter of zombies (in enclosed stairwell with rollermines) causes game crash with desktop windowed message “353/ – raggib: uTIL_SetModel: not precached: models/headcrabclassic.mdl” on map_Casino02

      Console just before crash:
      ——————-
      Attempted to create unknown entity type npc_headcrab!
      NULL Ent in UTIL_PrecacheOther
      Loading game from //MOD/SAVE/sp_casino.HL1…
      Loading game from //MOD/SAVE/sp_presquare.HL1…
      ERROR: couldn’t open.
      Attempted to create unknown entity type npc_headcrab_fast!
      NULL Ent in UTIL_PrecacheOther
      Redownloading all lightmaps

      ——————- CRASH!

      Mod Status: Broken

  23. s.anchev

    Another year, another Xmas without Citizen 3… :/

    1. JG

      Strangely, I wondered about the same thing a few days ago. I looked into it, and it’s worth visiting Kasperg’s ModDB page (search for Citizen on ModDB).

      Basically, Kasperg and Chris Fox took a long break from modding and back in October, Kasperg decided to revisit his picturesque Frank Lloyd Wright map. I can’t find the reference right now, but he mentioned that, apparently, Random Quest II is in development and most likely will be completed before the final Citizen.

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