There are 131 releases tagged with “Phillip Says Play It”

Maps and mods where Phillip says Play It!

Follow these releases via RSS


Escapade

The transit system had taken Gordon to within a whisker of the surface, and safety.

However the military, ostensibly there to rescue the facilities personnel, had cut power to all the surface access doors.

The test reactor housed in Area 3’s nearby laboratories offered a solution to this predicament.

If Gordon could fire it up he should be able to redirect power to the access doors from the control room.

The way ahead was dangerous, but with luck this would be the final escapade.

2
2

Total Downloads: 35823rd February 2017
8 Comments and 4 recommendations, 2 say "Play It Now!"

DefendVilleTwo

for Half-Life 2: Episode Two

DefenedVilleTwo is the first mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.

It contains 11 official entries and 1 unofficial (it was late) entry.

Ranging from short, focused maps to larger multi-defense points maps.

I am sure you will enjoy most of them.

1
1
7

Total Downloads: 97018th February 2017
54 Comments and 9 recommendations, most say "Play It Now!"

Stalwart

Trapped deep underground in the Black Mesa research facility and beset on all sides by hungry aliens, failing systems and government soldiers determined to silence everyone involved with the project.

How hard can it be?

2
5

Total Downloads: 36617th December 2016
10 Comments and 7 recommendations, most say "Play It Later"

Hard!Ville AKA HardVille

for Half-Life 2: Episode Two

UPDATE: A late entry was received and has been included in a patch and an updated file. It will not be entered into the voting system.

This Ville contains 6 entries, each with varying degrees of design quality, visuals and polish.

The theme was designed to encourage difficult gameplay and challenging scenarios.

You decide if the entrants achieved this.

1
2
5
2

Total Downloads: 82815th December 2016
59 Comments and 10 recommendations, 5 say "Play It Later"

Precinct 17

for Half-Life 2: Episode Two

“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.

It’s up to Gordon Freeman to find out what happened to his friend.”

1
12
5

Total Downloads: 2,00923rd October 2016
25 Comments and 18 recommendations, most say "Play It Now!"

Scylla

Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.

Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.

1
2
2

Total Downloads: 56812th September 2016
20 Comments and 5 recommendations, most really enjoyed it!

BM Overtime

Although Gordon managed to survive the resonance cascade and escape the laboratories, the situation was rapidly deteriorating.

His only hope of reaching safety was the Black Mesa Transit System.

Typically the one available tram was on the far platform. With the bridging offices becoming increasingly overrun with hostile lifeforms Gordon would have to work overtime if he was to make it.

2
2

Total Downloads: 4833rd September 2016
8 Comments and 4 recommendations, 2 say "Play It Now!"