There are 133 releases tagged with “Phillip Says Play It”

Maps and mods where Phillip says Play It!

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MinimalismVille

for Half-Life 2: Episode Two

MinimalismVille is the first 50-hour mapping challenge I have run. It will not be the last!

It contains 21 entries and a bonus map.

The focus of this theme was to use a little as possible. The mapper decided what was “little”.

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Total Downloads: 38320th May 2017
20 Comments and 9 recommendations with no significant bias

ToxicVille

for Half-Life 2: Episode Two

ToxicVille is the second mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.

It contains 18 entries.

The focus of this theme was clever and interesting use of the radioactive toxic goo from Half-Life 2.

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Total Downloads: 1,19215th April 2017
93 Comments and 10 recommendations, most really enjoyed it!

Escapade

The transit system had taken Gordon to within a whisker of the surface, and safety.

However the military, ostensibly there to rescue the facilities personnel, had cut power to all the surface access doors.

The test reactor housed in Area 3’s nearby laboratories offered a solution to this predicament.

If Gordon could fire it up he should be able to redirect power to the access doors from the control room.

The way ahead was dangerous, but with luck this would be the final escapade.

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Total Downloads: 49923rd February 2017
9 Comments and 4 recommendations, 2 say "Play It Now!"

DefendVilleTwo

for Half-Life 2: Episode Two

DefenedVilleTwo is the first mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.

It contains 11 official entries and 1 unofficial (it was late) entry.

Ranging from short, focused maps to larger multi-defense points maps.

I am sure you will enjoy most of them.

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Total Downloads: 1,22118th February 2017
59 Comments and 11 recommendations, most say "Play It Now!"

Stalwart

Trapped deep underground in the Black Mesa research facility and beset on all sides by hungry aliens, failing systems and government soldiers determined to silence everyone involved with the project.

How hard can it be?

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Total Downloads: 43517th December 2016
10 Comments and 7 recommendations, most say "Play It Later"

Hard!Ville AKA HardVille

for Half-Life 2: Episode Two

UPDATE: A late entry was received and has been included in a patch and an updated file. It will not be entered into the voting system.

This Ville contains 6 entries, each with varying degrees of design quality, visuals and polish.

The theme was designed to encourage difficult gameplay and challenging scenarios.

You decide if the entrants achieved this.

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Total Downloads: 90715th December 2016
59 Comments and 10 recommendations, 5 say "Play It Later"

Precinct 17

for Half-Life 2: Episode Two

“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.

It’s up to Gordon Freeman to find out what happened to his friend.”

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Total Downloads: 2,22823rd October 2016
30 Comments and 21 recommendations, most say "Play It Now!"

Scylla

Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.

Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.

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Total Downloads: 61512th September 2016
20 Comments and 5 recommendations, most really enjoyed it!