There are 46 releases tagged with “Mapping Challenge”

All the mods that were created and released as part of a PlanetPhillip.com or RunThinkShootLive.com mapping competition. Some were part of a series, others were individual competitions.

Follow these releases via RSS


Mapping Competitions/Challenges started in January 2010.
Approximately 2 or 3 are run every year.
They vary in length from 10 days to, in some cases, 90 days.
The current average length is 19 days - that is 3 complete weekends.
Some competitions have prize money, others some games and sometimes no prizes at all.
In 2014, the name was changed from "Competition" to "Challenge".
This was done to encourage more mappers to enter.
Around 8 Days before a challenge starts an announcement is made on the site and Twitter.
Each challenge has a very specific theme.
The tag Mapping Challenge can be used as a search filter on any of the PLAY archive pages.

You can also view the Mapping Challenge entries via the PLAY archives Table View or their own special page.

ToxicVille

for Half-Life 2: Episode Two

ToxicVille is the second mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.

It contains 18 entries.

The focus of this theme was clever and interesting use of the radioactive toxic goo from Half-Life 2.

1
2
4
1

Total Downloads: 82615th April 2017
85 Comments and 8 recommendations, most really enjoyed it!

DefendVilleTwo

for Half-Life 2: Episode Two

DefenedVilleTwo is the first mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.

It contains 11 official entries and 1 unofficial (it was late) entry.

Ranging from short, focused maps to larger multi-defense points maps.

I am sure you will enjoy most of them.

1
2
8

Total Downloads: 1,12818th February 2017
59 Comments and 11 recommendations, most say "Play It Now!"

Hard!Ville AKA HardVille

for Half-Life 2: Episode Two

UPDATE: A late entry was received and has been included in a patch and an updated file. It will not be entered into the voting system.

This Ville contains 6 entries, each with varying degrees of design quality, visuals and polish.

The theme was designed to encourage difficult gameplay and challenging scenarios.

You decide if the entrants achieved this.

1
2
5
2

Total Downloads: 86615th December 2016
59 Comments and 10 recommendations, 5 say "Play It Later"

AnyVilleVille

for Half-Life 2: Episode Two

Welcome to the fifth and final challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.

This mod contains 10 entries, each with their own style and setting.

For this challenge, entrants were allowed to use ANY previous Ville theme, except one of the previous four from The Hammer Cup 2016.

6
6

Total Downloads: 2,21130th July 2016
48 Comments and 12 recommendations, 6 say "Play It Now!"

TrapVille

for Half-Life 2: Episode Two

TrapVille AKA AdmiralAckbarVille

Welcome to the fourth challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.

This mod contains 9 entries, each with their own style and setting.

The theme for this challenge was a trap. The player could be the one setting it or caught in it.

3
5
3
1

Total Downloads: 1,49510th June 2016
80 Comments and 12 recommendations, 5 say "Play It Later"

BacktrackVille

for Half-Life 2: Episode Two

Welcome to the third challenge from The Hammer Cup 2016, which has a Grand Prize of a NECA Gravity Gun, plus other prizes for second and third places.

This challenge contains 12 entries all with the idea of a “backtracking” as the main theme.

One of the staple events in video games is the backtrack sequence. A part of the game where you retrace your steps in the exact location but this time something has changed.

The change can be due to new enemies, a violent explosion, time travel, new vehicles etc.

We would like you to create a map where the player interacts with an area and then has to backtrack through the same area, but the area must have changed.

The reason for the change and the exact change is entirely up to you.

2
7
3
1

Total Downloads: 1,90630th April 2016
81 Comments and 13 recommendations, most say "Play It Later"

2015 WinnersVille

for Half-Life 2: Episode Two

An abstract experience, a city street event, a re-imagining of the original Blast Pit, a Combine base which will require all your skills, a rebel base that has been attacked, a giant water puzzle, a blocked train, a dark & scary nightmare and a bank heist with a difference.

These are what awaits you in this first of a kind release – all the winners from the 2015 mapping challenges.

Get you snacks ready, cancel your appointments and get comfy. These maps will have you transfixed for the next couple of hours.

Enjoy!

3

Total Downloads: 1,34224th January 2016
39 Comments and 3 recommendations, most really enjoyed it!