Things are not what they seem.
You are definitely back in Ravenholm, but it’s not the where that’s in doubt, but the who!
If you survive long enough, you may make a new friend.
Eight maps, all set in Raveholm, with one simple objective: Escape.
Look out for traps, hiding places, and anything else that can save your neck.
Each map offers something different and fresh, so make sure you take your time and enjoy the screams!
You play in a room with Barney, Dog, Alyx, Father Grigori, a vortigaunt, a few citizens and the G-man. The room is just a box with a large image of Dr. Breen on the wall and a bunch of zombie trying to kill everything.
Left for Dead in Ravenholm is a two-level Campaign for Half-Life 2 that recreates gameplay from Left 4 Dead within the Half-Life 2 universe. Joined by Alyx, Barney, and Father Grigori, you must journey through the Zombie-invested town of Ravenholm in search of rescue. Together, you fight your way through a residential area in the first level, “The Neighborhood”. Then, you fight off Zombies in the town square while waiting to be rescued in the second level, “Town Square Finale”. Both levels feature a scripted version of the “Director” system found in Left 4 Dead, which constantly evaluates the Survivors and dynamically adjusts the difficulty and alters the experience accordingly.
This is a slightly more complicated sequel to Explosions 1.
Your objective is to reach the offices and enter the portal-type device.
Many obstacles block your way and the careful use of the exploding barrels will ensure your success.
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