Author’s Note: “Retaliation picks up where Dark Operations left off. There will be no Xen or displacer in Retaliation.
Action is the main theme. It will mainly be an encounter against military targets, but there is a healthy dose of aliens too.
There will also be many sequences and a few puzzles to keep things interesting. Retaliation is the last of this series. Enjoy.”
Be sure to read the hints in the readme if you get stuck.
- Title: Retaliation
- File Name: of-sp-retaliation.7z
- Original File Name: retaliation.zip
- Size : 4.10MB/li>
- Author: Barry A. Bollinger
- Date Released: 28 May 2000
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This story takes place after the events in Dark Operations. You, Adrian Shephard and your buddies are traveling in an Osprey on the trip home to the Santego Military Base in Arizona.
You just received the Medal of Honor from the president himself in Washington D.C. for your recent combat experience. Your superiors also mentioned a promotion to Sergeant and a two week leave.
“Hey Tower, where’s that five bucks you me, huh?”, you say to the large grunt next to you. “Forget it man, I don’t have it.”, he replies. You smirk to yourself as the aircraft is suddenly rocked by an explosive impact.
“What the hell was that?!”, Tower yells. The fire on the right wing and the osprey’s immediate dive to the ground tells you all too well exactly what happened.
The osprey has been hit by a rocket. “Oh man, not again…”, you whisper to yourself as you strap yourself in and pray for the best.
“Hang on guys, I’ll head for that nearby canyon!”, the pilot yells back. The osprey dives at incredible speed. Everything happens in slow motion as it impacts on the ground. The osprey begins to disintegrate and parts fly everywhere. A couple of your buddies are thrown out of the sliding aircraft.
Your head is knocked up against the bulkhead and everything goes black. You wake up dizzy and have a nasty headache. The pilot and everyone else seems to be dead. You hear someone laughing not far away.
Someone is gloating over the death of your buddies. The sound of it makes your blood boil. You pull out your trusty Ka-Bar knife and head for the source of the laughter.
The Black Ops and their U.S. marine traitor allies are laying siege to the Santego Military Base, your base. Its remote location prevents anyone else from knowing about the attack.
Communications have been disabled. There is little chance of help or rescue. Your comrades are mounting a strong defense, but they are heavily outnumbered and outgunned. Many of them have already been slain. It’s time to join the fight. It’s time to act. It’s time to retaliate.
Despite what happened in Dark Operations, scientists and security guards will be your allies. Don’t shoot them, you’ll need them.
Once again I included your old nemeses from Half-life, the military grunts. I mainly did this to break up the monotony of fighting Black Ops male assassins. Show them the same courtesy as you would the Black Ops. A healthy dose of lead is suggested.
The ally grunts that you will meet will not always follow you well. I did what I could to prevent this, but the following AI in OpFor has its limitations. Not only is this frustrating to you the player, but to me as well. Just be patient with them.
I have noticed for some reason that the ally grunts will sometimes turn on you after a battle. It’s probably a bug within their AI. Be especially careful when using explosives or snarks around them.
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WARNING: The screenshots contain spoilers.
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