I am looking to start the next mapping challenge this Wednesday or Thursday but would like modder feedback before I make a final decision.
As you can see from the title, I am seriously considering running a TransmissionsVille mapping challenge.
Now, I am sure that many players would like to play this but I really need to hear only from modders.
The theme would be to create a map that uses the new Concussion Gun and textures in interesting ways.
There would be no obligation to use the textures, although clever inclusion with standard EP2 textures might be fun.
However, there are some technical issues that need to be addressed before the challenge is agreed.
I have been informed that using new textures and code is not trivial.
I was hoping that I would be able to take the original Transmissions: Element 120 mod and remove the original maps and anything else only related to the mod and release a mod that contains the new maps. This may be possible, but perhaps a simpler solution would be to release a new mappack that gets added to the original mod. That would be smaller but require players to use the console.
I would like to hear from modders their thoughts on how this could work, if making maps for Transmissions would be possible within a 17 day time frame and any other potential technical issues.
Which version of Hammer is used could also be a problem. The maps would need to work with the Source SDK Base 2007
I know you don’t have much time to respond, so please share this with your modding friends.
I will do my best to answer any questions you have immediately.
Not only has Shokunin given permission for the challenge, he has also agreed to pick the final winner and maybe even offer feedback.