Night of a Million Zombies: Original

for Half-Life 2

9th April 2005

Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
About

This arena set in the back streets of an old industrial town is made up of 4 main alley ways that join together to form a square with 4 streets leading of each side. From down these streets come the zombie hordes that want to supple on you delicious organs. You can’t go down these streets, so stay off them, there is nothing for you there.

The arena has a number of nooks and crannies that are worth exploring because that is where you will find the weapons you crave so much. A couple of weapons can be found lying on the floor but the rest you will have to search for, which is quite hard when there’s a gang of zombies mobbing you. (apparently the gravity guy was delivered to that area in a very strong box, hint hint, nudge nudge)

Basic Details

Screenshots

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Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half Life 1, 2 and 3
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2 Comments

  1. Design is ok…but if the only interest is to find some weapon to kill spawned zombies with any end (just look till where you can go -kill counter- till you die) then it has no real interest

  2. Syndicated Review

    Mod Resource

    Rating: 4/5

    Good: Insane amount of zombies; lots of killing; creative traps.
    Bad: Very dark; no new content.

    Review:
    This was fun. And, a quick trip to the mod’s homepage brings good news that a new NOAMZ is in the works. But this is the one here now, so I’ll get on with it. You are placed in a deserted, defunct, town that oozes Ravenholm in some ways. Once suited up, I would advise running around and figuring out the map before you start killing the zombies. This will help you immensely later in the game. You start with the pre-requisite crowbar, everything else must be discovered (one reason to run around before killing). The weapons are all there, it just might take some creative thinking to get them. Or, you could always cheat and bring up the console, (which was a lot of fun), but that takes some of the fun away. To start the game, you bring up the console at the Half-Life 2 menu, and type ‘map NOAMZ’, and you’re in. When you kill your first zombie, it might as well be your last, because by “checkpoint” 19 or so, you should have killed close to 1 million (yeah 1,000,000) zombies.

    I’ve been told this mod reminds people of Resident Evil (I’ve never played RE, so I don’t know), but I do know that there are hordes of zombies coming at you. Fortunately, possibly unfortunately, there are no fast-moving crazy zombies, it’s only the slow, hunched, deformed citizen ones. By the end of the onslaught though, it doesn’t make a difference. There are simply so many that their sheer number makes up for the slow movement. Placed around the map, are various traps, like sawblades, explosive canisters and the like, plus you can always make a fort with the boxes and fend off the invaders.

    The fun does have some drawbacks though. For one, I thought the map was very dark. I understand the reasoning behind it though. I mean, its kinda hard to be suspenseful and scary in the sunlight. There are lights around, and you could stay in them, but that wouldn’t be too much fun. Second, there isn’t any new content such as textures, models, or weapons. The next NOAMZ in development will have some new textures, but for now, everything is stock Half-Life 2.

    Overall, I would recommend this mod to everyone. Everyone can enjoy killing zombies, and if co-op multiplayer support was implemented, you would certainly have a kick-ass time!

    Copyright:
    This review was written by kyle johnston and first appeared on Mod Resource and is republished by express permission.

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