Half-Life: C.A.G.E.D.

for Half-Life

Future Games Select and Cayle George bring you a prison escape like no other!

Featuring explosive action and a soundtrack from outrun music legend Lazerhawk, Half-Life: C.A.G.E.D. is a return to the golden age of First Person Shooters.

Break from captivity, conquer the facility and discover the secrets of Half-Life: C.A.G.E.D.!

Featuring:

  • Full single player campaign.
  • Unlock-able bonus content.
  • Music from artist Lazerhawk.
  • Developer commentary mode.
  • …And more!

Basic Details
  • Title: Half-Life: C.A.G.E.D.
  • Author: Cayle George
  • Date Released: 21 September 2017

Download Options

View the Steam page

Review Game Giveaway

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Playthrough Videos

The video below is Phillip’s blind playthrough.

Screenshots

WARNING: The screenshots contain spoilers.
All screenshots are 1600×900

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3 Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3
Reader Recommendations
Avoid It!
Think Twice
Maybe
Play It Later
Play It Now!

12 recommendations, average score: 5 (out of 5), standard deviation: 0 (what's that?)
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Meta Review Data
Statistics based on 14 comment(s) with meta review data.

Installed:
Using Gauge: 0 Users
Manually: 14 Users

Time Taken:
Average: 0 Hours, 50 Mins
Shortest: 0 Hours, 30 Mins by m82sniper
Longest: 1 Hours, 15 Mins by Robolovsky
Total Time Played: 11 Hours, 46 Mins
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22 Comments

  1. Play It Now!

    I can already review it, It was available at 5PM GMT on Steam.

    Well, what to say? a short and sweet adventure in a prison, with a great Soundwave soundtrack to give some punch to the regular battles against HECU.

    The game is divided in 4 chapters/maps, where you have to accomplish various stuff to escape. It’s an interesting mix between brains and brawls, you “weaken” more and more the prison systems the more you advance, followed shortly by some battles against guards.

    I was never lost nor did I encountered impossible fights, even if I died a few times, but you’ll have just enough Health and ammo to go through.

    The maps are well made, Cleverly done and the overall ambiance is “badass” and Gun.

    The mod seems to have some replay value in the shape of achievments/trophies. The list is revealed in the crédits. Got 2/6 so far.

  2. Here is the list of achievements (5 of 6 for me so far) (spoiler’s because for some reason it doesn’t Want to hide…)

    Carson’s Hideout : ??

    Flatline Fiasco : beat to death the Walter leaning on the émergency room in chapter 2.

    Nuclear Sunrise : beat the game

    Banana Bandit : what Loadingue said.

    Ghetto Blaster Blaster : destroy all playing radios.

    Refreshment Rustler : Destroy vending machine in the yard.

  3. Play It Now!

    I really enjoyed it, however thought it would be longer based on the file size. Anyway, most of this felt familiar and its more an amendment of what I have played before rather than “original”. Its a PIN for sure.

    The only minus is the ability to go one way that you can’t make it work, whereas a different way all falls into place. I won’t say more, there is a warning about proceeding, but I think it shouldn’t have been done that way at all – I won’t get more specific as it would be a spoiler. Lets put it this way, with luck you won’t know what I’m talking about! 🙂

    1. Wesp5

      Do you mean the bathroom by this where it’s possible to get stuck immedieately with only reloading as an option which is really bad game design or something different? Otherwise a nice liittle mod and if the developer is still working on it I would suggest to cut the start and the ending a bit. At the beginning the zoom in on the screen takes much too long and in the end I missed the boat ride at first because I assumed the black screen was the end…

      1. Unq

        Doug – do you mean the alarm bit?

        Wesp – What bathroom are you talking about? Map name? I can’t think of anywhere in this mod you can get stuck.

        1. Wesp5

          About the alarm, I never tried it without enabling it. The game might indeed be unsurviveable if you don’t which is kind of a bad game decision. What I meant was the shower room, where you have to stack boxed to get out of and you can easily manoever the small box into a recession of the floor and then it’s game over with no way out. Hm, unless it’s possible to move the bigger box close to where the small one got stuck and still jump out. In that case it might not be the problem that I thought…

        2. No, near the end, there is a text warning if you go the wrong way first in the vents. But I viewed the text like I do “do not touch this button” and proceeded anyway 😀

  4. A really nice mod for HL1. I liked the design of the environments and the dark humour elements (turret wellness for example). Difficulty isn’t too bad except for the 1st section with turrets. I found that if you made a mistake there you always ended up dead. There is nice music throughout the mod that sets the mood and the ending is classic 80’s. Installation was a breeze through the Steam Store and this is definitely something HL fans should check out

    1. Also, the bonus section you see when you get all of the achievements has some fun content.

      1. OK, I found the 7th achievement – very well done by the author. That one took some serious dedication to setup!

  5. Play It Now!

    Well mapped, well designed. Synthwave. Worth your time.

  6. Play It Now!

    At first I thought it was a big shame that C.A.G.E.D was only about an hour long, but after playing through it, I can definitely say it was worth it and you should go play it as soon as possible without feeling discouraged by how short it is.

    The intro sequence, despite being fairly simple in terms of what was happening, looked amazing! And the music that went with it was also very enjoyable. The only complaint I could have is that the text on the monitor was a little small but other than that I really liked it. I also loved how they put together some of the standard scientist’s voice lines in a way that seemed believable and like those were meant for this.

    The levels were very well designed, it never felt boxy or empty, there was a lot of detail everywhere and the textures were gorgeous. One thing that I didn’t understand is that in one of the cell rooms it looks like there’s a second floor and there’s an enemy standing in the walkway. The problem is that it didn’t look like a walkway at all so I didn’t expect anyone to be there and couldn’t tell where I was being attacked from (in Philip’s video this room shows up at 41:09 in case you wanna see what I’m referring to. Maybe you can explain how those prisoners are supposed to walk on that tiny ledge :P).

    Most fights felt fair and doable, although I barely used the SMG. I don’t know if it’s weaker in this mod in comparison to the base game or if I’m just not using it correctly but I remember it being much easier to kill grunts with it.

    The one fight I had trouble with was when you disable the turrets (which I did) and you also have to press a button labeled “Riot Alarm”. I didn’t press that one because I thought it was gonna alert everyone about me escaping and they would break into the room or something. So I had to enter a fight against a whole staff of grunts with just my plunger and an SMG with only 25 bullets. Needless to say it was quite difficult, and is apparently not the way you are supposed to do it because the alarm button drives them all away and you don’t have to fight them (I only found out about that after watching Philip’s playthrough).

    The soundtrack was quite nice, the only problem is that sometimes the songs are very short. I’m thinking about how awesome it’s gonna be to fight while a certain song is playing and then a few seconds later it’s already over.

    Achievements are a great addition to the game, it adds a bit of replayability to the mod, encourages the player to be on the lookout for secret rooms and I wish other modders would implement something similar.

    I haven’t tried the developer commentary yet but that’s definitely another great way of encouraging players to come back for another round and I will be trying it out soon while I look for the 3 achievements that I missed.

  7. Play It Now!

    What a fantastic little gem this mod is. Well worth the wait and effort. So
    former professional Valve mapper Cayle George released with this little mod a funny and enjoyable freebie product.

    While the story line is rather thin in it your ears and eyes still get plenty of entertainment throughout the game. Be it good new custom textures or even fancy new sound effects specifically created and/or recorded for his mod. That really helps to keep the mod fresh and interesting. Otherwise it would just be another simple escape mod like we’ve seen so many over the last 2 decades for hl1 – including his old original release which served the same premise.

    +Great custom textures
    +Custom Voice recordings
    +Custom audio effects
    +Nice new Crowbar (A Plumber) plus specifically created sounds for it
    +New Soundtracks which fit the mod well.
    +Some interesting npc scripts in use.
    +Numerous humorous prison references.
    +In game achievements plus lovely outro map.

    -Rather short mod with a minimum playtime around 30 minutes or maximum playtime around 1hour depending on your skill and difficulty setting.
    -Short on the story elements. Why is the player in this death camp, one that I hardly call a Prison due to executions of prisoners. ^^ What did he do?

    All in all a mod well done and thanks for this release. That’s nostalgia pure and is strongly recommended for anyone who wants a break of intense fancy graphic games and hl1 fans in particular.

  8. Retsibsi

    Well, I started it and after plunging to my death a fair few times in the first chapter found myself thoroughly enjoying the mod. As some have said, it’s quite short, about an hour, but it doesn’t flag at any point. I had to think hard a couple times before I realised what was being asked of me, but it was never unfair.
    Was it my imagination or did the weapons seem a bit under-powered from what I remember of the original Half-Life?
    The occasional doubling back was required, especially at the very last sequence, to make sure I’d collected everything I required. It only took me multiple deaths to work out what I was missing to get past the last section (I *do* learn things. Eventually.)
    Overall, a great bit of nostalgia

  9. Play It Now!

    Very tough on hard mode, even though I played the old version before. I liked the secret areas and the extra area at the end, at the time I thought the mod ends in the same place as the old version, so I was really surprised that there was another area after that.

    A lot of times I had to think about what to do instead of just going straight. Was running by with limited health, and there are literally no wall chargers of any kind in this mod. Some people got the feeling that the shotgun was weaker than normal and I also got that feeling while playing, might have to do with the soldier models or something.

    The mp5 looks really nice too. Overall a pretty good hour mod that can get really tough because health is in very short supply. Thank goodness you gave me autosaves right before tough areas.

  10. Personal Favourite

    Well paced, great combat and nice little visual changes to make it a bit more unique than most HL1 mods.

    You’ll like this mod if you like HL1 or the whole Outrun/Synthwave scene. Plus points for Lazerhawk.

    PS: I replayed it with the commentary on and I encourage everyone else to do the same.
    The story behind the making of this game and behind Cayle George as a person is really interesting.

  11. Play It Now!

    First I want to note I never played or seen the original mod, so this was my first experience with it.

    With that in mind, this is one of, if not the best goldsrc mods I’ve ever seen. It’s level of detail is similar to Cry of Fear, and at some points it comes close to looking like the source engine.

    On top of that. the puzzles and level design are top notch; I never felt confused as to where I was going, and the puzzles were good at letting you know what your goal was.

    The combat however is a bit mixed for me. I played on medium for my first playthrough, and it was very difficult. I often found myself with health in the single digits, and a save I had to keep loading to try to kill one enemy. The enemy placement and level design are good enough so that I didn’t get as frustrated as I though, and I managed to beat the game in one sitting. But unless you like trying to kill the same room of enemies over and over again, I recommend you play on easy.

    Another thing that annoyed me was the platforming at the beginning. I ended up dying several times before any real combat because of unfair jumps. One example is you have to jump on a ladder from the side, which isn’t easy with goldsrc’s wonky ladder system. Fortunately, there are well placed autosaves before difficult jumps, and I was never put back too far when I died.

    Oh yeah, and the music is great.

  12. Nice gameplay and great new textures,
    Thanks to the Author for remaking this Mod.

  13. Unq
    Personal Favourite

    Rarely does a mod hit on all cylinders for me. But CAGED is not only a solid reimagining/expansion of the original Caged map, it is incredibly finely polished and in my opinion has no shortcomings.

    Importantly, this includes the length – it’s short and sweet and there’s really no filler material. The textures are fantastic and perfectly fit the grungy prison theme. The style and dark humor scattered around is right up my alley too. And yes, I’m a synthwave fan so I loved the choice of Lazerhawk’s music, and it’s well used too.

    In short, CAGED looks great, sounds great, and it’s got great extras like the achievement system, a bonus map, and more hidden secrets – not to mention a solid dev commentary which as a mapper I always appreciate.

    By the way, a couple disclaimers: I not only beta tested this mod, but I led the original Project: Quantum Leap of which the old Caged was a part.

  14. Personal Favourite

    I think Unq perfectly resume my filling about this experience 😉 It was a great little experience enhanced by some electo music and really high quality mapping
    I will certainly replay this one soon to pay attention to all the thing that I didn’t noticed

  15. Play It Now!

    I’m really enjoyed by this mod. Perfectly conveys the atmosphere of a typical prison. Short but sweet mod with some puzzles (WE NEED MORE PUZZLES!!! :p) cool soundtrack, nice ending, secrets with achievements. The mod will give a bit of hard time in the area with two helicopters and WHY THIS PLUNGER CAN BREAK VENTS??? This really strange. Music. Yes, music really good but after killing 1-2 soldiers works trigger on turning off song. So we can’t long enjoy by music… Level desigh cool. Really similary prison! But too many emenies. (YES I KNOW WHAT THIS MOD MAY NOT BE ASSOCIATED WITH THE HALF-LIFE’S LORE!) It’s sad too kill only soldiers. Where headcrabs? Zombies? Vortigaunts? Bullsquids? 🙁
    But mostly the mod is very cool, play it.

  16. Play It Now!

    Really enjoyed this and I am not generally a fan of HL1 mods. Why? Well for one thing a lot of the game play is often similar, endless doors, endless spawning creatures, clunky interface etc. I guess I’m just spoilt by the smoothness and superior gameplay of HL2 and above.

    Having said that, this was a breath of fresh air. Really liked the idea of not having the random spawning enemies which made it feel a lot more like a HL2 adventure. I played on medium and have to say it was pretty tough. Others have said that the weapons seemed a bit under-powered and I too decided not to sound the riot alarm, making it very hard to get out of the next room in one piece.

    As for the achievements, I think I only got the first two so a replay could well be on the cards to try and get the others. All in all definitely worth a PIN rating even for a hardened HL2 player like me.

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