Author’s Note: “Dark Operations is a mappack for Opposing Force. It has several puzzles to make it more thinking oriented as well as being full of action. You will traverse and do battle in many different places: labs, offices, warehouses, underground areas, silos, and several outdoor areas. You will also encounter a large variety of enemies on your mission. When it seems like everyone wants you dead, you will find many ally grunts to aid you in your mission. You will also see many sequences in Dark Operations. Enjoy.”
- Title: Dark Operations
- File Name: of-sp-dark-operations.7z
- Original Filename: darkop.zip
- Size : 4.01MB
- Author: Barry A Bollinger
- Date Released: 27 November 1999
This story takes place after the events in Half-Life: Opposing Force. You are Adrian Shephard. After you defeated the Geneworm, you’re transported to another place where you meet the Administrator. After congratulating you, he informs you that you are going to be conveyed to a place where you cannot be harmed and where no harm can come to you. After he leaves, you are transported to a small secluded area of Xen. The chirping of alien bats is all that keeps you sane when you spend what seems like weeks there, alone, eating the same old food, thinking about what you’re going to do when you finally get out of there. Until one day a portal opens…
Since the death of the administrator (see my Resistance series for details), the Black Ops forces and some U.S. marine traitors have gone out on their own and taken control of a U.S. military base and research lab. They and a team of scientists are developing weapons of mass destruction: nuclear missiles, chemical weapons, and biological agents. They have betrayed the United States and must be eliminated. They are close to finishing parts of their arsenal and they will probably be able to use it before help arrives. Therefore it is up to you to stop them. You have the advantage of taking out the base from the inside. Eliminate the entire base personnel and recapture the base. Expect heavy resistance, and leave no survivors. Be sure to eliminate the entire science team as well. You will find help, so keep your eyes open for allies. Good luck.
You won’t find any of your old allies in Dark Operations. The barneys will be your enemies and the scientists will be too. Shoot them on sight, don’t expect them to help you.
I included your old nemeses from Half-life in Dark Operations, the military grunts. I mainly did this to make the story more interesting, and to break up the monotony of fighting Black Ops male assassins. Show them the same courtesy as you would the Black Ops. A healthy dose of lead is suggested.
The ally grunts that you will meet will not always follow you well. I did what I could to prevent this, but the following AI in OpFor has its limitations. Just be patient with them.
I have noticed for some reason that the ally grunts will sometimes turn on you after a battle. It’s probably a bug within their AI. Be especially careful when using snarks around them.
I originally had a nuke sequence set up near the end. You would have had to run down a hallway and push the button on the nuke before it detonated. I was forced to kill it because I couldn’t get it to synchronize and work right on different systems.
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