Two weapons and two types of enemies. That’s it!
What interesting combinations could be created?
By limiting those two aspects of a map, it was hoped that mappers would look for unusual combinations of weapons and enemies and also force the player to think creatively.
- Title: CombinationVille
- File Name: hl2-ep2-sp-ppmc-combinationville.7z
- Size : 46.10MB
- Author: The_Blazer, Mark Allan, Justin Carlton AKA Sneakyspeckman and Jason Gimba
- Date Released: 23 July 2014
You can still use it with MapTap once you have downloaded it.
- Copy the CombinationVille folder into your SourceMods folder.
- Restart or start Steam.
- CombinationVille should now be listed in your Library tab.
If you require more help, please visit the Technical Help page.
The file above comes with 4 grid view icons. To use one, select “Grid View” in Steam (top right corner). Make sure you have saved the image to a location on your computer – you can’t use it from the compressed archive directly. Right click on “CombinationVille” and select “Set Custom Image”. Then browse to where you saved the image and choose it. Then click “Set Image” and that’s it.
Of course, you can create your own custom image if you prefer.
For this competition, mappers had to create a map that only has two weapons and two types of enemies.
The challenge was for the mapper to find an interesting combination of weapons and enemies, that force the player to think and play in a unusual manner.
Only TWO weapons were allowed to be used in a map. One MUST be the crowbar. The other can be any other weapon. This does not mean only two weapons at any one time. This means the same two weapons ALL the way through your map. Players CAN NOT drop weapons to pick up others. Please note, if you choose to use one of the Combine Soldier types as one of your enemies and they drop a weapon that weapon must be the weapon the player uses. You can’t say they can have three weapons if the soldiers drop it. NO. The player is only allowed to have two weapons all the way through the map.
Only TWO types of enemies are allowed in the map. Now, this is a little more complicated. Firstly, Combine soldiers come in three types. Each one counts as a NEW enemy in this contest. Please make sure you understand that and the note above about dropping weapons. Secondly, mappers may use what I will call “Secondary Enemies”, these are things like Hopper Mines, Turrets etc. Basically, automated machines. Snipers, gunships etc will count as main enemies, as will manhacks.
IF YOU HAVE ANY DOUBTS ABOUT THE RULES, PLEASE CONTACT ME ASAP.
The key is to create interesting combinations that challenge the player to think. Don’t select manhacks as one of your enemies and the crossbow as one of your weapons unless you can create a way for the crossbow to destroy a lot of manhacks in one go. It would probably be a terrible combination otherwise.
The mapper can create traps and settings that can kill the player, so don’t think it simply has to be an open area. Definitely not, smart design will win this competition.
If an entrant supplied a VMF file for other mappers to look at, it’s in the VMF folder. You DO NOT have permission to use the VMF file as base for a publicly released map without PRIOR written permission from the author.
The entries within are listed as they are in the mod:
Canal Flight by The_Blazer
The Nest by Mark Allan
Volatile Energy by Justin Carlton AKA Sneakyspeckman
Bonus: Cannon Beach by Jason Gimba
If an entrant included a ReadMe file it can be found in the ReadMe folder.
1st Place: A $10 Steam game.
Metalwerk by ‘Christiaan Bakker: www.anicator.com
The PlanetPhillip.Com intro video was made by Spartan301
Also, thanks to the authors and The BetaTestersCollective.Com for testing the mod package and some maps.
Before voting, please consider how well the map fitted the theme of the competition.
Voting closes Saturday 2nd August.
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All sizes are the same screenshots, just in different resolutions.
WARNING: The screenshots contain spoilers.
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