Four nightmares, leading you to despair.
Four fears, leading you to doubt and hesitate.
Four evils, each one must be confronted before you can escape.
Will you survive?
This mod features 15 individually created entries to play, each using the idea of teleporting.
They are set in a variety of locations and feature new gameplay ideas.
Get ready to be transported to places you never imagined!
“Dark Interval is a mod project that aims at restoring certain parts of older drafts of Half-Life 2 – namely, various original locations, characters and plot points that didn’t make it to the retail version.
This mod is intended to provide a complete game experience; rather than restoring disparate bits and pieces, the team instead aims at building a complete and stylistically coherent world by drawing inspiration from many original concepts and drafts provided by Valve in their book Raising the Bar.
This naturally involves filling some blanks and discarding some failed or played out designs. Dark Interval doesn’t include original levels found in the “leaked” version of Half-Life 2, and instead features brand new maps which were built from the ground up – it was decided that this was the only way to make them both stand out and be actually modern and not just modernised fix-ups.”
Be the bad guy in this modification for Half-Life 2 : Episode 2 and step into the boots of a stranded Metrocop, left for dead in the abandoned City 10.
Experience a time before the fall of City 17 – 11 months before the deployment of Gordon Freeman.
Bring the brutality and chaos of the Combine regime to the hidden rebel sanctuary of City 10. Endure the bitter cold as you fight your way through rebel shanties, infested tunnels and subway systems.
Survive the Combine plague, and reclaim the Combine stronghold known as ‘Pillar 10’.
Soon after the 7-Hour War, with Humanity defeated a survivors join the nascent rebellion.
After escaping Nihilanth’s control, Vortigaunts are forming the alliance with rebels, hoping to defeat the common enemy and return back home.
As a player, you’ll play a role of the man who survived the war and join the rebellion and prevent Alliance from completely conquering Earth.
Total Downloads: 3738th October 2017
Epistle3Ville is the third 50-hour mapping challenge.
It contains 10 official entries and one bonus map.
The focus of this theme was to create a map inspired in some way by Marc Laidlaw’s Epistle 3 blog post as well as any Ep3 details.
You are captured by the Combine and turned into an Elite solider.
Accept. Comply. Execute.
You take your orders from the Combine Overwatch and they comprise a variety of mission types.
Protect your fellow soldiers AT ALL TIMES. Failure to do so may result in the termination of the mission.
BridgeVille is the third mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.
The focus of this theme was clever and interesting use of a bridge.
This mod contains 19 official entries and 1 unofficial entry.
Episode Two is required to play this mod.
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