“An operative for an unnamed infiltrate-and-assassinate corporation has to invade an enemy facility and cripple their production of missiles and other weaponry.”
You have received a call to a tower. The guy you meet there is not very happy just to see you.
He thinks he needs a team. Little does he know how effective you are.
Follow his instructions and do what you do best.
Then get to the roof and escape.
The action takes place in a scientific complex, which is located somewhere in the Arctic.
In the caves, scientists have found a new form of life, which is resistant to frost and incredibly aggressive to intrusion.
The staff at the complex do not have sufficient means to counter it.
As a consequence they are forced to ask for help from the military, but the military, apparently, have their own plans for the incident.
July the fourteenth, 1883: Being rather rudely awakened after a night of drunken revelry; Half-Rats is thrust into a rather dire situation.
Utter calamity has erupted in the streets outside of the general store which he calls home – calamity of the most unnatural and horrific kind, that is.
Now he and the shop keeper, Mr. Trask, must hold out against this infernal host of creatures together. Will they survive the night?
You are Alexander Shepard; Corporal and a soldier of the Hazardous Environment Combat Unit.
You don’t know exactly what’s going on. But orders came in to pack up everything and head out for a highly classified mission.
The destination is Black Mesa Research Facility.
Nobody knows for sure what has happened down there but you will find out soon enough.
You are J.C., agent of a secret organization known as OATA.
After barely escaping with secret plans of terrorist group RWG, this sequel answers: what are their secret plans? What is Project XEN? How to stop it?
After escaping X-LAB on AvsM1, story of this mod starts after few hours, J.C. arrived to his base to get some rest and have a beer, but new mission awaits him.