5 stories. Each with a dark secret.
A secret that you have to play to discover.
Are you ready?
The experimental graphic story Fast Detect takes place in the post-apocalyptic Half-Life 2 universe and is shown from the artist’s special point of view.
Play your way through a variety of amazing settings until your reach the Nuclear Missiles.
Explore detailed and beautifully crafted locations with some hidden surprises along the way.
“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.
It’s up to Gordon Freeman to find out what happened to his friend.”
“The city you’re currently in is under attack by Combine forces. They are controlled by a Sky Captain, a malicious being (possibly artificial intelligence) flying a helicopter and with a role in the Combine hierarchy similar of that of an Advisor.
However, the Sky Captain seeks direct confrontation with members of the resistance and can be very persistent and aggressive. Escape the city and try to avoid this Sky Captain.”
Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.
Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.
“THE SHADOW OF BLACK MESA, A SURVIVOR OF THE SEVEN HOUR WAR, MITCHELL HAS WAITED 20 YEARS FOR REVENGE. NOW HIS TIME HAS COME!”
“Mitchell was a marine tasked on a mission in Black Mesa. During the mission, his squad was wiped out by Gordon Freeman.
Mitchell, being the only survivor, later wakes up in a military hospital during the Seven Hour War.
He thought it was the end of it all, but it was only the beginning”
“The end of the war for City 24 is drawing near. Most of the streets are taken over by the Resistance but the heart of the city is impenetrable for the rebels, a massive Combine stronghold surrounded by tall steel walls.
If the siege isn’t quick enough, a large reinforcement will arrive to aid the besieged and can possibly even take back the city. Fortunately, a hidden Combine depot was found deep underground near the waterworks facility that is directly connected to the stronghold.
You are a part of the strike team tasked with capturing the vital depot. You were ambushed by the Combine forces, leaving you the sole survivor. Now it’s up to you, and only you, to finish the mission or perish in the uneven struggle.”
Although Gordon managed to survive the resonance cascade and escape the laboratories, the situation was rapidly deteriorating.
His only hope of reaching safety was the Black Mesa Transit System.
Typically the one available tram was on the far platform. With the bridging offices becoming increasingly overrun with hostile lifeforms Gordon would have to work overtime if he was to make it.
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