This is the Level Design Academy category

This category contains all the posts related to the Level Design Academy,
a project where Don teaches Phillip how to map in the GoldSource engine.

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LDA: Tutoring Session 004: Functional Architecture

Here is Don’s and Phillip’s fourth tutoring session.

This Valve Hammer Editor tutoring session covers all the basic details of clip brushes & brush entities with the GoldSource Engine.
Please feel free to ask questions related to the topics discussed.

Please visit its homepage for full details of the Level Design Academy project.

Tutoring Session 004 Details

To teach the viewer to understand and use clip brushes and brush entities.
This video contains explanations of the concepts and exercises for the viewer.

28th July 2016 No Comments