BridgeVille is the third mapping challenge in The Hammer Cup 2017, a series of five mapping challenges spread throughout the whole of 2017, each with a different theme.
The focus of this theme was the clever and interesting use of a bridge.
This mod contains 19 official entries and 1 unofficial entry.
Episode Two is required to play this mod.
- Title: BridgeVille
- Filename: hl2-ep2-sp-thc17-c3-bridgeville
- Size : 190MB
- Author: Gabriel Ch. AKA Omeqa / Kop, Agameofscones, Ian Spadin AKA Idolon, Rekurer, IMakeLevels, Lucia, Stonie Blue AKA BlueASIS, Dirk Destiny, HighFire, Ethosaur, Alex Marcu AKA melc311, OJJ, Event Horizon, Sockman, Michael McGee AKA HQDefault, 1upD, krassell, Abdulhamid Cayirli AKA Crowbar, Pancaked, Maki
- Date Released: 05 May 2017
If you require more help, please visit the Technical Help page.
- Copy the hl2-ep2-sp-thc17-c3-bridgeville folder into your …\Steam\SteamApps\Sourcemods\ folder.
- Start or restart Steam
- RTSL.THC17.C3.BRIDGEVILLE should now be listed in your “Library” tab.
Given the whopping number of entries (and especially those from first-time entrants!) in ToxicVille, we decided to keep the theme simple and straightforward for this third challenge in The 2017 Hammer Cup: BridgeVille.
The map must feature a bridge, and the player must cross the bridge at some point in the map. The gameplay itself is your choice – as always the map can be action-packed or puzzle-heavy or anything in between.
There are drawbridges, footbridges, natural bridges, energy bridges as in Episode 1, and of course vehicle bridges as seen in the Highway 17 and Freeman Pontifex chapters. Maybe the player has to fix or build the bridge – or maybe even destroy it!
But those are just our suggestions – what else can you think of and build?
The size, type, and location of the bridge is totally up to you. We’re open to pretty much any interpretation of “bridge” as long as it’s featured in the map and crossed by the player.
Listed as they are displayed in the mod itself, which were randomized after the deadline.
Mezzanine by Gabriel Ch. AKA Omeqa / Kop
Bridge Story by Agameofscones
Accumulator by Ian Spadin AKA Idolon
Night Train by Rekurer
Station 8 by IMakeLevels
Bridge Battle by Lucia.
BlueOS by Stonie Blue AKA BlueASIS
One Good Turn by Dirk Destiny
Under New Management by HighFire
Smog City by Ethosaur
Bridge Ambush by Alex Marcu AKA melc311
Suspended Operation by OJJ
Ravineside by Event Horizon
Time Bridge by Sockman
TimothyJZombie by Michael McGee AKA HQDefault
Double Crossed by 1upD
Sunova Bridge by krassell
Fog of War by Abdulhamid Cayirli AKA Crowbar
DiaBalllIcal by Pancaked
Heron by MAki (unofficial entry)
If you decide to use the Per-Map Opinion Images, please either watch the video below or use the VilleReviewTemplate.txt file. Thank you.
First place: Fog of War by Abdulhamid Cayirli AKA Crowbar – 99 points
Second place BlueOS by Stonie Blue AKA BlueASIS – 90 points
Third place: Sunova Bridge by Krassell: 61 points.
Congratulations to the above and to all the entrants.
Full points for each entry can be seen on The Hammer Cup 2017 Spreadsheet.
Phillip, Don and Jim are the judges for this challenge.
Community Voting closed on Monday, July 17th. Thanks to all who voted!
Brane Scan by Kelly Bailey from Half-Life 2
0.9 – Judges and Entrants. First versions of maps.
1.0 – Does not contain an intro video or any Steam gridview images. May contain minor issues with maps.
- The RunThinkShootLive.Com introduction video was made by Jeff Muñoz (ThatoneJeff)” and he also significantly helped with logo design – thanks Jeff, you ROCK!
- K12T6 and Abraham Lee AKA ihonnyboy for the background map. Make sure you watch it as it is more than just a static background.
This release contains no custom gridview images. Futures versions will.
Maximum two maps per mapper per competition.
The map must be original and not have been released publicly before.
The map must run in system with only Ep2 installed
By entering the competition you grant PlanetPhillip.Com & RunThinkShootLive.Com the right to release the map as part of the Ville Mod.
Maps must not appear before the release and for one month after the release of the mod.
No assets from retail games other than HL2, HL2: Ep1 or HL2: Ep2 are allowed.
Other assets are allowed with written permission from their original authors, which MUST be included in the entry.
Phillip’s decision is final and no correspondence will be entered into about it.
The map MUST have a proper name.
The map MUST have a proper filename: MapName_ABC.bsp (ABC is replaced with the code for the mapping challenge)
All entries must be sent to: [email protected] no later than the deadline.
This challenge was not sponsored. If you are an individual or company and interested in sponsoring a challenge, please contact Phillip ([email protected]) to discuss the options.
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