Archive for January 2013


Blue Shift – Captive Freight

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Barney Calhoun reaches the surface and encounters the HECU. He manages to fight through them and reach Dr. Rosenberg. He and a team of fellow scientists were trying to escape until the marines caught them.

Calhoun rescues some scientists who have been locked in railway cars in Black Mesa’s classification yards. One of the scientists, Dr. Rosenberg (who is also a character in Decay), advises Calhoun that the entire facility is surrounded by Hazardous Environment Combat Unit Marines intent upon killing all base personnel to cover-up Black Mesa’s research into extradimensional exploration.

The only way to escape, Rosenberg explains, is to use an old prototype of the Lambda Complex teleporter; if it works, they can reach an obscure entrance to Black Mesa which (hopefully) has been overlooked by the Marines.


28th January 2013 20 Comments

Blue Shift: Duty Calls

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Barney Calhoun regains consciousness at the bottom of the elevator shaft to the sight of a houndeye eating the body of a fellow security guard.

The two scientists in the elevator are dead, and so Calhoun sets off through the industrial waste areas of Black Mesa to try to find help.

Along the way he gains an insight into the scope of the disaster, and sees a pair of marines dumping corpses into a sewer opening, thus discovering that the military is trying to cover up the disaster rather than evacuate surviving personnel.


27th January 2013 10 Comments

Blue Shift: Insecurity

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As a seemingly normal day at work starts, Barney Calhoun visits security headquarters, including a shooting range and a surveillance room where it is possible to see Gordon Freeman again on camera heading towards the HEV Storage Area.

Calhoun is then sent to help some scientists with an elevator; along the way, he witnesses many incidents foreshadowing the resonance cascade, such as a pair of scientists vainly trying to fix a supercomputer. He also sees the G-Man passing by in a tram.


24th January 2013 12 Comments

Poll Question 290 – Do you need to be in the right mood to play mods?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I have a couple of favourite sci-fi authors; Iain M. Banks and Alistair Reynolds. I have bought their last few books in hardback because not only do hardback books make me feel intellectual, they are also available quite a bit earlier than the paperback version.

The problem is that I need to be in the right mood and it looks like the paperback version of one of the books is about to be released and I haven’t even touched the hardback yet.


23rd January 2013 11 Comments

Battle

for Opposing Force

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Collect your weapons, which include GRENADES ATTACHED TO PENGUINS!

Enter the room and let the mayhem begin.

That is of course if you enter killing stationary enemies.

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Total Downloads: 68922nd January 2013
7 Comments and 6 recommendations, most haven't enjoyed it

Blue Shift: Living Quarters Outbound

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As the game begins, Barney Calhoun rides the tram from the Area 8 Topside Dormitories on the surface, into the underground sector of the Black Mesa Research Facility.

Along the way many new details about Black Mesa are revealed; Calhoun passes a laundromat and several fast food outlets, suggesting that the facility is very self-sufficient and probably houses many of its workers.

While Calhoun is locked outside the door to Area 3 Security Facilities, he is passed by Gordon Freeman riding in another tram heading towards Sector C in a scene that mirrors one in the original game, in which Gordon Freeman sees a guard locked out of a door on the inside of a tunnel.


22nd January 2013 14 Comments

Blue Shift: Hazard Course

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The training chapter of Half-Life: Blue Shift set in the Training Facility.

The “Black Mesa Hazard Course for Security Guard Training” trains the player to effectively use their uniform, how to move around and interact with the environment and how to use weapons.

Scientists (such as Rosenberg) can be seen watching the player during the training.


21st January 2013 12 Comments

Audio Interview with Wilson C.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Triage has generated some interesting discussion and Wilson, the lead developer, and I found some time to chat.

I grill him on the significant changes made to the gameplay and I have to say he responses were thoughtful and insightful.

That’s not to say he thinks the mod is perfect and we also discuss the errors made.

It’s about an hour long and the interview seems to end three times but I suddenly start talking about something else.

Lastly, I seem to cut him off at the end, so sorry about that.

Enjoy.


20th January 2013 2 Comments