Archive for February 2010


A Brief Detour

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

A short single player map, where Gordon is separated from his rebel teammates and has to fight his way through a Combine controlled apartment complex.

You encounter a variety of enemies and have to be careful of any open areas.

5
8
1

Total Downloads: 1,05722nd February 2010
18 Comments and 14 recommendations, most say "Play It Now!"

Headcrab Survival

for Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Set in an abandoned underground car park, you must fight the never-ending attack of various headcrabs.

However, all is not lost because you have a friendly Rollermine to assist you. Good Luck!

1

Total Downloads: 69721st February 2010
3 Comments and 1 recommendation, say ""

Paranoia Abstract

for Half-Life 2

The author describes this map as a “strange and hostile world where survival means fighting, fleeing, or both. Preferably onto a train.”

The map contains M.C.Escher designs and is not called Abstract for nothing. Expect to jump between various locations with no rhyme or reason.

2
2
3
2

Total Downloads: 99621st February 2010
20 Comments and 9 recommendations, 3 say "Play It Later"

Don’t we have anything original to say?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

God, I hope I am wrong but have you noticed how nearly all Valve-focused websites just seem to be regurgitating news?

It’s certainly not my intention to upset other webmasters but when I look around that’s all I seem to see.


16th February 2010 37 Comments

Poll Question 159 – Do you expect there to be a new vehicle in Ep3?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I’m not really a big fan of vehicles in games, but I fully appreciate how they break up gameplay, allow players the opportunity to cover large distances etc.

Each vehicle in the Half-Life series has had the environment matched to it. Whilst that might sound obvious it doesn’t always seem to work that way in mods or even in games.


15th February 2010 42 Comments