Scram Half-Life – In Development Mods

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

SCRAM is a modification to the original Half-Life single player game. It does not have any new content such as enemies, weapons, or maps.

The intent is two-fold:

1) Make HL more challenging, Enemies are tougher, faster, and smarter. Although your weapons are just as strong as in normal HL, you can’t carry as much ammo for most weapons, particularly on the higher difficulty levels.

2) To offset some of the increased challenge, the real heart of SCRAM is a reward system. In each map (after the tram ride) there are 3 lambda nuclei that can be found. Finding the nuclei can earn you rewards (ammo, health, armor) at the very end of each map. Find one and you might be rewarded – find two or all three and you’ll definitely get a nice gift at the end of the level.


2nd October 2013 4 Comments

Caves

for Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

In this short map, you have to work your way through a variety of caves until you Meet Barney.

He seems to be held captive. Once released, he is supposed to open a door that you hope leads to freedom.

However, things don’t work out as expected. Good Luck.

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Total Downloads: 60624th September 2013
15 Comments and 8 recommendations, 3 say "Maybe?"

Complete Half-Life 2: Episode Two Walkthrough

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Here is a very comprehensive walkthrough of Half-Life 2: Episode Two, written especially for PlanetPhillip.Com.

It was made possible by the writing and research of Stanley E. Dunigan and the formatting skills of William Barnard.

Together, we have created a PDF version that can be viewed both online and printed.


22nd September 2013 No Comments

TREE: Half-Life 2: Ep2 Podcast

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As part of The Replay Experience Experiment, here is the sixth of a number of podcasts, discussing one of the games we have played.

In this case, it’s for Half-Life 2: Episode Two. Joining me on this podcast is Don.

We discuss Half-Life 2: Episode Two from a number of different aspects. This time we go through chapter by chapter and highlighting important aspects of the chapter.

Both Don and I will respond to any comments you may make, so please don’t hesitate to comment.


22nd September 2013 2 Comments

Sector 2: Intelligence

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

You are part of an organization called “Intelligence” and have been sent in to launch a rocket carrying a satellite array.

Your first task is to prime the rocket and then launch it.

Expect some resistance. Fortunately your pistol has been upgraded.

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Total Downloads: 96921st September 2013
5 Comments and 5 recommendations, most say "Maybe?"

Scramble

for Half-Life

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Headcrabs. Think you hate them now? Wait until after you’ve played this.

There are 5 Lambda symbols to “collect” and more headcrabs than you can shake a crowbar at.

Run, dodge, twist, jump, kill – do whatever you have to to find and reach those symbols.

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Total Downloads: 9702nd September 2013
22 Comments and 8 recommendations, 3 say "Play It Later"

Complete Half-Life 2: Episode One Walkthrough

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Here is a very comprehensive walkthrough of Half-Life 2: Episode One, written especially for PlanetPhillip.Com.

It was made possible by the writing and research of Stanley E. Dunigan and the formatting skills of William Barnard.

Together, we have created a PDF version that can be viewed both online and printed.


7th August 2013 1 Comment

The Order to Play HL Games

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

I’m working on a Half-Life FAQ page that would answer the most common questions posted on the half-Life Reddit page.

Since I’ve been a regular there, about 6 months, I’ve seen a lot of the same questions asked, especially around the Steam sales times.

One such question is Shall I play the games in chronological release order?


7th August 2013 18 Comments

Half-Life 2: Episode Two: T-Minus One

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

After the Striders are dispatched, Gordon returns to the Base and receives an unexpected thanks from Magnusson.

Before the rocket launch and out of Alyx’s earshot, Eli tells Gordon that he believes The G-Man’s message is a warning regarding the Borealis, telling Gordon to destroy it and promises to elaborate further.

He then tells Gordon that he is very proud and thankful of him, saying he “couldn’t be prouder of you even if you were my own son”.


6th August 2013 12 Comments

Half-Life 2: Episode Two: Our Mutual Fiend

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Arriving at White Forest, Alyx and Gordon reunite with Dr. Kleiner and Eli Vance, and Alyx finally delivers the transmission packet acquired in Episode One to them.

They also meet Dr. Magnusson in person, another former Black Mesa scientist who is egotistical, verbose, authoritarian, and holds a grudge against Gordon.

Gordon and Alyx learn that the White Forest team is preparing a special rocket which they plan to use, in conjunction with Alyx’s data packet and the satellite array launched during the events of Half-Life, to close the Combine superportal.


5th August 2013 11 Comments