Half-Life 2: Point Insertion

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Half-Life 2 begins with the G-Man taking Freeman out of stasis and inserting him into a train on his way to City 17, somewhere in Eastern Europe, about twenty years after the Black Mesa Incident.

Official sources differ on the actual length of this intermission.

A story fragment written by Marc Laidlaw for the development team puts the intermission at ten years, while Half-Life 2: Episode One’s website puts this intermission as “nearly two decades” after the end of the events of Half-Life.


18th March 2013 12 Comments

Capital Punishment – Half-Life 2

for Half-Life 2

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Set in a futuristic Middlesborough, UK, players seems to compete in defined arenas, with a live radio commentator.

Using a few different weapons, players must find the three keycards that will allow them to enter the next arena.

But at the same time killing as many enemies as possible. In addition, there are extra points to be had for getting those enemies through the large red hoops.

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Total Downloads: 1,41017th March 2013
19 Comments and 8 recommendations, 4 say "Maybe?"

Ground Zero 2: Fallout – Opposing Force

for Opposing Force

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

In Ground Zero 1 you were Gordon Freeman. On your quest to the Lambda Lab, you find another one of the Black Mesa’s nuclear weapon storage facilities. This one is different though, a rogue group of military has stormed the building, and plans to detonate the weapon to rid the Alien invasion. You, becoming aware of this, must deactivate the nuclear device to save the innocent Scientists, and to prevent the destruction of the Black Mesa’s vast amounts of data, research and information.

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Total Downloads: 1,18416th March 2013
40 Comments and 8 recommendations, most say "Play It Now!"

TREE: Blue Shift Podcast

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As part of the The Replay Experience Experiment, here is the third of a number of podcasts, discussing one of the games we have played.

In this case, it’s for Blue Shift. This time, Don hosts the podcast and I am the guest! Don is a modder with tremendous experience and has released a number of mods/maps including, Radix.

We discuss Blue Shift from a number of different aspects. I apologize for seemingly never stopping complaining about anything new.

Both Don and I will respond to any comments you may make, so please don’t hesitate to comment.


10th March 2013 6 Comments

Blue Shift: Deliverance

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

In this final chapter, the other scientists have teleported to a safe location outside Black Mesa with some cars laying about.

Barney Calhoun also arrives and sees Simmons and Rosenberg trying to fix an SUV and Bennet breaking open a gate with a crowbar, but some kind of discharge has affected him.


5th March 2013 16 Comments

Blue Shift: Leap of Faith

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Finally nearing escape, Calhoun helps operate the simpler parts of the teleporter to get all the scientists through.

Once the scientists escape, he faces some HECU resistance before finally teleporting to the other scientists.


5th March 2013 10 Comments

Blue Shift: Power Struggle

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

After discovering the teleporter had used its entire supply of batteries to transport Calhoun to Xen, Calhoun is again forced to go down to a power facility level and find the batteries and recharge them.

Calhoun fights through a team of HECU marines and aliens before he reaches the power generators.


3rd March 2013 8 Comments