Half-Life 2: Episode Two: T-Minus One

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

After the Striders are dispatched, Gordon returns to the Base and receives an unexpected thanks from Magnusson.

Before the rocket launch and out of Alyx’s earshot, Eli tells Gordon that he believes The G-Man’s message is a warning regarding the Borealis, telling Gordon to destroy it and promises to elaborate further.

He then tells Gordon that he is very proud and thankful of him, saying he “couldn’t be prouder of you even if you were my own son”.


6th August 2013 12 Comments

Half-Life 2: Episode Two: Our Mutual Fiend

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Arriving at White Forest, Alyx and Gordon reunite with Dr. Kleiner and Eli Vance, and Alyx finally delivers the transmission packet acquired in Episode One to them.

They also meet Dr. Magnusson in person, another former Black Mesa scientist who is egotistical, verbose, authoritarian, and holds a grudge against Gordon.

Gordon and Alyx learn that the White Forest team is preparing a special rocket which they plan to use, in conjunction with Alyx’s data packet and the satellite array launched during the events of Half-Life, to close the Combine superportal.


5th August 2013 11 Comments

TREE: Half-Life 2: Ep1 Podcast

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As part of The Replay Experience Experiment, here is the fifth of a number of podcasts, discussing one of the games we have played.

In this case, it’s for Half-Life 2: Episode One. Joining me on this podcast is Don.

We discuss Half-Life 2: Episode One from a number of different aspects. This time we go through chapter by chapter and I feel this is one of our best podcasts.

Both Don and I will respond to any comments you may make, so please don’t hesitate to comment.


5th August 2013 5 Comments

Half-Life 2: Episode Two: Under The Radar

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

While Alyx and the rebels work on the car, Gordon disables a Combine Autogun that is hampering Resistance movement.

In the meantime, a rebel technician repairs the car and installs a radar detector that picks up Resistance caches.

After the car is fixed, Alyx and Gordon continue to White Forest, traveling through the zombie-infested countryside and retrieving supplies from several hidden caches.


4th August 2013 11 Comments

Half-Life 2: Episode Two: Riding Shotgun

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Having acquired transportation, Gordon and Alyx proceed at top speed to White Forest. They discover a radio tower and Alyx decides to try and contact White Forest to warn of the impending attack.

While establishing power to the transmitter, Hunters arrive and ambush them. Gordon fights the Hunters directly for the first time and manages to defeat them.


31st July 2013 7 Comments

Half-Life 2: Episode Two: Freeman Pontifex

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Upon reaching the surface, a large group of Combine forces is seen travelling north towards White Forest with Advisors in tow.

Gordon must fight off the Antlion Guardian, along with an Antlion Guard and several of their smaller kin, before reaching the last Resistance outpost of the Victory Mine. There, they find that the settlement has been overrun by Headcrabs.


30th July 2013 6 Comments

Half-Life 2: Episode Two: This Vortal Coil

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Gordon arrives at a small Resistance outpost within the mines manned by Griggs and Sheckley.

The Vortigaunt has brought Alyx to the outpost and is awaiting the arrival of his kin in order to heal her wounds. Griggs and Sheckley introduce Gordon to the Antlion Detector, and, with the aid of reprogrammed Hoppers and Sentry Guns, are barely able to hold off several Antlion attacks until the Vortigaunts arrive.


28th July 2013 10 Comments

Black Mesa Source for TREE?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

For those that don’t know, The Replay Experience Experiment is an event where we replay all the games in the Half-Life series and discuss each chapter and how our feelings have changed since we first played them.

It was always my intention to include Black Mesa in the event but I had been hoping that it would have been finished by now.

As you probably know, Black Mesa is a remake of Half-Life in the Source engine (the engine used in newer Valve games), and whilst it’s not an exact recreation of the original it is very, very similar.


27th July 2013 16 Comments

Beginning, Middle and End. Post-MortemVille

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Now that BeginningVille, MiddleVille and EndVille have been released, I thought it might be nice to look back at the competition.

I have to admit that after every competition I say to myself “This is the last one” and this one is no different.

Perhaps I set my hopes too high and dream of ten entries for each competition – each one a really interesting interpretation of the theme.


27th July 2013 34 Comments