Blue Shift: Living Quarters Outbound

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

As the game begins, Barney Calhoun rides the tram from the Area 8 Topside Dormitories on the surface, into the underground sector of the Black Mesa Research Facility.

Along the way many new details about Black Mesa are revealed; Calhoun passes a laundromat and several fast food outlets, suggesting that the facility is very self-sufficient and probably houses many of its workers.

While Calhoun is locked outside the door to Area 3 Security Facilities, he is passed by Gordon Freeman riding in another tram heading towards Sector C in a scene that mirrors one in the original game, in which Gordon Freeman sees a guard locked out of a door on the inside of a tunnel.


22nd January 2013 14 Comments

Blue Shift: Hazard Course

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

The training chapter of Half-Life: Blue Shift set in the Training Facility.

The “Black Mesa Hazard Course for Security Guard Training” trains the player to effectively use their uniform, how to move around and interact with the environment and how to use weapons.

Scientists (such as Rosenberg) can be seen watching the player during the training.


21st January 2013 12 Comments

Audio Interview with Wilson C.

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Triage has generated some interesting discussion and Wilson, the lead developer, and I found some time to chat.

I grill him on the significant changes made to the gameplay and I have to say he responses were thoughtful and insightful.

That’s not to say he thinks the mod is perfect and we also discuss the errors made.

It’s about an hour long and the interview seems to end three times but I suddenly start talking about something else.

Lastly, I seem to cut him off at the end, so sorry about that.

Enjoy.


20th January 2013 2 Comments

Complete Opposing Force Walkthrough

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Again, I am very pleased to announce the release of, what I am sure is without doubt, the most comprehensive walkthrough of Opposing Force available.

It was made possible by the writing and research of Stanley E. Dunigan and the formatting skills of William Barnard.

Together, we have created a PDF version that can be viewed both online and printed.


18th January 2013 1 Comment

Triage – Half-Life 2: Ep2

for Half-Life 2: Episode Two

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

Triage is set in the beginning of the City 17 uprising, during Gordon Freeman’s disappearance in Nova Prospekt.

You are Matthew, a citizen who lost his family and home during the invasion.

After barely escaping with your life when the police raid your apartment, you are recruited into the resistance and must prove yourself on the wartorn streets of City 17.

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Total Downloads: 2,55515th January 2013
29 Comments and 12 recommendations with no significant bias

3×24: Competition 1: BeginningVille

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

And so it begins.

This is the first of the 3×24 Mapping Competition Series.

Just to ease everybody’s mind, the 2 models requirement has been removed.

Full details are below.


11th January 2013 71 Comments

Poll Question 288 – Will HL3 be released in 2013?

Single Player First Person Shooter Maps and Mods for Half-Life 1, 2 and Episodes 1, 2 and 3

There’s lots of talk about the Steambox and other Valve related stuff but let’s not forget HL3 – not that I thought you had!

In case you didn’t know there’s a Twitter account called IsHL3OutYet to let you know. Not that you would actually need it as I am sure everybody and their cat will hear about it within 1 minute of the official announcement.

Anyway, do you think it will be released this year? I’m not sure but obviously I hope so. My biggest concern is that I will need to buy new hardware to run it, which is going to be a serious problem for me.


7th January 2013 22 Comments