100 Comments

Here are the latest 100 comments

  • Ttiki - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 1 hour ago
    OK, This is a great theme, I already Start but I've got one question. Can we make two "wave"? Like You start, you've got 5 minute to prepare and then the first wave. You've made it throught, you've unlocked a new area of the map. You've got a small amount of time to recharge everything then you start something that trigger a new wave where you defend something too. I dont know if you understand my idea, but if you do can you reply to my comment please. 😊 And BTW Good luck eve...

  • Strontvlieg - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 3 hours ago
    Allright, I'm in ... ! Got some busy weeks ahead but I'm sure I'll be able to produce a serious entry....

  • Dan M - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 4 hours ago
    Wow, didn't expect this theme at all :O , but if you are gonna make some more "villetwo's" can't wait for ElevatorVille ;)...

  • Bastion - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 4 hours ago
    This is going to be fun. Got to wait one more day before I start so my new work monitor can arrive, but then I'm going to get started!...

  • Ethosaur - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 6 hours ago
    Dis gonna be good, I have some cool ideas I think would play out nicely....

  • Urby - The Hammer Cup 2017 – Challenge 1 – DefendVilleTwo - 7 hours ago
    I actually got an idea in my head instantly... Perhaps I can try and overcome my packed schedule and total ineptitude with the Source engine. Otherwise, I will look forward to the release. :P...

  • FRAG - The Hammer Cup 2017 Overview - 23 hours ago
    Woop Woop, time for a fun year of challenges!...

  • ambbb - Research And Development - 1 day ago
    This is probably the best half life 2 mod ever released. I think it should be considered an "official" mod, it's really that good. First of all, your only weapon in the entire game is the gravity gun. This is atypical, you have to kill the enemies using objects around or even using you car. The rare quality about this mod is that it's not just half life 2 with a slightly different graphic, like most mods seem to be, instead each level introduces dynamics and ideas not present in the official gam...

  • ambbb - Whoopservatory - 1 day ago
    I'm not sure about the positive comments from other users, for me this mod was average at best. The puzzle was really easy, some zombies at the start and then the usual combine fight. Everything was pretty straightforward, the game provides you immediately with all the weapons you need and the general shortness of the mod doesn't help to leave an impression....

  • crowbar - The Hammer Cup 2017 Overview - 2 days ago
    Welcome back :)...

  • Bastion - The Hammer Cup 2017 Overview - 2 days ago
    New monitor is on the way (hopefully today because it's four days late) so just in time, looking forward to getting back into HL2 mapping....

  • Spyde3r - Introduce Yourself - 3 days ago
    Hello everybody, my name is Eusebiu Marincean (AKA Spyde3r) and I use hammer for a while now and wanted to see what I can make and post here. I was a fan of half life since a was 5 years old and I enjoyed every moment of the game. I was always fascinated by games and how where they created so I found this program which is called hammer and tried to play with it and wach tutorials on the internet until I got the hang of it. For anyone who wonders, I seen this website by watching bolloxed's game...

  • Spyde3r - The Hammer Cup 2017 Overview - 3 days ago
    Can't wait to participate to this. I've been mapping now for a long time, knowing basic and advanced features of hammer. I wish good look to all entries and hope for the best for all....

  • Gnome - Year Long Alarm - 3 days ago
    This was one of the first mods I ever played on this site, and it got me hooked on Half-Life modding, because Year Long Alarm is one of the most elegantly designed mods I have ever played. From a purely visual standpoint, this mod is superb. From the vistas to the cramped corridors, there is an amazing attention to detail. Little pieces of environmental storytelling, likes paint cans next to swatches of paint on the wall, or combine soldiers burning citizens in a pit in the sewers, all of...

  • Gnome - Stalwart - 3 days ago
    In terms of pacing, Stalwart feels a bit strange. For the first few minutes of the map, you're essentially wandering around an environment with few enemies, collecting ammunition for weapons you don't have yet. From a visual standpoint, the environment looks good, but in terms of level design, the first part is boring, and doesn't build up the fight at the end. After climbing through a vent, you are introduced into an arena. The fight starts when you activate the elevator, and the way it start...

  • shaboo - Final Project Diary - 3 days ago
    Even using malortie's SDK 2013 Patch this mod is still very buggy. In the 7th map I had to noclip through a door, because soldiers that were supposed to open it got stuck behind it. In the 8th map the mod crashed in exactly the way already described above by Gilbert. Reloading the autosave from the start of the map did not help, so I had to stop playing at this point :(...

  • Gnome - Introduce Yourself - 4 days ago
    Hi, my name is Daniel, and I've been a fan of the Half-Life series since 2014. I purchased the Orange Box for the original Portal, and I decided to play Half-Life 2 as well. Soon afterwards, I discovered this website and the wonderful community around it. I recently made an account so that I could post my critique of other's creations and maybe post some of my own maps....

  • -=TOHMAN=- - Introduce Yourself - 4 days ago
    Hi, my name is Aleksandr, I am map/mod maker, fan of Half-Life franchise and just a nice guy. I am living in Estonia. I came to this community to hone my mapping skills and look for others works....

  • Unq - January 2017 General Chat - 1 week ago
    Marnamai's HL2 mod DownFall is now on Steam Greenlight! Please consider voting for it to get on Steam. If you don't know Marnamai, he's a prolific HL2 modder who has made top maps for Ville challenges here like CityStreetsVille, RunThinkShootLiveVille, and ...

  • Hec - Precinct 17 - 1 week ago
    Wow, this little mod was really well done! It was a nice little piece of combat joy. I loved the whole context of a realistic mission in HL2 universe. So it was great to free Barney from the hateful CMB hands. The whole map layout was clever and challenging, but at the same time it was fun to play and the combat was just perfectly balanced. The last section is a delightful part where the CMB send you the best of their mechanized hybrids to stop you. I was very impressed by the perfect pa...

  • crowbar - January 2017 General Chat - 1 week ago
    I can't believe my eyes. My Mod got an article over at PCGamer... pcgamer.com Now I really regret naming the Mod that way haha. I never would have expected it to get this big. People outside the Half-Life modding community expect it to be a Judge Dredd mod because of the name......

  • JamaicanDave - January 2017 General Chat - 1 week ago
    I'll be continuing to grind away at a new Black Mesa map. It's been nothing but a head ache from the start, and is of questionable quality, but I've invested so much time now I'm determined to finish it - come what may! After that it would be nice to play something again. I'm open to suggestions....

  • Hec - Stalwart - 1 week ago
    Well this is a perfect Play it Later. I have always liked the add mod maps for BM, I think they're full of fresh combat and the scenarios are just great. In here we don't have a big map, just one built around a central arena where the ambush action take place. The combat is very close and hard overall is a nice 15 min combat map....

  • fdewit - Hard!Ville AKA HardVille - 1 week ago
    I spotted Hardville quite a while after its release; I couldn't vote any longer. I immediately decided I 'should' review it instead. I was quite excited about the challenge and expected to be challenged in interesting, creative ways. My approach was simple: I started each map on “hard” and reduced the difficulty when it was clear I could not finish. Only “Fragout” was finished on “hard” but that should not be considered a compliment. C...

  • fdewit - Hard!Ville AKA HardVille - 1 week ago
    Philip, can you delete the above review? I made the mistake of adding a per-map recommendation image at the top of the review and can't delete it. I'm going to post the same review correctly below....

  • IMakeLevels - January 2017 General Chat - 1 week ago
    Heya. My main goal in 2017 is to be more active in the community. I've been around a long time (before Mapcore became CS:GO-core, when Interlopers was actually active, etc) but I've always just kinda lurked. Thus, here I am... Also I'd like to actually seriously put time into learning UE4....

  • DolmoTheDouglas - Introduce Yourself - 1 week ago
    Its nice of you to join us mickie50!...

  • mickie50 - Introduce Yourself - 1 week ago
    Hi all, Half-Life Fan since launch in 1999. Fondest childhood memories of playing the Uplink demo on my Pentium 200 mx with 32mb of Ram in Software mode running at 400x300 Never forget! 10 four was my go to place for years. Great to discover this gem of a site. Can't underestimate how well this is run. I grew up with PC gamer magazine disks which first introduced me to mods for HL1 They Hunger & Uss Dark-star the most memorable of those. I still have the original Disk for b...

  • Hec - Hard!Ville AKA HardVille - 2 weeks ago
    I have to confess I was reluctant to play this competition at first. I thought that when the maps are built just to be hard they're annoying and not fun at all. But here I was wrong, in fact I had some very fun game time playing this entries. So I guess this is an OK PN. City 7 [recimage id=1] I didn't like this one. I never felt I was into a proper city itself, it felt more like an arena map and the difficult skill was unbalanced and not progressive at all, I guess ...

  • mickie50 - Local-Motive - 2 weeks ago
    Fun little map. Nice Custom Animations, and some rather inventive puzzles at the start. If I was to critique this: A little bit more weapon variety would have been ideal....

  • mickie50 - Scylla - 2 weeks ago
    Sorry, can this duplicate post be deleted please....

  • mickie50 - Scylla - 2 weeks ago
    Disappointing is the best way to describe this. Some performance issues straight off the bat. This defiantly strained the CPU. In particular the smoke effects while onlooking the tentacles. To its credit, the mission layout starts out promising, the first map has some good pacing some good pacing. Unfortunate that I ran into multiple game breaking bugs. Which forced multiple quick loads. First one in the large warehouse battle as you come down the elevator. Game had Vortiguant spawning issues an...

  • mickie50 - Bravado - 2 weeks ago
    First post on the site. Half-Life Fanboy since launch in 1999. This is tremendously well laid out map. Even for something so short this was thoroughly enjoyable. The general pacing and enemy placement was second to non. Loved the Chopper fight at the end. An excellent map. I enjoyed a full beer while playing this. Good times....

  • crowbar - January 2017 General Chat - 2 weeks ago
    okay :)...

  • JamaicanDave - January 2017 General Chat - 2 weeks ago
    The submit button has been removed. You can e-mail your Mod (or a download link if the files over 25 Mb) direct to planetphillip....

  • crowbar - January 2017 General Chat - 2 weeks ago
    Wasn't there a "Submit" Button on this site? Do I have to submit my Mod? How is the procedure? I can't find the Submit Button for some reason....

  • Azathoth - Introduce Yourself - 2 weeks ago
    Hello i am looking for some help, i want to know if its possible to add working gargantua for my hl2 map....

  • Steve - Precinct 17 - 2 weeks ago
    Same here, says it's corrupt :/...

  • ZikShadow - January 2017 General Chat - 2 weeks ago
    And that's it, it is done, got a whole new trailer for it and everything. http://www.moddb.com/mods/cthulhu/news/cthulhu-an-unspeakable-remod-20 I didn't really change anything on the brush side, but on entity side, there's a bunch of new stuff here and there modified. Funny enough, PhilG (the creator of the mod) actually had his sources of the mod released to the folks at HLC during the Mini-Redux-Task-Force run of their Cthulhu remake (before that bit the dust). I didn't really uti...

  • shaboo - The Sewer - 2 weeks ago
    To avoid confusion, I'd recommend to change this mod's name from "The Sewer" to "Claustrophobia". To make it playable on current installations, I'd recommend to include the existing SDK 2013 Patch. I enjoyed this quite lengthy mod (which IMHO is far from awful), but it's not without some quirks. As its old name "The Sewer" indicates, environments are mostly underground/sewers/office-like, with not too much variety. That said, you'll see plenty of daylight in the last (eighth) map. There's muc...

  • mnt - The Sewer - 2 weeks ago
    Don't play this mod. It's aweful....

  • Urby - The Hammer Cup 2017 Overview - 2 weeks ago
    Very excited to see what comes out of this....

  • Unq - January 2017 General Chat - 2 weeks ago
    Crowbar has released MEGA CITY ONE! It'll soon be here on RTSL, but for now you can grab it at ModDB....

  • MattieMonster1Offical - The Hammer Cup 2017 Overview - 2 weeks ago
    Oh wow! 100 dollars donated already!...

  • Phillip_on_holiday - The Hammer Cup 2017 Overview - 2 weeks ago
    Well, if modded make maps, I'll post them here....

  • ubilada - The Hammer Cup 2017 Overview - 2 weeks ago
    Yeah, I'm aware of it. I meant the website actually rather than THC2017 Challenge with "here" word :)...

  • crowbar - January 2017 General Chat - 2 weeks ago
    MEGA CITY ONE Version 1.0 has been released and is available to download! http://www.moddb.com/mods/mega-city-one/downloads/mega-city-one I hope it will be on RunThinkShootLive as well as soon as possible :) (I know Phillip is away for a while)...

  • Hec - Necrophobia Prequel 2 - 2 weeks ago
    This sequel was good enough, though I think the first one was better. I think is just an OK Play it Later. This time the developer didn't overwhelm the player with hordes of zombies, and I guess he decided to rely more on the jump-scares as the main horror resource. The story is vague and we don't have a proper context within the mod, nor we have an argument that connects the first prequel with this sequel. All in all is just an OK horror HL2 mod, perfect to play it in some sinister ...

  • EXABYTE - Water - 2 weeks ago
    it not mod for Half-Life 2. It is a separate product on SourceEngine....

  • Ethosaur - The Hammer Cup 2017 Overview - 2 weeks ago
    Pretty exciting! I really hope each theme will really be well-thought out. Last hammer cups themes where pretty decent....

  • crowbar - The Hammer Cup 2017 Overview - 2 weeks ago
    will participants be able to vote? Before they obviously were allowed to write reviews, but now the community has a say in the final score, so obviously for someone who just wants to win, the best choice would be to choose his own map as nr1. I'm sure most people here wouldn't do that, but still :)...

  • MattieMonster1Offical - The Hammer Cup 2017 Overview - 2 weeks ago
    Yay!...

  • Strontvlieg - The Hammer Cup 2017 Overview - 2 weeks ago
    OK, sounds good. Looking forward to it ... ! As an amateur mapper, the given feedback in 2016 has taught me a lot about gameplay, visual language and general aesthetics. I've found out that things like big stacking puzzles, hidden crucial items, and spamming of enemies are basically a big no-no when maps are meant to be released for a wider audience. I've also found out that fabricating small but relatively detailed maps within a month or so suits me better than making a bunch of large, ambit...

  • Phillip_on_holiday - The Hammer Cup 2017 Overview - 2 weeks ago
    There won't be any official Black Mesa entries because THC2017 is for maps tht can be played in Ep2. There will be a separate Black Mesa challenge this year though....

  • ubilada - The Hammer Cup 2017 Overview - 2 weeks ago
    Sounds pretty awesome! I hope we can have more Black Mesa entries here this year as we're getting close to Xen....

  • Niker107 - The Hammer Cup 2017 Overview - 2 weeks ago
    Yay! For some reason I'm really looking forward to making a few fun (and hopefully good-looking) maps for THC! It'll provide motivation for mapmaking. Can't wait for the two weeks to go past....

  • JamaicanDave - The Hammer Cup 2017 Overview - 2 weeks ago
    I rather enjoyed following The Hammer Cup last year and am glad it's making a return. I do suspect some mappers suffered burn out and think spreading it over 12 months is a good decision. Here's hoping for another successful competition....

  • crowbar - The Hammer Cup 2017 Overview - 2 weeks ago
    Sounds great :) And just in time. Today I will complete my own project, Mega City One, which means there is no excuse not to participate. But I think Ill focus on compact and simple maps....

  • November - January 2017 General Chat - 2 weeks ago
    I'm gonna be participating in THC 2017, as well as hopefully learning more about Unreal Engine 4 and 3D Modelling. Aside from that, waiting for news about Underhell....

  • Shepard62700FR - January 2017 General Chat - 2 weeks ago
    Most of the work left for 1.1 are maps related stuff and that's Thanos's responsibility. In the meantime, I'm just reviewing the code again and again and again and again to optimize, track more bugs and fix them, rework stuff to be more modding friendly....

  • Shepard62700FR - January 2017 General Chat - 2 weeks ago
    We'll do our best for ARRANGEMENT in 2017 ^^...

  • BlueShit199 - January 2017 General Chat - 2 weeks ago
    I sure will take it into consideration, thanks!...

  • BlueShit199 - Stalwart - 2 weeks ago
    It's ok up until the last segment with a shit tone of vortigaunts and grunts, it was just too difficult even on medium difficulty. And after that it was over....

  • Xtron5 - January 2017 General Chat - 2 weeks ago
    Can't wait for Xen in Black Mesa, which I heard is coming this summer, and of course there's Half-Life 3, but can't get our hopes up for that one....

  • Pedro_The_Swift - January 2017 General Chat - 2 weeks ago
    So, Phillip, you went for a holiday where there is no Sun?? What happened to the Sun? did it leave the EU? ;) Best wishes on a Great 2017 and I look forward to watching you play....

  • Wesp5 - January 2017 General Chat - 2 weeks ago
    I just released version 9.7 of my Unofficial Patch for Vampire: The Masquerade - Bloodlines between Christmas and New Year which contains another new map in cooperation with a modder who plans a prequel for the game! We have added 7 new maps over the last years using an old Hammer editor that some cool Russian guys modified to work with the game which uses an early alpha-Source engine. I'm sure some more updates will follow this year and hopefully the prequel itself too!...

  • Unq - January 2017 General Chat - 2 weeks ago
    I was actually getting all ready to make this post myself when I saw Phillip posted it yesterday. :) For everyone waiting for Half-Rats: Parasomnia, I decided to wait until version 1.1 is released before posting it here on RTSL. Apparently the mod has a lot of serious issues, including disappearing enemies - so waiting for a patch is the right decision. edit: here is the Half-Rats: Paras...

  • Ttiki - January 2017 General Chat - 2 weeks ago
    And also, I will maybe participate The Hammer Cup 2017!Maybe....

  • crowbar - January 2017 General Chat - 2 weeks ago
    The Hammer Cup 2017 will be a great opportunity for you :)...

  • BlueShit199 - January 2017 General Chat - 2 weeks ago
    Maybe I'll make a mod myself already. Or atleast a map Dx Happy New Year everybody!...

  • BlueShit199 - January 2017 General Chat - 2 weeks ago
    And Xen is coming!...

  • Ttiki - January 2017 General Chat - 2 weeks ago
    Happy New Year! For this year, I'm planing on working on:(Is that correct?) •The Maze •No Jump •And getting better at level designing, lightning... I hope you will all be fine this year! Can't wait my first year of High-School end. My best wish to everybody!...

  • crowbar - January 2017 General Chat - 2 weeks ago
    really excited to see what they did to the Nihilanth and Gonarch in Xen Black Mesa. There is A LOT they could do wrong, but I trust them....

  • ZikShadow - January 2017 General Chat - 2 weeks ago
    Been busy updating the Cthulhu Remod i released a couple of years back. Reskinning monsters that i've missed, altering few models to work better (the staring mouth-less cultists for one), combining the old and new Cultists dialogues for variety, and giving the HUD a highres look for the larger monitors. Unlike the previous Remod version, I'm actually changing things in the maps this time, like removing the xenlight's turn-off-when-close behavior so that you can see while also adding colored ...

  • t850terminator - January 2017 General Chat - 2 weeks ago
    I'm just waiting for Underhell Chapter 2. Hell, they could Black Mesa/Insurgency it and I would definitely buy it. Also hyped for ARRANGEMENT mod for HL1 and the Xen Update for Black Mesa......

  • bkadar - January 2017 General Chat - 2 weeks ago
    multi player mods so we can beat each others with crobars and finding headcrab slippers for pp....

  • GreenPepper - January 2017 General Chat - 2 weeks ago
    Hopefully release Alpha 1 of my modification Above the Catacombs....

  • shaboo - Abandon: The Town - 2 weeks ago
    I'm not very impressed by this. Combining a fixed difficulty level with the inability to save your game and buffed enemies results in gameplay that is surely more challenging and repetitive, but not necessarily more entertaining. Eliminating quick saves, improving hunters to super hunters that are able to jump on ceilings or through windows and can survive two AR2 energy balls (or a full 357 magnum magazine), and then sending these pairwise against the player feels very cheap. It took me a...

  • crowbar - January 2017 General Chat - 2 weeks ago
    MEGA CITY ONE is nearing completion :)...

  • DarkShift - January 2017 General Chat - 2 weeks ago
    Happy New Year. This year I'm waiting for : GoldSrc : -The Core -Residual Life 1.5 (which will or will not be the best vanille HL1 mod ever because 1.4 is that good) -Monorail Quest -Brutal Half Life next version Source mods are FUBAR but I'm still waiting for Lost Squad and GString version 2....

  • ReallyMadHobo - They Hunger - 3 weeks ago
    They hunger is an amazing mod, It's one of my favorite mods and a classic if you're looking for a long half-life mod then this is the one to play, the game is about zombies but it plays a lot better than most newer zombies games out there, the story is good, it's nothing big but it keeps you playing, the sound is great and the voice acting is also pretty good, this is a great mod for anyone who likes the horror part of the base game but it's also good for people who hate horror games because it'...

  • ReallyMadHobo - Arctic Incident - 3 weeks ago
    Arctic Incident is one of my favorite half-life 1 mods, if you're a fan of the base game then you should check this out, it feels like a half-life game, sometimes even better than half-life 1, I will warn you that this mod doesn't add much to gameplay, it plays just like half-life with no real new gameplay element, Make sure you play with headphones, the sound in this mod is amazing, all and all I feel this mod is great for anyone wanting to play something like half-life 1....

  • ReallyMadHobo - TWHL Tower - 3 weeks ago
    TWHL tower is a weird but fun mod, it doesn't really make much sense but I think that really adds to the mod, each floor has different textures and different ways to play it, in one of the floors you will be sneaking around cameras, in the next, you're fighting aliens If you just play for fun then this mod is amazing, if you want a mod that makes sense then you might want to pass on this one....

  • Yoshi678 - The Citizen - 3 weeks ago
    This mod caught my attention about 3 months ago, but I couldn't get it to work so I dropped it. But then I came back to it when I figured out how to fix it. And now, here's my thoughts: The Story This plot is nothing special. The mod description tell you you're a citizen fed up of being pushed around by the Combine so you join the rebels. Yeah, you do just that. You wander your apartment block for a bit looking for a way to get into the resistance being redirected from one guy...

  • Strontvlieg - GravityGunVille - 3 weeks ago
    Cubes[recimage id=3] Considering the limited time the entrants had to deal with, Cubes is a surprisingly large fabrication. It offers mostly simple yet amusing gameplay; sending zombies flying into the dark depths of these maps with well-thrown cubes made me LOL on multiple occasions. The environment is abstract, simple but still atmospheric. All in all an enjoyable mod and for me personally the number 1 of this Ville. Black Mesa Enrichment[rec...

  • shaboo - Missing Information - 3 weeks ago
    All in all, quite disappointing, especially considering its uncompressed size of 1.3 GB (Version 1.6). There are five short chapters, which have to be started separately. Chapters 2, 3 and 4 are E3 presentation material with an annoying three lines of red text permanently displayed, to remind you that this material has to be played in a special way in order to avoid breaking the scripting. Chapter 1 takes place on the "Borrealis", Chapter 5 on some rooftops, so ultimately you're downloading thi...

  • Unq - LDA: Tutoring Session 001 - 3 weeks ago
    Weird. I know that file is clean but for whatever reason Google is flagging it. You have a few options: 1. Just carry on using Hammer 3.4 (the testbuild is simply an exe upgrade to Hammer 3.5). Hammer 3.4 lacks some features of 3.5 but it still works fine. 2. Download 3.5 from: https://dl.dropboxusercontent.com/u/687546/hammer_testbuild04.zip 3. Use another editor like JACK - http://jack.hlfx.ru/en/ - most tutorials will be identical for Hammer and JACK, and JACK adds features like render...

  • Javier - LDA: Tutoring Session 001 - 3 weeks ago
    The hammer_testbuild04.zip is not working. I tried to download it, but google drive doesn't allow me, saying that "A virus was detected, so you can't download this file". Only the owner can download the file. What do I do?...

  • Unq - USS Darkstar - 3 weeks ago
    Your recommendation image was removed. Recommendations are only allowed when posted by someone who has completed the mod and posted a proper review or set of comments on the experience....

  • TheFeederXD - USS Darkstar - 3 weeks ago
    absolutely bad...

  • shaboo - The Island - 3 weeks ago
    The "unmovable barrels" problem only occurs after saving and loading a game. When you're starting a map, all barrels are movable, but as soon as you start saving and loading your game they become unmovable. Very annoying, as barrels are needed on several occasions to reach the next map....

  • Micila Micillotto - Data Place - 3 weeks ago
    As I understood from the map, this could be the sequel from Sewer Sicksness, becouse the word "sewer" as "last mission" is used in the intro, and it's pretty similiar to that map. The objective is really simple: going around putting USBs inside some "servers" and waiting for those to transfer the combine data. The last 2 servers will have teams of combines (1 with smg and 1 shotgunner) attacking you when transferring the data, with action musics in the background that give athmosphere to the fi...

  • Micila Micillotto - Combine Escape - 3 weeks ago
    It's a really well made and tricky map, but it's short too. There are groups of soldiers, but you can take them out with combine energy balls, becouse the AR is the only weapon in the map. 7/10 would scarejump to the soldiers again...

  • CharlieHadron - Introduce Yourself - 3 weeks ago
    Hi, I'm AJ AKA CharlieHadronTimeAgent, I voice the Irish scientists in the Half-Life Alpha mod by Jackathan, In Deep. I have a lot of ideas and very little ability to follow them through but I am learning as I go....

  • bkadar - RTSL in 2017 - 4 weeks ago
    yes! ^^^^ that!...

  • Retibsi - RTSL in 2017 - 4 weeks ago
    Just wishing everyone a Happy Christmas and hoping a good new year to you...

  • Vladislav Explosion - Azure Sheep - 4 weeks ago
    VERY BEST PATCH E V E R ! !! ! ! ! ! ! ! !...

  • Nemesis - Introduce Yourself - 4 weeks ago
    Hi, my name is Javier, last name's Jimenez. I'm Mexican American, and I tend to game a ton. Love walking at night, like to go out for a bit of bike riding as well. I draw, listen to music, play an instrument, and do something different once in a while, like mapping. I would love to one day take mapping seriously, and make it one of my career choices, but I've also considered career paths that have something to do with hardware, or software. Voice acting is up there as well so I've got some think...

  • Txiki - Stalwart - 4 weeks ago
    Man, your are an awesome moder, keep it like that! I should say that, the idea for the side rooms is extremely clever, maybe a little bit more of stuff would be great......

  • LordDz - Introduce Yourself - 4 weeks ago
    Hello folks, thought I'd say hi as well. Been mapping since pretty much forever, started with Starcraft 1 and got stuck with the Hammer Editor in the end. Looks like I won't escape it's claws just yet....