100 Comments

Here are the latest 100 comments

Robolovsky - Half-Life 2: Episode 3 Proof of Concept - 2 hours ago
Can anyone tell me why I keep getting the following message when trying to download directly into Gauge? It has been happening for some time now with various mods and I usually end up having to install manually. Install of "maptap://www.runthinkshootlive.com/download.php?id=13674&f=/hl2-ep2/hl2-ep2-sp-ep3jam-hl2ep3-poc.7z" failed. Invalid install parameters or environment (archive path/account name). Try re-downloading the file from RunThinkShootLive.com....
SirTokialot AKA Linus - The Hammer Cup 2017 – Challenge 5 – FusionVille - 4 hours ago
"the classic HL2 yellow/green toxic sludge must play a critical part in the map" Is is okay if i have 2 maps, with one that doesn't have toxic sludge and one that does?...
Winterman - The Hammer Cup 2017 Short Story Event - 6 hours ago
Mine'd probably be about Gordon and his Rebel comrades. Would I break the rules of Gordon if I write his thoughts down? He won't say a word, still...
PlanetPhillip - The Hammer Cup 2017 Short Story Event - 9 hours ago
No steamy scene, but you could "suggest" a relationship if you want....
PlanetPhillip - The Hammer Cup 2017 Short Story Event - 9 hours ago
DUDE! I see no reason at all for you to avoid writing about Timothy J. Zombie Esq....
HQDefault - The Hammer Cup 2017 Short Story Event - 14 hours ago
I'm going to avoid the urge to be a total narcissist and write a story on Timothy J Zombie. (Though I hope someone does!) I'll re-play a couple maps, and see if I find any that I think I can put a story into words....
HashtagMC - The Hammer Cup 2017 Short Story Event - 23 hours ago
So no steamy love scene between Barney and Gordon while defending a bridge above an abyss filled with toxic goo? Shame. It's cool that you specifically made this an event rather than a contest, btw. Participation certificates for everyone!...
PlanetPhillip - The Hammer Cup 2017 Short Story Event - 1 day ago
No, I meant for 16 years and older. I'll re-word it tomorrow....
Bolloxed - The Hammer Cup 2017 Short Story Event - 1 day ago
Think you meant 'for under 16 year olds' Meh, Half-Life is an 17+ rated game due to adult situations (Blood and Gore, Intense Violence etc) Always found it funny, and quite bizzare of you trying to push Half-Life as child friendly when it's anything but... and you seem to issues withthe intimate act of love being descripted but no issues with adult rated violence and gore....
PlanetPhillip - The Hammer Cup 2017 Short Story Event - 1 day ago
I have just added this: The submission must also be suitable for over 16 years old children to read. If I feel a submission is inappropriate for some readers, I will not publish it....
Stef - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 day ago
For my first experience with Half-Life I didn' even taught about it not thinking it could have an interest killing a guy that could help you progress or perhaps could cross your route after. When replaying the game or several mods I did it even if it sounds unfair to kill the guy that help you just for his ammo...
dethtoll - Someplace Else - 2 days ago
I must have played this mod half a dozen times before I realized (and played) its primary inspiration: Marathon. Indeed, if you look closely, you can spot the Marathon logo on some of the terminal screens. In short, this is a single-map mod built on two rather unique premises: One, it's entirely set in a rather strange, futuristic place (resembling nothing so much as the ancient but curiously human-style Jjarro installations you visit in Marathon Infinity) somewhere in Xen, jammed roughly int...
Flavio - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 2 days ago
I only did it for experimentation and I think they attack you if you hurt them, so I was aware they would leave a few bullets on the ground, but like someone else observed, the tradeoff is nothing like keeping them alive....
23-down - Then and Now, Now and Then - 2 days ago
A nice homage to see how skills of a certain individual in this case Urby the mapper increased over the years. That plus new compilers etc. which also allowed for greater looking maps etc. Game play wise it's in both cases some classic shoot em up map & then the same again slightly more polished. If you're a fan of these before and after things then you might enjoy it otherwise it's simple good old classic 1999 action.....
23-down - The Duct Map - 2 days ago
Totally not worth it. The only reason I gave it 2 points is for the custom textures which demonstrates creativity even though the textures are absolute garbage. Not really worth anyone's time....
23-down - Opposing Force Birthday Livestream - 2 days ago
There was Unq : It contained only the first few levels though so nothing different or fancy....
Unq - Opposing Force Birthday Livestream - 2 days ago
I didn't know there was an Op4 demo out there....
PlanetPhillip - TeleportVille - 2 days ago
I honestly had no idea what sort of maps this challenge would produce. When Jim proposed it, he had a couple of videos of a map he made with Combine soldiers teleporting around. It seemed interesting and I thought nwe could have some complicated scenarios with detail routes and puzzles. Most maps have my blind playthrough under the review, but na couple don't due to my PC crashing and corrupting the video. I may record or livestream all the maps in future, but they obviously won't be blind...
vancanucksfan - Opposing Force Birthday Livestream - 3 days ago
I played a free Opposing Force demo game that introduced me to the HL universe. It got me hooked and I'm still playing them. I've bought every HL release since then and WOULD buy HL3 if it ever happened!...
snooker - Introduce Yourself - 3 days ago
Hey! I don't want to bore anybody with my life story, I'm just interested in mapping!...
AI - Opposing Force Birthday Livestream - 3 days ago
When your my age (I'll be 72 in Feb) only then start complaining!! ;-) "Live long and prosper"...
JamaicanDave - Opposing Force Birthday Livestream - 3 days ago
Nearly two decades since Half Life's release? I now feel incredibly old :(...
Wesp5 - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 5 days ago
I had the same problem recently. Can it be that longer guest comments don't appear until they have been checked by Phillip?...
leplubodeslapin - Introduce Yourself - 5 days ago
Hey, i'm "leplubodeslapin" (Sylvain MENGUY). Like everyone here i guess, Half-Life games changed my life and vision about video games. It lead me to open a software called "Worldcraft" 10 years ago for Half-Life and Counter-Strike 1.6, and since that time it became my passion. I decided to work more deeply on level design and visuals on my projects at some time and created few Counter-Strike maps. Since the release of Counter-Strike: Global Offensive, I only worked on projects on this game a...
PlanetPhillip - The Hammer Cup 2017 – Challenge 5 – FusionVille - 5 days ago
Welcome to the site. Good luck with your entry, let me know if you have any questions. With regards to your entry not making sense, don't feel that your needed to have entered the previous challenges. Each challenge is a standalone concept and each mod and/or map can be played with no reference to any other. If you get a moment and feel we are a community you would want to visit and participate in, please visit the Introduce Yourself po...
leplubodeslapin - The Hammer Cup 2017 – Challenge 5 – FusionVille - 5 days ago
Hello, I'm new here ! Klems talked to me and made me playtest his maps through the whole year, I finally decided to give it a try myself. I know i'm late to the party and my entry won't make sense for the 2017 cup, but i would love to create a singleplayer experience. I already started few days ago, I hope i can do what i intend to do, and I can't wait to see the other maps as well !!...
Jim_Partridge - ToxicVille - 6 days ago
Detour Sublime. One of the best Ville maps i've ever played. Riffs off of Freeman Pontifax in a big way which is probably my favorite Half Life 2 level with some healthy doses of Ravenholm thrown in for good measure. Still a few missteps here though. If I choose not to get into the car on the track I end up stranded at the end of a toxic goo filled corridor. A couple of the paths as you get near to the roof section are hard to spot and it wasn't clear what I was waiting for during the zombie...
Jim_Partridge - ToxicVille - 6 days ago
Ups and Downs I really like the initial puzzle area in this map. It feels very Black Mesa and is well thought out. It doesn't make a whole lot of sense but then again Black Mesa never did anyway so what the hell. Things got a little more annoying down in the basement when the fast zombies appeared. Fast Zombies force the player to make personal safe space very quickly and that's incredibly frustrating to try and do when the majority of the floor is dangerous. Fast Zombies make a bee line...
Jim_Partridge - BridgeVille - 6 days ago
Heron A great looking map that eases you into the gameplay before presenting the bridge problem to solve. Using the magnum as the single gun was an interesting choice and shows how you only need to give the player one weapon in a map this small. I'm always distrustful of maps that give me all the weapons I could ever need at the beginning. When I encounter that I know that design problems will follow. Not sure if zombies and magnum is the most fun combination but it leads the player to play ...
Jim_Partridge - BridgeVille - 6 days ago
Ravenside There's some interesting ideas here and some terrible ones. Mapping quality needs to improve of course but some areas I found to be convincingly Combine. Why do so many mappers give you exactly the weapon you need, just before you need it? If you play through the game you'll discover that Valve always put the player at a disadvantage for a while before they give the player the weapon that will turn the tables. It's a really good tip to help provide challenge as well as give the ...
Jim_Partridge - BridgeVille - 6 days ago
Bridge Ambush Never guess how the player is going to play your map. I tried to punt cars at the first group of combine (of which there were too many by the way and all of whom were completely suicidal) but found that the cars we're not puntable. *sadface* The player should always be able to play the map their way not yours. Realising that I couldn't pummel them with broken vehicles I doubled back for one that worked. Hopping in the car I had a little fun running the numerous (suicidal) co...
Jim_Partridge - BridgeVille - 6 days ago
Bridge Battle A nicely detailed if unfinished map. I'm a big fan of the gravity gun as some will know so being able to move cars and barricades around always makes me happy, but in this case it doesn't really add up to much. The combine run mindlessly onto the bridge for a while and you mow them down thoughtlessly. Throwing grenades to try and clear out soldiers in the distance was fun but being stuck on the bridge got fairly dull after a while. Then the chopper fight which is almost impossi...
Jim_Partridge - BridgeVille - 6 days ago
Station 8 Man this map has so much going for it. In case anyone was wondering... the small little bite sized elements of gameplay in this level is exactly what you should be peppering your maps with. Small mini-games that allow the player to tinker and explore. Take the truck hanging off the edge with an item crate in the back. I don't have a gravity gun, so it's a risky choice to jump on the truck to get the goodies... even though I might never be in serious danger it's similar to the crum...
Duke - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 6 days ago
Thanks, I was beginning to wonder what was happening.....
PlanetPhillip - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 6 days ago
I just approved a comment for you....
Duke - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 6 days ago
...every time I submit a comment on something it gets deleted...somebody out there not like me or something ?...
Jim_Partridge - BridgeVille - 7 days ago
One Good Turn There's some nice ideas in this map. The physics see saw with the explosives I particularly liked. Unfortunately it does also fall into some familiar traps. The player isn't gated into the first combat area and so I just ran past the Combine and into the next section. The second combat area is more interesting than the first but there are too many Combine and no separation from the player meaning some simple strafe circling with the shotgun is all that is needed to finish them ...
Jim_Partridge - BridgeVille - 7 days ago
I suddenly realised I hadn't posted my feedback on some of the maps from my judging. It's very late but I hope that some of these comments are useful. I won't be posting comments about every map. Only those where I think I can help. Accumulator I liked this map very much. An interesting layout which could with more time become a really well detailed area. There are mini-games sprinkled through the map such as the fun of leading the zombies into the sniper fire towards the beginning. These...
crowbar - TeleportVille - 7 days ago
Yeah it was a bonus map....
Jim_Partridge - TeleportVille - 1 week ago
it wasn't in the competition as far as I know. It was a bonus map wasn't it?...
Anonymous - Year Long Alarm - 1 week ago
Did you even play this mod? This review is ridicolous. You can't just a play a mod and think "I'm about to play a masterpiece that is flawlessly perfect, has not a single mistake, and I will enjoy every single second of it." If you do that you are spoiled and shouldn't write any reviews....
crowbar - TeleportVille - 1 week ago
no review for "Signal Lost" by November?...
PlanetPhillip - Year Long Alarm - 1 week ago
You are most welcome....
PlanetPhillip - Year Long Alarm - 1 week ago
Congratulations of getting a job in the gaming industry....
PlanetPhillip - TeleportVille - 1 week ago
The results of this challenge will be announced within a few days....
PlanetPhillip - November 2017 – General Chat - 1 week ago
Word of The Week: g-machination This we have a noun. I want you see if you can use it at anytime during the coming week. Good Luck! Part of Speech Noun Definition A complicated plot or sub-story whose purpose and beneficiaries are still ambiguous, perhaps even unknowable. Examples "The g-machinations of this office are beyond belief." Origin Late Middle Engli...
ASpaceMan - Year Long Alarm - 1 week ago
Thanks for the kind review Phillip!...
ASpaceMan - Year Long Alarm - 1 week ago
I have no idea if you will ever see this since it's been years since you commented, but you didn't see any more Half-Life 2 mods from me because I moved out to California to work on Titanfall and Titanfall 2. I didn't really have the time to dedicate to make more Half-Life 2 experiences even though I would love to....
Jim_Partridge - TeleportVille - 1 week ago
Here are my comments on each map. I'm going going to give a review rating here as I've already submitted my scores to the judges. Overall I was disappointed with the lack of imagination applied to the teleport theme. I was hoping for some interesting puzzles or combat but alas it didn't make it into most of the maps submitted. Portal Storm by Sockman The basic visuals and rather confusing layout made it a challenge to enjoy this. I really lik...
Duke - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I've never killed Barney intentionally, only if I was too slow at backing him up or he'd just got in the way of friendly fire. Generally, depending on either the original game or a mod, he was far more use to me alive than dead..and the company was good as well. I don't enjoy mods however , where you are forced to keep someone alive or you lose then have to start all over again..to be honest I play most mods in God mode, because I can't stand having to re-do things...for me it's about the advent...
PlanetPhillip - Slums 2 Extended - 1 week ago
The recommendation image has been removed because the text review is not long enough....
ambbb - Slums 2 Extended - 1 week ago
A little too much zombies but overall a well balanced mod with both combat and puzzle sections. Recommended!...
Kgamer - HalloweenVilleFour - 1 week ago
In the end of the map, right after you get that jpeg on your screen, the map uses a tv static (or malfunction) effect then when the effect ends, you're already on the main menu, in my opnion that was very clever and a little bit scary, because we are used to that sudden teleport back to the menu or a screen fading to black....
Kgamer - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I usually killed almost everyone in Half Life 1, because why not? After they're dead i could explode their body with my crowbar and that would amuse me as a kid, i only didn't killed then when i was in the second half or past 1/3 of the game, because that crowbar glitch stoped being fun and having them alive was more useful than killing them for a single 9mm clip, then when i got older and discovered Opposing Force, i would never kill a team mate because my ammo was always full and having someon...
Unq - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
Voted yes, but only had to do it in a couple mods...
m82sniper - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I usually kill the second Barney you see after the incident, the one shooting the zombies. This gets you the pistol a little earlier than usual, but it makes me feel like the worst person alive!...
Anon_1567499 - The Hammer Cup 2017 – Challenge 5 – FusionVille - 1 week ago
when will the fusionville...
Steve - Dark Interval: Part 1 - 1 week ago
Same for Mac, sadly...
Steve - HalloweenVilleFour - 1 week ago
Satanaphobia [recimage id=3] So I was pranked at the start? But soon afterwards I began to wonder about this because something didn't seem right, I had no weapons and the only way through seemed to be a half-blocked doorway. I couldn't pass this because there was an invisible wall... so I noclipped my way by it. I like what I played from this moment onwards. It wasn't scary but it had some neat ideas, if poorly executed and thus felt amateur throu...
HashtagMC - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I did it all the time when I played Opposing Force. The guard and later the marines never managed to follow me properly, so I thought why leave behind a source of ammo?...
Winterman - November 2017 – General Chat - 1 week ago
I bought Half-Life 2 for my friend 2 years ago. He started playing it now after left it for like months after getting through a little of Route Kanals. That part where you encounter the first mounted gun in the game. I don't know why but sometimes he can't figure it out himself where to go. Like some parts in Water Hazard, the explosive barrel room in the Kanal, the battery door in Sandtraps and even after you meet Grigori in Ravenholm! I may have not experience the first time feeling because...
Kasperg - The Citizen - 1 week ago
I'm just dropping by to mention that today marks exactly ten years since the first release of "The Citizen" (v1.0). I could've never imagined how popular this mod would become (even with its flaws) and that it would be downloaded 75,000 times here and in moddb. I want to thank everyone who was involved, including of course anyone that played, reviewed etc. I feel lucky to have been able to share what was my hobby back then with so many people around the world!...
Ethosaur - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I did it like once when I first played half-life out of curiosity, after that I never done it anymore....
ambbb - Nathan Grove Compilation - 1 week ago
I found this collection of maps really amateurish. The author copied all the cliche and ideas of the original game. Even the graphic was really similar to ravenholm and nova prospekt....
dougjp - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
Never, but always coerce him to use his ammo first and then kill whatever he doesn't before they kill him. As said before, he has unlimited ammo. Very valuable....
23-down - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
In the official games not.. I found em to be more useful killing things with along side with me and if lucky they would've died eventually anyway granting me their ammo but saving me a lot more while taking care of things for me especially in the earlier levels. In mods that did depend on my mood usually I didn't kill them only sometimes when I lacked a certain weapon or I was in "don't care" mood....
Heinz - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I was always different to other people, so I can say yes, I always killed him, because I was an outsider from age of 7 years and had to fight my way alone. Moving to another village/town as a young kid can be the hardest thing. Coming to a new school in a village as a cityboy and being more open to some things was hard, because the other kids were mostly farmers kids and mobbing me. OK...enough of my life. Killing Barney was fun...hehe I wish you all a nice weekend!...
gezegond - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
Well, the more mods you've played, the more likely it is for you to have killed him at least once. I don't think I killed barney in my original playthrough as far as I can remember though....
Maki - The Hammer Cup 2017 – Challenge 5 – FusionVille - 1 week ago
Some of these synergize very easily. To what extent can you have a Bridge without a Chasm? That's two down. Now, just pick a third. Backtracking on the bridge? Defending the bridge? It's pretty straightforward....
shark - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
Nope, Barney owes me a beer.......
Wesp5 - Re-Poll Question 001 – Have you Crowbarred Barney for his ammo? - 1 week ago
I always try to keep fellow fighters like Barney alive, because they have unlimited ammo to support me and this is much better than killing them for a single clip......
PlanetPhillip - Unexpected Conclusion - 1 week ago
Fixed, thanks for letting me know....
Anon_1566776 - Half-Quake - 1 week ago
Hey, does anyone know how to fix this glitch I'm getting? When I get to the weapons, I can fire them and they work technically correctly, but they don't have any sounds or animations. The reload animations seem to be okay but they just stay still and silent when I shoot....
fasteddie - Half-Rats: Parasomnia - 2 weeks ago
Thanks for your help. I have opened the gate finally. I'm still not quite sure how as I still have not found the phonograph but did go to the entrance of Eminense and then to the sherriffs constabulary read the note and tried the gate again and it opened. I'll settle for thant. Thanks again...
Koneko - Unexpected Conclusion - 2 weeks ago
The download seems to be broken. When I click download I land on another site where it says "This site contains the maps and mods listed on RunThinkShootLive.Com. It cannot be accessed directly."...
crowbar - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
AnyVilleVille was different, you could only use one theme that came before, but that actually makes your argument even stronger, because here we must have three themes that we have to mix....
ZikShadow - Half-Rats: Parasomnia - 2 weeks ago
In the Police Station, there's a phonograph in the same room as the Eminence Constabulary note (sitting in the middle of a table, green cylinder on the center of the thing) that says "Sheriff, in dire circumstances... etc... etc...". When you say you found the shotgun, do you mean a double barreled shotgun, or do you mean the Henry rifle at the top of a tower (the design often mistaken for the 1887, which is an actual shotgun)? Because if you're somehow still stuck in the first area (and hav...
Qwertyus - Half-Rats: Parasomnia - 2 weeks ago
Not vend'o'matic. The phonograph, grammophone-ilke thingy, which is on the second floor of police station....
fasteddie - Half-Rats: Parasomnia - 2 weeks ago
Hey Qwertyus, thanks for the help. I must be thick or something. I found the vend o' matic and ate and drank all I had. I'm assuming that's the phonograph you mentioned. Still stuck, so I have no idea what I have to do. Please help a simple man out. Thanks...
SirTokialot AKA Linus - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
The same concept was made last year too with AnyVilleVille and that one turned out pretty good....
Heinz - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Hey, this is no offense or else, just my opinion. I think this Ville will be boring, because we already had this Villes this year. So why not start an Xmas Ville Contest, where the resistance has to safe Santa Clause or Xmas itself, before the combine destroys 'em complete? I think about learning hammer, but I do not really have the time for it...my kids are more important to me...we will see in future... But I also say, have fun with mapping and creating some deep atmosphere for this Vi...
23-down - Orb - 2 weeks ago
Possibly by far one of the best things I've ever seen in Half-Life. Seeing this you truly wonder whether this is actually Hl1 or not. But be advised it's more some sort of interactive in game walk and run video than offering game play vs monsters....
23-down - Seek and Destroy Mod - 2 weeks ago
I must say "Wow" I'm so tempted to add this to my personal favorites category. Not just is this the first decent new hl1 mod in over a year. The last one was "Arctic Incident" if memory serves correct. The special thing about it: It managed to entertain me quite well and that's something that doesn't happen often anymore in Half-Life1. I didn't get bored not once. Add to that - that this is the author his first release ever and for that alone the quality and scripting capability he demonstrates ...
23-down - The Evil Thing - 2 weeks ago
Ah I'm in the mood for some good old nostalgic mods. I actually kept this in good memory but I must say nowadays it seems a lot harder. Or I'm simply older than back in 99 (surprise) the amount of marines used here as your main foe and pretty much your only foe well maybe except for leeches and the Ichthyosaur is tiresome. Be advised the last named monster if just eye candy. Fall down there and you can't get back up. Note to players & Phillip: The mod requires you to copy your c_dll and d...
Qwertyus - Half-Rats: Parasomnia - 2 weeks ago
fasteddie, find phonograph and use it....
fasteddie - Half-Rats: Parasomnia - 2 weeks ago
I can't open the first gate in Eminence in the first part. I've found the shotgun and I think I've been in all the rooms possible. What am I missing? Watched the walkthrough a few times still not getting it. Help Please....
blackdog - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Awesome tool! Never seen it before...
blackdog - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Oh this is gonna be hardcore, sets the stage for quite big projects!...
HighFire - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
interesting idea, ill see if i can get something, actually good, finished this time!...
Unq - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Whoops, a gremlin stole my forward slashes. Fixed, thanks....
BlueShit199 - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Awesome, can't wait to see and play the entries!...
The_Blazer - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
It looks great! The idea for the challenge is also really cool. Hopefully we can see people coming up with some really original stuff. Although I need to point out that, uh, all the links to the individual themes are broken....
Winterman - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
This is gonna be awesome!...
Unq - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Having trouble deciding on the 3 themes? Click here!...
PlanetPhillip - The Hammer Cup 2017 – Challenge 5 – FusionVille - 2 weeks ago
Don created a fantastic header for this challenge, don't you think?...
JamaicanDave - November 2017 – General Chat - 2 weeks ago
I briefly tried Skyrim survival mode last month but it turned out to be rather poor. Instead I replayed Witcher 3 + Blood and Wine dlc, both excellent and heartily recommended. I'd like to make one more short map for Black Mesa before the new year. Even have a rough idea for the setting but am struggling to get started. Just looking at the Hammer shortcut icon on my desktop makes me feel queasy!...
crowbar - HalloweenVilleFour - 2 weeks ago
I have to say this because I'm not okay with it: Trespasser resuses almost an entire section from the same author's previous map for TeleportVille. That alone is already really cheap, but that house is a blatant rip-off of the mod Nightmare House as well!...
The_Blazer - November 2017 – General Chat - 2 weeks ago
I got an idea in my head for the mapping challenges; no idea how doable it is or how much sense it makes, but I thought I'd share. We could have a "LesserKnownMechanicVille" (temporary name...), where the theme are, well, mechanics in the HL2 series that are fully implemented and working but not often used or needed in the official games. HL2 is full of funny little quirks that would make great mapping material, for example, did you know that the crowbar can instakill antlions that have been fl...
Unq - HalloweenVilleThree - 2 weeks ago
Overall a reasonable turnout. Most were worth playing and while Wendigo is the clear standout, Shadow Walker and Crawlspace were clever concepts that could really be developed into more fleshed-out maps. Ominous Presence Decently done map. And yes it thankfully breaks the trope of overwhelming darkness. It did feel tense since there were long periods of relative quiet as you're figuring out the puzzles. But then that tension is broken when y...
Osiris - TeleportVille - 2 weeks ago
Ended up playing this over a couple of days Portal Storm by Sockman [recimage id=3] Combat was decent with a few regular and elite combine, hunters and antlions. Portals were used to bypass security / obstacles, movement 20 meters in the same area and both ways inside / outside. After the first teleport I was not able to engage enemy on the left with the Crossbow until one on the right platform was triggered. On second play through teleporte...