Precinct 17

for Half-Life 2: Episode Two

“Barney has been abducted from a rebel surveillance post overlooking the infamous Precinct 17, a former police station repurposed by the Combine.

It’s up to Gordon Freeman to find out what happened to his friend.”


Total Downloads: 53423rd October 2016
9 Comments and 7 recommendations, most really enjoyed it!

HalloweenVille Three Mapping Challenge

Well, this is unexpected, ay?

I got an email from somebody about mapping challenges and was a little brusque in my reply and then a couple of days ago somebody else asked about another HalloweenVille Mapping Challenge. I said “NO!”, but then I was thinking it’s not too hard to run a challenge.

I am sure you would have liked more notice, but I’ll understand if you are all busy.

Theme Details

I want modders to create a map that scares players. Simple jumpscares will not do. Atmosphere and build-up are what is needed, along with a suitable setting.

There MUST still be combat and/or puzzle solving. Simply making a scary scene is not acceptable for this challenge.


The deadline for submitting maps is:

Monday 31st October 10pm GMT

That’s 20 days, with 3 full weekends.

General Advice

DO NOT GET TOO AMBITIOUS. If you can’t build it in 2 weekends then think smaller.

Something is bound to delay your progress. Leave time for testing, bug fixing and polishing!


Please get somebody to test the map before submitting.


I’m not sure yet if there will be prizes.

Judging Criteria

The winner will be chosen by a readers vote lasting 10 days after the release of the mod.

General Rules
  • Maximum two maps per mapper per entry.
  • The map must be original and not have been released publicly before.
  • The map must run in system with only Ep2 installed
  • By entering the competition you grant PlanetPhillip.Com and RunThinkShootLive.Com the right to release the map as part of the HalloweenVille Three Mod.
  • Maps must not appear on ANY other website before the release and for one month after the release of the mod.
  • No assets from retail games other than HL2, HL2: Ep1 or HL2: Ep2 are allowed.
  • Other assets are allowed with written permission from their original authors, which MUST be included in the entry.
  • Phillip’s decision is final and no correspondence will be entered into about it.
  • The map MUST have a proper name.
  • The map MUST have a proper filename: MapName_hvt.bsp
  • All entries must be sent to: no later than the deadline.
Final Thoughts

Get the basic concept working before polishing the visuals. Being almost totally dark is not the only way to make things scary.

I will do my best to release the mod on the weekend after the Monday deadline.

10th October 2016 24 Comments

Week 40

Well, I’ve already started watching horror movies this October. So for this month’s The Ville Retrospective event, I’ve decided to go all-in for the Halloween theme. This week it’s a horror-filled Double Feature!

Starting at 10am EDT on Saturday, which is 3pm UK time and 4pm CET time, I’ll be streaming HalloweenVille and HalloweenVille Two. I haven’t played them before, so I’m psyched – although I have to admit I can be a bit of a wuss when it comes to horror games. Watch me cower!

I’ll also have a game to give away on the stream.

6th October 2016 1 Comment

October 2016 General Chat

Hi guys, Unq here again, posting while Phillip is on sabbatical.

So, not too much has been happening here at RTSL although we’ve had a handful of new mods posted in the last month, and of course the usual weekend streams are still going. I have some spooky streams planned for this month.

It’s already October, autumn is here and more importantly Halloween is coming soon! Any good costumes planned? Anyone setting up a haunted house perhaps?

Happy October!

4th October 2016 21 Comments

Aerial Harassment

for Half-Life 2: Episode Two

“The city you’re currently in is under attack by Combine forces. They are controlled by a Sky Captain, a malicious being (possibly artificial intelligence) flying a helicopter and with a role in the Combine hierarchy similar of that of an Advisor.

However, the Sky Captain seeks direct confrontation with members of the resistance and can be very persistent and aggressive. Escape the city and try to avoid this Sky Captain.”


Total Downloads: 48827th September 2016
14 Comments and 5 recommendations, most say "Play It Later"

New Maps in the Hall of Fame

I’ve been playing and streaming the Classic of the Month maps for over a year and a half already, hard to believe.

I’ve definitely played some that are probably stretching the “classic” designation. But I’ve played a few others that are definitely worthy of the “Classic” name – so much so that I’ve decided to add them to the Hall of Fame.

21st September 2016 9 Comments

Week 37

This weekend, I’m continuing my Classic of the Month event, where I play a classic GoldSource release. I try to pick some from the Hall of Fame and some that aren’t on the HoF list. This month it’s Smart Decoy. It’s one of my all-time favorite Half-Life map packs, and one I’ve always considered a hidden gem because not many people seem to know about it.

The stream will be on Saturday at 10am Eastern time / 3pm UK / 4pm Central European time.

15th September 2016 17 Comments


Stuck between a rock and a hard place, Gordon is forced to venture through a dilapidated, hostile environment in order to clear the tram line of an alien infestation.

Offering approximately 15-30 minutes of gameplay, Scylla takes the player through a winding environment full of deadly hazards and enemies. Your performance may alter parts of the level as you progress. Be sure to watch out for special NPCs; not all are obvious.


Total Downloads: 30112th September 2016
17 Comments and 4 recommendations, most really enjoyed it!